Operator is a minimalist elevator management game. Your job is to get passengers to their destination before they stress out. Can you keep up with the demand?
全部评测:
好评 (29) - 此游戏的 29 篇用户评测中有 89% 为好评。
发行日期:
2020 年 8 月 5 日
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开发者的话:

为何要采用抢先体验这种模式?

“We are making Operator available as an Early Access game as a way to involve the community in helping us make the final tweaks regarding fun-factor and usability of the game.”

这款游戏的抢先体验状态大约持续多久?

“We plan to release the final version by end September 2020.”

计划中的完整版本和抢先体验版本到底有多少不同?

“The full version will contain:
  • Up to 30 levels (Early access has 2 levels)
  • Improved background music and sound effects
  • 5 extra power ups to help you manage your elevator (Early access includes 5).
  • Global high-score board (with social sharing)

抢先体验版本的现状如何?

“The current state of the Early Access version is a fully playable game, with 2 full levels (Amsterdam and New York).”

在抢先体验期间和结束之后,游戏价格会有所不同吗?

“We are offering this Early Access completely free of charge. We plan to gradually raise the price as we ship new content and features.”

在开发过程中,你们是如何计划让玩家社区参与进来的?

“We will be publishing regular updates with the current state of development, with screenshots and animations, and also estimated release dates.”
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关于这款游戏

The game

Operator is a minimalistic elevator strategy game. You start out with an empty building. Passengers appear randomly in every floor. Your job is to get them to their final destination on time before the floor gets too crowded and the passengers stress out.

As time passes, more floors are added to the building, increasing the game complexity. You can pause the game at any time to plan your travel strategy. At the end of every day, you get to pick a power-up to use on your next day (faster elevator, faster passenger boarding/unboarding, higher elevator capacity, etc.).

Each day lasts for about 1 minute or so.

Development
Operator is being developed as a 1 person side-project using the Godot game engine. I played a bit with the art style, from cartoonish, to futuristic neon-styles, but ultimately landed on this minimalistic look & feel, as it also allowed me to make progress quickly.

There are some sound effects and background music, but it's something that needs to be improved further.

Feedback
Development is still in progress, and I hope to update this game on a weekly basis. Feedback on the graphics, game play, fun factor, etc is very much appreciated.

Thanks for checking it out!

系统需求

    最低配置:
    • 操作系统 *: Windows XP, Vista, 7, 8, 10 or later
    • 处理器: 2 GHz or faster processor
    • 内存: 2 GB RAM
    • DirectX 版本: 9.0
    • 存储空间: 需要 60 MB 可用空间
* 2024 年 1 月 1 日(PT)起,Steam 客户端将仅支持 Windows 10 及更新版本。

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