The game is a co-op rogue-like with a variety of enemies that require wise choice of weapons and different tactical solutions.
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Release Date:
Sep 17, 2020

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Our goal is to make a solid cooperative rogue-like with unique content and action-packed gameplay. To do that we want to bring players in as early as possible to help us to adjust game balance and difficulty, as well as make some changes to the planned development of the game's world. Early access will also help us to start building up the game's community, whose members are not only players, but are also involved in the game's evolution from the very beginning.”

Approximately how long will this game be in Early Access?

“We plan to stay in an Early Access state for about 12 months. We plan to deliver updates with new content and game mechanics adjustments, which would result in producing a game of higher quality.”

How is the full version planned to differ from the Early Access version?

“Our primary goal is broadening the game's content, including new bosses, enemies, interacting abilities and items - weapons, consumables, supplies and craft materials.

As for the tech side, we plan to add the following: cloud saving, Steam achievements, trading cards and lan co-op.

Another issue is user mods. Our final decision on modding is yet to come, but for now we plan to support it and use Steam Workshop.”

What is the current state of the Early Access version?

“Core gameplay and online coop are done, but they will be further maintained on the way. For now, we have the following content:
  • 3 bosses
  • 18 enemies, with 3 modifications for some of them
  • 30 combat areas and 14 intermediate rooms
  • 6 hub upgrades
  • 23 blessings and 5 curses
  • 14 weapons

Will the game be priced differently during and after Early Access?

“Yes, we plan to raise the game's price in the development phase and after leaving Early Access.”

How are you planning on involving the Community in your development process?

“The main reason for entering Early Access for us is to receive feedback. Players often have interesting ideas about items or enemies, and we want to hear them. We invite you to join our Discord and Twitter channels!”
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About This Game

The game is a rogue-like with 2-players co-op. Players have to go through a procedurally generated dungeon fighting enemies on their way and a boss at the end.

Enemies have assorted abilities that can vary and combine so that you have to invent peculiar tactics against each of them.

Apart from melee and ranged weapons, players can use other ways to interact with enemies: they can be set on fire, slowed down, receive weaknesses to certain attacks, etc. There are also traps and obstacles that require the player's attention and reaction to be safely passed.

In the process of exploration, players pick up weapons and weapon upgrades, consumables and craft supplies. Craft system allows players to create boosting supplies, ammo, traps for enemies, etc.

There are blessings that alter certain stats and abilities. Wisely combining them, you can receive additional effects. There are curses as well, that can be cast by enemies, come as trap events or act as side effects of particular items.

NB. Our hero is not a rabbit, as you may think, but a hare. Please pay attention to this fact as it will play an important part throughout the game.

System Requirements

    • OS: Windows 7
    • Processor: 2.4 GHz
    • Memory: 4 GB RAM
    • Graphics: Integrated GPU or better (1024 MB)
    • Storage: 500 MB available space
    • OS: Windows 10
    • Processor: 3.2 GHz
    • Memory: 4 GB RAM
    • Graphics: GeForce GTX 480 / Radeon HD 5870 or
    • Storage: 500 MB available space

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