Fantasy themed multiplayer, survival styled RPG. Build your character with unique stats, skills, karma, and reputation as you quest, explore, and conquer. Adventure awaits!
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출시일:
2021년 3월 9일
개발자:
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앞서 해보기 게임

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참고: 앞서 해보기 게임은 완성된 게임이 아니며 개발이 진행됨에 따라 크게 바뀔 수 있습니다. 현재 상태에서 이 게임에 흥미가 생기지 않는다면, 개발이 더 진행될 때까지 기다려보는 것도 좋습니다. 더 알아보기

개발자의 한마디:

왜 앞서 해보기를 하나요?

“Certain feature enhancements are planned where player feedback will prove essential to the process. Players are needed to help build community, as well.
Also to perk the interest of potential admin hosts because this game is meant to be used with player hosted dedicated servers. It has full Steam authentication with VAC and lists player details correctly on the Steam server browser. I currently supply one dedicated server on a decent rig at a hosting center, but obviously more servers will be needed as the community grows.”

이 게임의 앞서 해보기 기간은 얼마인가요?

“Approximately six to 12 months to get to beta.
Now beta is active for probably another 12-36 months.”

정식 버전은 앞서 해보기 버전과 어떻게 달라지나요?

“Faction system will be fleshed out with more objective oriented content and region control.
More spells for majik system, alchemy.
More detailed quests specific to profession, faction, etc..
Flying and ranged attack mobs.
More Steam integration beyond just the networking.”

지금 앞서 해보기 버전은 어떤 상태인가요?

“Very playable with much content and more on the way. Please see the 'About' section below for a complete list of currently active game content.”

앞서 해보기 동안과 앞서 해보기 이후의 게임 가격이 다르게 매겨지나요?

“Price may increase slightly on release.”

개발 과정에 어떻게 커뮤니티를 참여시킬 계획이신가요?

“Using the Steam discussion boards and Slurkum Discord channels will be two great ways for players to provide input on issues related to balance and gameplay, and for server admin feedback / suggestions.”
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Slurkum 구매

 
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게임 정보

Slurkum is a fantasy themed survival game designed to provide a unique experience. Explore a map of vast proportions with many points of interest, filled with a plethora of various monsters based on AD&D lore. Towns, villages, ancient ruins and unholy places strewn across the map in various realms.

Develop your skills and reputation at a casual pace, claim land as your own for your housing, speak with townspeople for quests and goods to trade.
Resources are plentiful through mining, hunting, monsters, and crafting throughout the land, and each region has it's own unique points of interest and monsters. Housing can be used with a land claim, factions can be joined for Order/Chaos conflict, capture bindstones for faction teleport networks.

Game server environment is loosely based on key elements of popular mmo and simplified for a more casual gaming experience in that genre. Using a purely authoritative server architecture, Slurkum is made with the admin / host in mind, as well. With the built-in Game Master menu, administrators can designate trusted players as GM's for events, disputes, and more!

As with any situation, awareness is key. With that said, keep these points in mind as you explore Slurkum.

  • =PvP Color Flags=
  • Blue = Lawful citizen
  • Green = Fellow townsman and ally
  • Orange = Enemy town citizen
  • Red = Murderer (attackable by all and banished from safe zones)

Be mindful in your travels, as many beasts, vermin, undead, and other foul things dwell in the wilder and darker regions of the land.

  • =Beastiary=
  • Trollkin: kobolds, goblins, orcs, hobgoblins, cyclops and trolls
  • Dragonkin: wyverns, dragons, hydras, lizard and dragonmen
  • Nightspawn: ghastly, vampire, nightmare, werewolves and nightfiends
  • Vermin: snakes, rats, spiders, mutants, insectoids
  • Legendary: snowfiend, manticores, harpy, tree ents, vendigos, chimeras and griffins
  • Hellborn: lava golems, beholders,, rippers, undead soldiers, demon lords
  • Wildlife: bears, wolves, deer, rabbit, boar, fox

Slurkum offers a robust combat system with single, double, even triple melee attacks (sufficient stamina required). Crossbow and pyromancy offer ranged options, with kick and uppercut for when that enemy gets in too close.

  • =Combat=
  • Armor Class: AC reduces the attack rating by scaling the damage:
    (raw damage * scaled percent) / 100
    Example: AC of 15 would weaken an attack to 85%
  • Stamina Cost: all melee attacks cost stamina
  • Attack Strength: raw damage is scaled against current stamina:
    actual damage == (raw damage * scaled % of stamina) / 100
    Example: 50% stam reduces attack damage to half, while 100% delivers full
  • Pugilism: right hook, left hook, uppercut, kick, jabs, rolls, and combos
  • Great Weapons: more attack range and damage in exchange for high stam cost
  • Hand Weapons: one handed weapons quick but less damage
  • Combo Attacks: single click- 1 swing, dble click- 2 swing combo, pressing 2 concise dble clicks- 3 swing attack, kick key and also a special melee key (all dependent on stamina supply)

As stated earlier, simplified functionality is intended and crafting is no exception. For most items, crafting will be a two part process where you refine ingredients or resources using a station, then combine them with your crafting menu. Each station requires a specific fuel, depending on it's purpose.

  • =Crafting=
  • Forge: process ores and also prepared metal to create ingots
  • Work Station: mill select raw lumber to plank
  • Tanning Station: process various animal and monster skin to rawhide for leatherwork
  • Cooking Station: cook prepared meals and basic meats
  • Alchemy Station: distill extracts for potions and tincture
  • Camp Fire: cook meats, regain temperature, repel nightspawn

  • =Resources=
  • [Mining] Ores and Rock can be obtained by breaking apart boulders scattered throughout the land (pierce damage is best)
  • [Gathering] Herbs can be picked from the ground
  • [Harvesting] Wood and certain plant materials are can be had by physically damaging them - (slashing damage is best)
  • [Water] Only available from wells which can be found in town or crafted and placed on claimed land
  • [Loot Drops] Both day creatures and nightspawn have their own loot lists which drop ingredients specific to their genre

The struggle between Order and Chaos has been with us since the dawn of time. It permeates all eras, all dimensions, all cultures. Those devout in principal may choose to enlist their service for the cause by joining the townstone of that faction. You will know your enemy by their orange hue.
Even as these forces of Order and Chaos dance in eternal duality, so too does the wheel of karma. Attacking players who are not your enemy will cause loss of karma. The taking of innocent life will also mark your player as a murderer for all to know. Karma does regenerate slowly, and murder counts do erase themselves, with enough passage of time and good behavior.

  • =Chaos / Order=
  • [Score] Every enemy, criminal, or murderer killed awards 1 point
  • [Murders] kill innocent receive 1 count
  • More features, objectives, and systems yet to be implemented, such as faction influence, resource claims, and altar boons.

To place structures you must own land, and to do that you must drop a claim stone (which can be crafted).

  • =Land Claim System=
  • Claim block keeps all structures in radius invuln
  • Claim block decay over time, use repair hammer to keep fresh
  • if claim block dies, all structure items become vulnerable
  • can add friends to the builders list

Skill proficiencies increase things like damage and heal potency, as well as defining your profession and rank.

  • =Skill Gain and Profession System=
  • skill level affect damage/heals at += .2 * skill level
  • skill gain occur from item use and recipe crafting
  • ancillary skills to be used for various criteria in other game code, as things evolve

Magik is no stranger to Slurkum, and there are two branches for the devout to embrace.

  • =Schools of Majik=
  • Book ok Life -restoration
  • Book of Fire -pyromacy

성인 콘텐츠 상세 설명

개발자의 콘텐츠 설명:

PvP violence may affect game experience for some players.

시스템 요구 사항

    최소:
    • 운영 체제: Windows 10
    • 프로세서: AMD Ryzen 5 3600 6-Core Processor
    • 메모리: 4 GB RAM
    • 그래픽: NVIDIA GeForce GTX 1650
    • DirectX: 버전 11
    • 네트워크: 초고속 인터넷 연결
    • 저장공간: 10 GB 사용 가능 공간
    • 사운드카드: RealTek
    권장:
    • 운영 체제: Windows 10 (64 bit)
    • 프로세서: AMD Ryzen 5 series / Intel Core 10th gen
    • 메모리: 16 GB RAM
    • 그래픽: GeForce 20 series / Radeon 5800 series
    • DirectX: 버전 11
    • 네트워크: 초고속 인터넷 연결
    • 저장공간: 10 GB 사용 가능 공간
    • 사운드카드: NVidia High Definition Audio

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