A Warhead-Designz™ title - Born of The Wild™: The Depths is a suspenseful & atmospheric survival horror MMO PVP experience where you play as aquatic animals in the sea and everything wants to kill you. Are you ready to be Born of The Wild?

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即將推出搶先體驗

此遊戲的開發者打算以開發中的狀態推出遊戲,以將玩家意見回饋納入開發過程。

備註:處於搶先體驗狀態的遊戲尚未開發完成,且內容可能會有所變動。如果目前的開發進度未使您產生興趣, 建議您等待本遊戲開發至下一階段時再決定是否購買。了解更多

開發者的話:

為何採用搶先體驗模式?

Success and Community Engagement

I'm looking for valuable community feedback while the game is in development, it is invaluable to get the players perspective to things going on in the game. To give you all the game you want and deserve I'll need your help, i'm but one person making this game and this is why I decided to an early access release.

Your feedback will help me with the path forward in development. Early access allows me to get user insights so I can change the future experience of the game to be the game you all want to enjoy until we reach that lovely Version 1.0 release.」

這款遊戲的搶先體驗時間大約會持續多久?

「[1] to [2+] years . I am a sole developer on this project currently, so it'll take time. However with amazing feedback, times could fluctuate - for better or worse any feedback on bugs (if any) will affect release dates.

No matter what though - the V1 release won't happen until I feel the game has reached a pinnacle of balance, fun and engagement to begin planning the next steps for after V1 release.」

正式版預計會與搶先體驗版有何不同?

「The goal at the end - for an actual V1.0 release is when I think all systems in play are balanced and refactored to a zero-point return. Meaning - it is completely stable, all systems in development are seamless and result in no foreseeable problems. All animals - their genetic abilities and all systems involved on the server are in total working order. Zero meaning zero bugs known or are so miniscule that they can be prioritized as a low-priority for the moment.

The full version of the game will contain all early access content available before launch. During current early access release to V1.0 release most of the below will also be added. (I say most) because some may come AFTER official launch. None of these will come in any particular order, I am just listing the planned additions so you have a grasp of the future plans. Of course not everything is listed, some things have to be a surprise.

  • More Levels
  • New AI
  • More animals to play as
  • World Events
  • Regional World Events (Smaller events)
  • World Bosses (they may be in the two events above or isolated).
  • Smaller group based bosses for you and friends to fight.
  • Questing systems (Similar to an RPG) this is how you'll earn your genetic traits through the genetic override systems.
  • New game modes.
  • Balanced and stable gameplay.
  • Humans.
  • Steam Workshop | Steam Achievements | Steam Trading Cards are planned. (planned doesn't mean promise).

搶先體驗版目前的開發進度如何?

「The early access version of the game is not to be implied as final - there will be missing features such as quests, animals, levels, events, animations, sound effects and music - essentially everything is bound to change.

Current In-Game Features
  • A unique one-of-a-kind underwater survival experience.
  • Survival systems (Spawn in, grow, eat, breath air [Mammals] and attacking).
  • Seamless growth systems.
  • Weight Systems - the more mass you have the harder you hit, bite, it affects your movement forces, stamina drain, etc.
  • Sexual Dimorphism growth systems (male and females growth, stats, etc are all unique to each other).
  • A few playable animals.
  • AI Fish.
  • Currently Genetic Progression IS in the game, this system is fully automated.
  • Currently the genetic traits (Alpha, Beta and Mutation) are NOT in the game, however the systems are already in place to work but I'll design these features after initial EA release. (I may make some before an EA release - no promises)

Creating new animals & balancing core survival mechanics is more important at the moment.」

遊戲售價在搶先體驗期間前後會有所變動嗎?

「Yes, as more content and features are produced - it is planned to raise the price over time.」

在開發過程中,您打算如何與社群互動?

「I have multiple avenue streams created right now for feedback - your user feedback is one of the most important parts in developing this game. I have a ton of different places for you to leave your feedback at - [2 twitters, 2 facebooks - company and game], Instagram, an IndieDB page, a thread on the Unity forums, a Discord, email, and soon a forum system on our website.

There are so many ways to leave feedback, I welcome it.

Game Discord:
Twitch:
Game Twitter:
Company Twitter:
Game Facebook:
Company Facebook:
Instagram:
IndieDB:
Website: 」
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Most of the Earth's landmass is now submerged under the ocean, the corals and life appears to be in great abundance, life appears to have found a way to adapt to the dramatic changes to the Earth, or have they really?

The World

The game will be feature rich with different ecosystems - great coral reefs, post apocalyptic underwater cities, ancient ruins, volcanoes, caves, sunken ships, etc.
In all directions there's a potential threat ready to kill you, if it's not that Shark it's the building that collapses from an Earthquake, or a cave that falls apart, or a coral that gives you a toxin that kills you. It is an extremely dangerous world where somehow life appears to flourish, the question is why? In this world of kill or be killed, do you have what it takes to survive in The Depths?

Game Modes

There are [CURRENTLY] 2 confirmed game-modes. There are plans to add more down the road.
  • Survival - Start as a Juvie or a Baby and try to survive to adulthood.
  • Sandbox - Start playing as a full adult and get right into the action.

Play alone or team up


You can either play alone, or team up with people and form a group. You can also have babies if you and at least 1 friend are Male and Female. Mating essentially acts as a 'spawn' for people you invite so they can be right there with you instead of searching for people to play with, but it means they start off even smaller as they are now a baby that has to be cared for by the parents.

Genetic Alterations

The most important mechanics built into the game is the Genetic Progression and Genetic Overrides. These two things are a complete game-changer and will always make you question if what you're about to attack is the right choice.

  • Genetic Progression - During your growth span between Juvie/Baby to full adulthood you can make slight modifications to your genetic profile. This means if you do a certain thing (like swimming a lot) if your animal prefers swimming to sitting then you'll get a boost to your speed, or if you eat a meal your animal likes you might get a boost to speed, bite force, more health, more mass, etc. Likewise if you do something your animal doesn't like - such as sitting around you'll gain weight and become slower (eating too much will do this too), but eating a meal you don't like can likewise cause negatives such as less health, less bite force, less mass, etc. Progression is fully automated, learning your animals likes and dislikes is the key to survival.

  • Genetic Overrides - This is where your main genetic engineering traits come from. In the character select screen you can apply the traits (if you have them unlocked) by doing various things, these allow you to put permanent buffs onto your animal such as extra damage, more speed, etc. There are 3 types you can apply. An Alpha, Beta and Mutation.
Information on the Alpha, Beta and Mutation genes below.
  • Alpha - Alpha traits are your primary dominant traits, these are where you get your major buffs to a single specific thing such as bite force.
  • Beta - Beta traits are smaller, but more on a whole that slightly alters (all) your stats to level things out the way you like such as giving more speed at the cost of slightly less bite force.
  • Mutation - Mutations are pretty unique, they allow you to completely do something not natural at all. Want a Shark with Octopus camouflage? Or do you want to make it shoot out toxins from its skin or shoot out waterproof fire from their mouth, or perhaps dermal armor? All sorta cool stuff that is completely game-changing.

Genetic Traits are unlocked by doing things your animal likes. All [Mutations] will have a mutation-challenger, what this means is, any mutation can be counteracted by at least 1 other mutation - this way there's always a potential challenge to keep you on your toes.

World Events

There will be various world events that can happen at a moments notice, either through triggering an event by exploring or a random timed event. Events will range in scale from somewhat small events to massive events that give something to do for every person, some events can be avoided, others however are impossible to escape and you must face your challenge ahead.

Story

The story is to be told through the art of the world, why does this building have power? Why does the one next to it not have power? what is this place? Perhaps it's a clue to why the world is now submerged beneath the ocean, the clues are out there you just have to find them. It'll take a community full of love for the game to try and figure out why the entire earth is flooded and where the humans have gone, are they dead, did they leave, perhaps they never left. The entire world is one big mystery, if you love a sense of adventure with a lot of really scary creatures all around you then this is the explorative MMO PVP story you've been waiting for.

成人內容說明

開發者表示產品內容如下:

Extreme Graphical Body Disfigurement - Your swimming around minding your own business and a great white shark comes and bites you into pieces while your remaining body parts fall to the seafloor.

系統需求

    最低配備:
    • 需要 64 位元的處理器及作業系統
    • 作業系統: Windows 10
    • 處理器: AMD Ryzen 5 1600
    • 記憶體: 8 GB 記憶體
    • 顯示卡: AMD RX-480 Or Equivalent.
    • DirectX: 版本:11
    • 網路: 寬頻網際網路連線
    建議配備:
    • 需要 64 位元的處理器及作業系統
    • 作業系統: Windows 10
    • 處理器: AMD Ryzen 5 1600
    • 記憶體: 16 GB 記憶體
    • 顯示卡: AMD RX-480 Or Equivalent.
    • DirectX: 版本:11
    • 網路: 寬頻網際網路連線
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