SENTRY is an action-defense first person shooter where you defend your spaceship against a relentless alien threat. Use traps, turrets and environmental destruction to repel invading hordes and engage the enemy in fast-paced FPS action across a dynamic singleplayer or co-op campaign.
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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“SENTRY aims to create an experience unlike any action tower defense-based game available on Steam, one with a powerful player and intelligent enemies, encapsulating the feeling of a desperate, dynamic campaign defending a spaceship against an overwhelming foe. We firmly believe that the involvement of players is crucial in ensuring the game delivers on that promise.

Early Access is something we used to great effect on our previous title, launching a constant stream of major updates and smaller releases, always incorporating community feedback along the way. We intend to build upon that model with SENTRY, providing updates that add swathes of new content alongside continual improvements to the base game. Our intention is to make you love what you have, but eagerly anticipate what’s to come!”

Approximately how long will this game be in Early Access?

“Based on our current plans, we expect to be in Early Access for 9-12 months.

That timeline may change depending on the feedback we receive during the Early Access process.”

How is the full version planned to differ from the Early Access version?

“During Early Access, we’ll add more levels, environment types, weapons, traps, turrets and enemies.

There will be a host of additional systems that enhance and expand the experience.

This will be complemented by constant improvements, balancing and bug-fixing from the team and community.”

What is the current state of the Early Access version?

“When SENTRY launches, it’ll be a very fun game you’ll enjoy playing for several hours. There’ll be multiple levels to defend with traps, turrets, environmental destruction and your own FPS skills across two ships, all linked with a metagame campaign that dynamically updates as you attempt your escape, with persistent progression linking your campaigns.

After each major update we’ll expand this section with more detail, but our intention is that whatever point of the Early Access journey you join us, you’ll be getting a supremely enjoyable game that is only going to get bigger and better.”

Will the game be priced differently during and after Early Access?

“The game will be cheaper in Early Access. At some point when the game is approaching full release we will increase the price, but this will be clearly communicated in advance.”

How are you planning on involving the Community in your development process?

“With your support, we can turn SENTRY into something truly special. Therefore feedback is absolutely critical in making the game the best it can be, and you can provide that to us via our two main channels; the Steam forums and Discord. We will of course engage with appropriate feedback on any social media we have a presence on too!

We always aim to be very clear in our communications and respond within 24 hours. We'll do everything we can to foster a happy and thriving community.”
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About This Game

The last remaining ships make their attempted escape. As a member of the SENTRY Defense Program, you have been woken from stasis to protect the precious human cargo as your vessel flees across space.

Your ship is under siege from a near-insurmountable alien foe. You must choose where to make a stand in a dynamic campaign with the enemy attacking in varying strengths across different ship subsystems. Will you decide to destroy a smaller force, preventing them from seizing a crucial subsystem? Or risk facing overwhelming odds thwarting a larger enemy thrust, blunting their main advance?

As the alien intruders target individual subsystems, they seek to destroy power cores or escape to new parts of the ship. Your SENTRY must stop the enemy by bringing to bear an arsenal of potent ranged weaponry.

Even with the best shooting abilities, holding back the hordes is only possible by deploying traps and turrets - and if all else fails, utilizing environmental destruction to stem their advance; a well-timed blast door slamming shut could buy you the time to set up new defenses.

SENTRY features a singleplayer campaign with the option to have an online friend fighting alongside you in co-op.

Should your SENTRY fall in battle, death is not the end. Another member of the crew will be woken from stasis by the SENTRY Defense Program, ready to continue the fight.

Even if you fail to defend a level, defeat only changes the strategic landscape in the dynamic campaign, forcing you to make new decisions on where to make your next defiant stand.

As long as a surviving SENTRY retains control of important subsystems, your skills in combat mean victory can always be grasped from the jaws of defeat.

SENTRY aims to carve out its own path in the Action-Defense genre by pitting a powerful FPS character against intelligent enemies. Deployable traps, turrets and environmental destruction supplementing their attempts to survive a dynamic campaign where defeat doesn’t mean a replay, it shifts the battles to new levels.

There will be multiple short and replayable campaigns with persistent upgrades to use on future runs. These offer a ‘narrative victory’ (for those who like to complete a story), with a primarily singleplayer focus that can also be enjoyed in co-op. All of this while evoking the feeling of a desperate defense against insurmountable odds - because although you may lose some battles, you will win the war.

If that piques your interest, join the SENTRY Defense Program today!

System Requirements

    • Requires a 64-bit processor and operating system
    • OS: To be confirmed
    • Processor: To be confirmed
    • Graphics: To be confirmed
    • Sound Card:
    • Requires a 64-bit processor and operating system

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