Walking Simulator A Month Club (Complete Edition)
Over 40 walking sims by Connor Sherlock.
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Reviews

“It will remind you of the transportative power of videogames.”
Bennet Foddy

“You know when you fall asleep at 2am during the credits of an artsy 70s horror or sci-fi film where the synth soundtrack warbles over slow shots of landscapes blown out in unearthly colours with lens filters, then your dreams trap you inside a seemingly endless version of that unreal landscape and the synth warbles on and you feel curiosity and unease but not quite fear? And you walk and you walk and you run and you run and you glide and leap and the landscape very slowly reveals anomalous objects like buildings that aren’t buildings and elevated highways that aren’t highways and incomprehensibly large crystals and citrine shards that glide through the sky like angular goldfish and it’s just you and the music and the landscape possibly forever and sometimes you move with such terrible speed that you fear you have become something terrible? Connor Sherlock’s walking simulators often make me feel that.”
Rock Paper Shotgun

“This collection of worlds, taken together, is the greatest walking simulator I’ve ever played.”
Tevis Thompson

About This Game

Delve into the forgotten ruins...


Nothing gets in the way of the landscape. The player is merely there to witness, and there are no gameplay mechanics to dictate how the world arranges itself. There is no win condition, and no goals other than the ones you make. Set off in any direction for as long or as little as you see fit, taking only your memories with you.

The Walking Simulator A Month Club was an experiment to create and release a vast, explorable landscape with accompanying soundtrack every month that ran from 2015-2020. Between the solo development and the improvisational approach to design, some pretty wild and evocative stuff came out of it. Go forth and wander!

Features:


  • Over 40 massive (infinite?) worlds to explore.
  • Over 5 hours of music
  • Includes 5 unlreased walking sims from ZONES: ACT 2
  • Includes older classics like TRIHAYWBFRRFYH, CONDOR, and Voice of Vamana from 2014
  • Handcrafted by a single person over multiple years instead of going to church or therapy
  • Less than 50 cents a game, each of which is meant to last at least ~15 minutes
  • Jump off the edge of the world if you can

System Requirements

    Minimum:
    • OS: Windows 10
    • Processor: Intel Core i3
    • Memory: 8 GB RAM
    • Graphics: nVidia GTX 960
    • Storage: 20 GB available space
    • Additional Notes: Requires a 64-bit processor and operating system

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