A tricky physics based rocketship delivery game with an integrated level editor.
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7 user reviews - Need more user reviews to generate a score
Release Date:
Jan 15, 2021

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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Rocket Shipment is in early access because new stuff is still being added to the game.
New ideas and player feedback can be implemented if viable.”

Approximately how long will this game be in Early Access?

“Until a big amount of main levels have been built, played and stabalized.
Also most level components must be available in the level editor.
I've set a full release date ultimatum of Q3 2021, but it's very likely the game is released sooner.”

How is the full version planned to differ from the Early Access version?

“I plan on making many improvements during early access development, of which some are:
  • Increasing the number of main levels to at least 50, maybe even much more.
  • Adding a lot of new level components that are also usable in the level editor like: locked doors with colored keys (DONE), different types of crates with different weights, platforms that accept a limited number of crates.
  • Some basic ship customization where the ship sprite can be recolored by players. (DONE)
  • Controller support for the level editor, which would make the game fully support controllers instead of partially. (DONE)
  • Integration of the Steam Workshop for sharing own made levels. (DONE)
  • Overall polishing and streamlining multiple game elements such as the level editor.
  • Cloud saves (DONE)

The Early Access version will be continuously improved up until the full release.”

What is the current state of the Early Access version?

Main levels
Currently there are 20+ main levels.

level editor
Levels can be completely designed and played. Most level components used in main levels are available in this tool.

Alpha Stability
There may be bugs! Please tell if you find any!

Heavy iteration
Some levels or features might get changed. Hopefully into something more awesome. Feedback is welcome!”

Will the game be priced differently during and after Early Access?

“I plan on raising the price as the game matures during early access.”

How are you planning on involving the Community in your development process?

“There’s a Rocket Shipment community Discord chat server where players can post their content and chat with me, the developer.
The Steam Community Hub will also have a section specifically for player feedback, which will be listened to.

Occasionally there might be beta branches made available to players. Note that these are less stable than the early access game, so necessitate backing up your data, etc.”
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About This Game

Rocket Shipment is a love letter to the old space lander classics like Lunar Lander, Crazy Gravity, Solar Jetman and Gravity Force.
Fly, grapple, puzzle and refuel all while exploring caverns and fighting gravity in this physics based delivery game.
If the main levels are not tough enough for you, make and share your own with the level editor.

Haul crates around

Build your own levels

System Requirements

SteamOS + Linux
    • OS: Windows XP / Vista / 7
    • Processor: 2 GHz
    • Memory: 2 GB RAM
    • Graphics: Integrated Graphics with OpenGL 3
    • Storage: 200 MB available space
    • OS: Ubuntu 12.04 LTS, fully updated
    • Processor: 2 GHz
    • Memory: 2 GB RAM
    • Graphics: Integrated Graphics with OpenGL 3
    • Storage: 200 MB available space

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