This content requires the base game RetroArch on Steam in order to play.

All Reviews:
7 user reviews - Need more user reviews to generate a score
Release Date:
Mar 10, 2023
Publisher:
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Downloadable Content

This content requires the base game RetroArch on Steam in order to play.

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About This Content

Theodore for family of 8-bit home computers produced by French company some time between 1982 and 1989.
Theodore emulates all the main models of the from Theodore 7 to Theodore 9 plus, and other M5 and M6.

System Requirements

Windows
macOS
SteamOS + Linux
    Minimum:
    • OS *: Windows 7
    • Processor: Intel Pentium 4 and up (CPU with SSE2 instructions required)
    • Memory: 32 MB RAM
    • Graphics: Any compliant OpenGL 2.x or Direct3D11 GPU. For shaders to work properly, should support at least Shader Model 2.0.
    • Additional Notes: For OpenGL: Intel HD 2K/3K GPUs on Windows 10 will have to fall back to an OpenGL 1.1 driver.
    Recommended:
    • OS: Windows 10
    • Processor: Intel Core series or AMD equivalent
    • Memory: 512 MB RAM
    • Graphics: Intel: At least Intel HD 4K required for OpenGL, any compliant D3D11 GPU for Direct3D 11. Should support at least Shader Model 3.0 and/or 4.0.
    • Additional Notes: For OpenGL: Intel HD 2K/3K GPUs on Windows 10 will have to fall back to an OpenGL 1.1 driver.
* Starting January 1st, 2024, the Steam Client will only support Windows 10 and later versions.
    Minimum:
    • OS: macOS El Capitan (10.11) or later
* Starting February 15, 2024, the Steam Client will no longer support 32-bit games or macOS 10.14 or lower.
    Minimum:
    • OS: Linux-based distro
    • Processor: Intel Pentium 4 and up (CPU with SSE2 instructions required)
    • Memory: 32 MB RAM
    • Graphics: Any compliant OpenGL 2.x or Direct3D11 GPU. For shaders to work properly, should support at least Shader Model 2.0.
    • Storage: 500 MB available space
    Recommended:
    • OS: Linux-based distro
    • Processor: Intel Core series or AMD equivalent
    • Memory: 512 MB RAM
    • Graphics: Any compliant OpenGL 2.x or Direct3D11 GPU. For shaders to work properly, should support at least Shader Model 2.0.
    • Storage: 500 MB available space

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