A snaky tile-based puzzle dungeon adventure. Defend the temple, monch the infidels, and grow and grow and grow...
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Release Date:
Early 2021
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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We're launching in Early Access because, like Snek, we want the game to grow and grow.

The game is based around puzzles that use both rhythm and snake-length to solve. Early Access players will be the first to try out the level editor and share their own snek puzzles.

We have a detailed plan of additions and expansions that we'd like to take Temple of Snek from a short-to-medium length single-player puzzle game to the full list of features below. The planned expansion of the main campaign includes several packages of new puzzle mechanics, new areas, new NPCs and story content.

The main campaign will grow as Early Access progresses, allowing you to replay several times and see the changes and new content. In addition, we are planning cosmetic options for Snek, procedurally generated elements, a classic snake mode and the Daily Slither.”

Approximately how long will this game be in Early Access?

“Temple of Snek will be in Early Access for about one year before the full launch.”

How is the full version planned to differ from the Early Access version?

* Features coming to the final version *
  • a continuous, interwoven metroidvania-like puzzle dungeon
  • five environments with distinct art, music and puzzle styles
  • rhythm- and length-based traps and puzzles
  • 4 NPC types with unique puzzle mechanics
  • secret powers to discover and master
  • a wordless, environmental narrative with twist in the tale
  • procedural music that changes as you play
  • Mek-a-Snek: design your own snake-skin pattern
  • Classic mode: eat-and-grow score attack
  • Level Editor: make and share your own snek puzzles!

What is the current state of the Early Access version?

* Features available in the current version *
  • the first act of the main campaign, which is playable as a standalone single-player campaign of about 2-4 hours
  • procedural music that changes as you play
  • Mek-a-Snek: design your own snake-skin pattern
  • Classic mode: eat-and-grow score attack

Will the game be priced differently during and after Early Access?

“The full release will be priced slightly higher than the current price.”

How are you planning on involving the Community in your development process?

“Early Access players & community will give feedback on the game, including puzzle difficulty and ideas, and try out the new features as they're launched... helping build the game into a polished experience with multiple ways of playing.”
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Planned Release Date: Early 2021

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CLICK HERE to join the Temple Of Snek Discord community. For now it is very smol, but it will grow over time (and monches)...

About This Game



Deep in her lair slumbers an avatar of the goddess Snek, guardian of her secret and mysterious temple. When raiders and grave-robbers come seeking ancient treasure, the stern priestesses sound the alarm and Snek awakens to defend the temple, monch the infidels, and grow and grow and grow...



Play as a giant snake in an intercoiled tile-based puzzle dungeon. Explore, master puzzle mechanics and special abilities, and uncover secrets... all is not what it seems in the Temple of Snek.

Features coming to the final version:
  • a continuous, interwoven metroidvania-like puzzle dungeon
  • five environments with distinct art, music and puzzle styles
  • rhythm and length-based traps and puzzles
  • 4 NPC types with unique puzzle mechanics
  • secret powers to discover and master
  • a wordless, environmental narrative with a twist in the tale
  • procedural music that changes as you play
  • Mek-a-Snek: design your own snake-skin pattern
  • Classic mode: eat-and-grow score attack
  • Level Editor: make and share your own snek puzzles!

System Requirements

    Minimum:
    • OS: Windows 7
    • Processor: Quad-core processor, 2.5GHz
    • Memory: 8 GB RAM
    • Graphics: GeForce GTX 650 or equivalent
    • Storage: 1 GB available space
    Recommended:
    • OS: Windows 10
    • Processor: Quad-core processor, 2.5GHz
    • Memory: 8 GB RAM
    • Graphics: GeForce GTX 1060 or equivalent
    • Storage: 1 GB available space

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