My Work Is Not Yet Done is a narrative-driven investigative horror game, combining elements of the survival/simulation genres with a dense, nonlinear plot exploring the imbrication and dissolution of human identities/meanings within uncanny wilderness.
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About This Game



My Work Is Not Yet Done is a narrative-driven investigative horror game, combining elements of the survival/simulation genres with a dense, nonlinear plot exploring the imbrication and dissolution of human identities/meanings within uncanny wilderness.

It follows the final days of the inquisitor Avery, the last surviving member of a doomed scientific expedition into a remote and unaccountable stretch of sinking country. Tasked with tracking down the source of a strange transmission believed to have originated from somewhere within the region, she must navigate, survey and survive an eerie, ever-shifting landscape reclaimed by nature — and perhaps something stranger.

Work heavily revolves around a combination of open-ended investigative and analytical work, in tandem with a detailed simulation-lite approach to representing the character's embodied physical experience at the level of moment-to-moment minutiae. It's also about haunted radio signals, and catastrophic signal failures, and the encroaching emptiness of wilderness, and the paradox of an empty tomb. And lastly, of course (although hopefully not ironically), it's about unfinished — and unfinishable — work.

Mature Content Description

The developers describe the content like this:

CW: Suicide, disturbing imagery, extreme graphic violence, non-sexual nudity, potential drug use.

System Requirements

    Minimum:
    • OS: Windows 7+
    • Processor: Any modern processor should be okay
    • Memory: 4 GB RAM
    • Graphics: Some kind of graphics processor
    • Storage: 1 GB available space
    • Sound Card: Can your computer play sound? Then you're probably fine
    • Additional Notes: Patience + perseverance, a few hours of your time
    Recommended:
    • OS: Windows 10
    • Processor: Whatever you can afford
    • Memory: 8 GB RAM
    • Graphics: Whatever you can afford
    • Storage: 1 GB available space
    • Sound Card: Whatever you can afford
    • Additional Notes: A poorly-lit room w/ a window looking out into a dark yard at night

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