Sanctum Breach is a Hardcore top down ARPG in the vein of games such as Diablo 2, Path of Exile and Grim Dawn. With a heavy focus on Endgame content and build customisation.
All Reviews:
Mixed (26) - 65% of the 26 user reviews for this game are positive.
Release Date:
Dec 9, 2019
Developer:
Publisher:

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“The game is in Early Access because it isn't content complete yet. However, you can still engage with a Story spanning 4 diverse Acts, 7 Endgame Content Modes all with sample content that encompasses over 50 zones and explore 3 Classes each with a further 3 Class Masteries!”

Approximately how long will this game be in Early Access?

“The end of Alpha is drawing to a close and the current schedule is: Beta begins 1st September 2020 and Full Release will be 9th December 2021 - however, this is subject to change!”

How is the full version planned to differ from the Early Access version?

“It will have fully fledged endgame content (currently it is just samples). Around 500% more items, skills and another 3 playable Classes, plus multiplayer, leaderboards, races, events and much more!”

What is the current state of the Early Access version?

“The game currently has around 50% of content complete including:

Full Story
A sample of each Endgame Mode:
  • Boss Encounters
  • Chaotic Encounters
  • Conquests
  • Arena
  • Mythical Trials
  • Endless Abyss
3 Classes each with 3 Class Masteries
7 Rarity Tiers for items
Thousands of build possibilities with individual Skill Trees and 3 Passive Trees!”

Will the game be priced differently during and after Early Access?

“The price will increase incrementally throughout development, I expect Full Release to be priced around £25 ($30).”

How are you planning on involving the Community in your development process?

“I talk frequently with community members. Posing questions and discussions to them about the game and its current state. I also involve in them in future planning of features. All feedback is listened to.

I can be contacted at Sanctumbreach@hotmail.com, via discord either in the Sanctum Breach discord server, or privately at #evar2851”
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About This Game

About the game


Sanctum Breach is a challenging top down ARPG with an old school vibe! Build your character and fight to reclaim your birth right!

Story


The world is falling into disarray as the device used for millennia by the Gods, the Auxillium Porta, has been destroyed in a conflict between the Gods and their offspring, of which you are one. The gods sole purpose for the Auxillium Porta was to intervene in the ways of Man and prevent them from ultimately damning themselves and the world in which they inhabit. Now you must work to unite the shattered device. By finding its fragments scattered across the universe you hope to undo the damage your siblings wrought and carry on your Father's legacy.

Character Development


There are a myriad of different methods that can help you to diversify and strengthen you character. Gold can be found by killing enemies encountered on your travels and spent in the Goblin's Gift, after you complete his quest. This grants you points in Resistances and Damages.



When you level up you gain a point to be spent in the Passive Trees. The Passive Trees have nodes for every pretty much every Stat in the game and are split up into 3 separate trees. You can allocate points anywhere but must follow the paths and Cluster point requirements. At the end of each Cluster is a Keystone which has a dramatic effect, such as "on hit", or "on damage taken".



Skills can also be levelled up and gain a natural increase in Damage upon doing so. They also gain a point to be spent in their individual Skill Trees. These trees enhance the Skill in a multitude of ways, with 8 minor nodes that offer various stat increases, 4 major nodes that modify the skills functionality, and then 4 augment nodes that further enhance that modification. These nodes must be unlocked sequentially.



Items come in 8 different rarities, some of which have powerful and unique Skills associated with them. They can either modify current skills or add an effect to the character, such as "cast a Fireball on hit", or "reduce cooldown on kill".

Endgame Content


Endgame Content is the major focus of the game and there is a plethora to choose from, so everyone can find something they love!

Conquests are a series of encampments with a selection of thematic enemies and a mini boss. Once they have been defeated the player will face a super boss in a 1v1 encounter. Conquests also have a random modifier applied to them, such as "immune to Fire damage".



Mythical Trials offer a unique challenge based on the type of Mythical creature. For example in "Flight of the Phoenix" the player must hunt down the Phoenix and fight his multiple phases, after which he is reborn stronger and more deadlier than before. "Maze of the Minotaur" sees the player tracking the Minotaur down through his maze, constantly alert for his "Shadow Form", which cannot be killed, and must be evaded!



Boss Encounters are a 1v1 fight with a Super Boss. Each boss has it's own thematic arena and drops a multitude of loot upon death, including specific Relic items!



Arena is a series of 10 waves against a multitude of different enemies. Be careful, it's easy to become overwhelmed because each wave the enemies gain a damage and health buff!



Endless Abyss is an endless dungeon with various tilesets and mini bosses. You can also summon up to 4 mercenaries to fight alongside you as you plunge it's depths looking for untold treasures!



Chaotic Encounters allows the player to fight up to 3 random bosses at once in a mad scramble for chase items. The right combination can lead to wealth. The wrong combination, a shallow grave ...

Other Features


Some of the more prominent features in the game include:

Playable Offline.

Runs on Linux.

Six distinct classes, each with access to individual class skills.

Constant progression with 8 tiers of item rarity, finding gear improvements is always easy, even in endgame!

Powerful items feel powerful, with unique skills tied to them.

Each Boss has it's own loot pool with Unique items tied to them.

Hardcore and Softcore options available.

Leaderboards with multiple categories.

Achievements.

Auction House.

Every Endgame Zone is a Roguelike.

Notifications for item drops, level ups and quests.

Vacuum Looting and Sell All straight from your inventory!


Plus loads more!

System Requirements

Windows
SteamOS + Linux
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 7 +
    • Processor: x86-compatible 2.6GHz or better
    • Memory: 5 GB RAM
    • Graphics: NVIDIA® GeForce® GTX 650 Ti or ATI Radeon™ HD 7850 or better
    • Storage: 10 GB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 7 +
    • Processor: x64-compatible, quad core, 3.2GHz or better
    • Memory: 8 GB RAM
    • Graphics: NVIDIA® GeForce® GTX 1050 Ti or ATI Radeon™ RX560 or better
    • Storage: 10 GB available space
    Minimum:
    • Requires a 64-bit processor and operating system
    Recommended:
    • Requires a 64-bit processor and operating system

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