Shoot stuff in a perfect pixel world, combine items, build guns, die every time! Roguelite twin-stick shooter where magic and post-apocalyptic future technologies collide. Defeat evil lord Dracula and save everyone!
All Reviews:
Very Positive (409) - 90% of the 409 user reviews for this game are positive.
Release Date:
May 22, 2020

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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

Doomsday Hunters (ex: I, Dracula: Genesis) is a polished game, already has massive amounts of content, and we believe it's really fun to play. But we still feel there's so much more we can do, and we could use some help of the community in the process. Your feedback is priceless.”

Approximately how long will this game be in Early Access?

“It took us FIVE years to get here, so you are free to expect some delays. But actually it all depends on your feedback and support. Right now the plan goes like this: we release the game by the end of 2020, and then we continue adding and improving for years to come.
In any case, we'll be adding lots and lots of stuff before we're satisfied.”

How is the full version planned to differ from the Early Access version?

“We are planning to add:
  • At least 5 (or more, if all goes well) new playable characters in addition to 4 we have right now.
  • More areas, secret places, special events, underground passages, minigames,
  • More content - items, weapons, skills, curses, NPCs, anomalies, etc.
  • More enemies at later stages of the game.
  • Millions of tiny things that affect both quality of life and overall enjoyment.

What is the current state of the Early Access version?

“Solid, pretty much everything you would expect is there already. All 9 biomes are implemented, and 3 major bosses are there - although they have some rough edges here and there. We still lack some endgame content, but we're getting there. Who knows where the road will lead us though? Your ideas and your support is mighty important.”

Will the game be priced differently during and after Early Access?

“Yes, slightly. Early Access supporters will get the game at a lower price.”

How are you planning on involving the Community in your development process?

““Working with the community is the primary reason we are going into Early Access. We want players’ feedback on balance, bugs, content, and features. We heavily encourage people to engage with us on Twitter or join our Discord so that they can be part of the discussion.”
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About This Game


Procedural generation, lots and lots of upgradeable weapons, spells, perks, alien artefacts, strange technological and magical devices, enemies, NPCs, traps, custom events and hidden shops. So many of those, you'll feel overpowered. On the surface it is a beautiful isometric twin-stick shooter, but inside there's a huge emphasis on depth, variety, replayability and discovering all those amazing synergies that make your eyes pop!

The year is 420 a.c. (After Cataclysm). Whatever you knew as the Earth no longer exists. Physics laws as you knew no longer apply. Monsters, demons, aliens, crazy robots are everywhere. Only Hunters can survive this harsh environment. You are one of them. Right now there's a handful, but we're growing new ones in our secret chambers as we speak.

If you don't like guns you have, why not just break them for parts? Or wait until you find the exact mod that takes it to the next level? Tough choice. And they have random affixes too. But wait, there's more.

A hard game to get into, and even harder to master. Just like it should be for your hardcore gaming itch, right? You will die a lot. And more. Don't even think you can get away until you discover all there is to it. If challenge is not for you - beware! Over 160 enemies and 20 bosses, and growing.

Discover and master over 1200 items: relics, weapons, skills, perks, relics, alien artefacts, consumables, actives and passives. Learn how they work and combine, break the game as you like. Build powerful synergies and obliterate everything - enjoy all the marbles! But if you still think something's missing - tell us. Work goes on, we are very greedy, craving to have absolutely everything!

Meet some of the weirdest folks in this Universe, and negotiate to your advantage. Gamble, trade, buy, everything.

Five years ago we had an idea, maybe a little ambitious. What if we could build the best roguelike possible? Well after all these years we're now here, at this point in time. Who knows if it's any good, but it's certainly the best we could do! Let's build it together - tell us what you like, don't like, or feel really missing.

Mature Content Description

The developers describe the content like this:

Realistic pixel blood and monster violence

System Requirements

    • OS: Windows 7/8/10
    • Processor: Intel quad-core 2.0 GHz or dual-core 2.6 GHz
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GTX 560 or AMD Radeon HD 5700
    • DirectX: Version 10
    • Storage: 1 GB available space
    • OS: Windows 7/8/10
    • Processor: Intel i5 or i7
    • Graphics: NVIDIA GeForce GTX 960 or amd Radeon HD 8000 series
    • DirectX: Version 11
    • Storage: 1 GB available space

What Curators Say

74 Curators have reviewed this product. Click here to see them.

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