Adventureland XL is a single player Conversational Adventure™ game redux based on the original Adventureland game created in 1978 by Scott Adams. Carefully crafted for new and returning players alike, your task is to recover thirteen lost treasures in the vast realm of Adventureland.
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Uitgavedatum:
2 dec 2019
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Vroegtijdige toegang

Krijg direct toegang om te spelen en raak bij dit spel betrokken tijdens het ontwikkelingsproces.

Opmerking: Dit spel in vroegtijdige toegang is nog niet voltooid en kan mogelijk wel of niet veranderen. Als je niet staat te springen om dit spel in de huidige staat te spelen, kun je beter afwachten hoe het spel zich verder ontwikkelt. Meer informatie

Wat de ontwikkelaars zeggen:

Waarom vroegtijdige toegang?

'Put plainly, the purpose of this project isn't to raise money (though funding isn’t a bad thing – we already started a Patreon for that), it’s to assess and enhance Conversational Adventure™ games. Last year, we launched the first of its type on Steam; entitled, “Lost Legends of Redwall™: Escape the Gloomer”. We want to make sure that we’re putting out a product that is modern, feature rich, and that highlights the best that can be done with typed interactive play. Your feedback will be invaluable towards helping us refine not only this game, but also future games and all the systems that accompany it.'

Hoelang blijft dit spel ongeveer in vroegtijdige toegang?

'At least a month, but probably longer. We’re very interested in know what you, the player, consider to be a “finished” game and look forward to hearing your comments.'

Hoe gaat de volledige versie verschillen van de versie met vroegtijdige toegang?

'Since this is a redux of the original Adventureland (originally released by Scott Adams in 1978), we’re not starting with a blank slate. That game, though innovative at the time and first of its kind, lacked the features of modern interactive games. Additionally, the elements of Conversational Adventure™ games – like entering full sentences, didn’t exist at the time. Using the power of the player’s imagination and typed words, Conversational Adventure™ games build immersion, uses modern language, and is designed with the player in Mind.

In the Full Version, we’ll be adding: original background art, audio narration, a soundtrack, and sound effects. We also plan on creating / refining a new ending, adding a compass UI, adding Suggestion Mode (S Mode – allows players to pick from a list of suggestions for easier play), achievements, and, of course, fixing any bugs that surface. Finally, we’ll be listening to you to see what other features are needed and make sense.'

Wat is de huidige staat van de versie met vroegtijdige toegang?

'The current state of Adventureland XL contains the base game converted into a Conversational Adventure™ game plus two new areas, a revamped UI system, settings menus, new narration (including the addition of Adventurer Scott and a few other literary/pop culture characters), and Trophy Tokens (coins marking progression through the game).'

Zal het spel anders geprijsd worden tijdens en na vroegtijdige toegang?

'Because this game is in Early Access and we expect it to contain some bugs, we plan on offering a reduced price for Early Access as a thank you to those who join us early. Once we release the full, finished game, we’ll increase the price to be commensurate with its new feature set.'

Hoe zijn jullie van plan de community te betrekken bij het ontwikkelproces?

'It’s important to us to create content that people love, so we’ll not only be listening closely to your comments, but also be soliciting your assistance with the various features of the game – including feedback on the new ending.'
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Over dit spel

Adventureland XL is a single player Conversational Adventure™ game redux based on the original Adventureland game created in 1978 by Scott Adams. Carefully crafted for new and returning players alike, your task is to recover thirteen lost treasures in the vast realm of Adventureland, perhaps discovering even greater mysteries along the way.

With over 25 maps featuring interactive play and full of Easter eggs to be discovered all wrapped in Scott Adams’ signature quirky sense of humor, Adventureland XL brings everything fans loved about the original game and more with a fresh 21st century take. From dragons to volcanoes and an eccentric old adventurer there is plenty to explore even for a classic player.



• 1st person narrative based game with emphasis on exploration and overcoming obstacles
• Over 25 areas with interactive play and plenty of pop culture and literary references
• Easy to use game controls that enable comfortable reading of text with page and audio buttons
• Family friendly: suitable for ages 13 and up
• Introduces Adventurer Scott, a forgotten and feral explorer stuck in Adventureland
• New stories and a few (familiar) characters
Conversational Adventure™ game elements
• Available for PC (Steam) with other platforms to follow
• Original background illustrations created specifically for the game
• Original sound by Russell Brower (former Senior Director of Audio at Blizzard)
• Fully Voice Acted
• Scott Adam's signature humor

Systeemeisen

    Minimum:
    • Besturingssysteem *: Win 7 (32 bit or later)
    • Processor: AMD Athlon L110 (Passmark score 300)
    • Geheugen: 2 GB RAM
    • Grafische kaart: VGA 1024 x 768
    • DirectX: Versie 11
    • Opslagruimte: 512 MB beschikbare ruimte
    • Geluidskaart: Any Windows supported sound card
    Aanbevolen:
    • Besturingssysteem: Win 10
    • Processor: AMD Althlon Turion Dual Core (Passmark score 900) or Intel Celeron Dual Core
    • Geheugen: 4 GB RAM
    • Grafische kaart: Any graphics card with 1080p output
    • DirectX: Versie 11
    • Opslagruimte: 512 MB beschikbare ruimte
    • Geluidskaart: Any Windows supported sound card
* Vanaf 1 januari 2024 ondersteunt de Steam-client alleen Windows 10 en latere versies.

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