Beat Aim - rhythm aim trainer designed for FPS players with AI generated maps. Makes improving your aim incredibly fun while listening to your favorite songs. Open any music and customize level generation. Combination of osu! and KovaaK's trainer.
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非常に好評 (160) - このゲームのユーザーレビュー 160 件中 90% が好評です
リリース日:
2019年11月1日
開発元:
パブリッシャー:

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早期アクセスゲーム

今すぐアクセスしてプレイ開始;開発途中のゲームに参加しよう。

注: この早期アクセスゲームは不完全であり、これから変わることも、変わらないこともありえます。現時点でこのゲームをプレイしても満足に遊べない場合は、 ゲームの開発が更に進捗するまで待ってみる必要があるかもしれません。 詳細はこちら

開発者からの注意書き:

早期アクセスにした理由

“Core parts of the game are done but there's a lot of functions that could be improved or added based on the community feedback. There is few roads this game can take: casual rhythm game, clicker, multiplayer with esports focus. I like the latest option the most.”

このゲームは大体どのくらいの期間早期アクセスですか?

“Depends on how well game is going to be perceived and supported but don't worry I like the game and the concept behind it so much that I'm going to work on it forever :). With that being said BeatAim will be getting better infinitely but I plan to release it out of Early Access after progression system being fully done (1-3 months) or multiplayer (~5 months).”

早期アクセスバージョンと計画されているフルバージョンの違いは?

“Few features that I can think of right now: better progression system with guns and maps skins, multiplayer, spectator, battle passes, more in-game songs, different game modes, Steam Community Market support, limiting rng to be esports ready.”

早期アクセスバージョンの現状はどうなっていますか?

“Currently done features: several maps that can be unlocked by playing the game with in-game currency, leaderboards, maps generator that can open any songs.

As an ex-esports players I hate bugs so you can be sure all of them are quickly fixed. As of writing this text there's almost no bugs in the game, you can check it yourself by reading #bugs-report channel on the discord.”

早期アクセス期間中と期間後ではゲームの価格は変わりますか?

“As this game will be getting better infinitely price may increase but who knows... Maybe limited free to play version will also be released at some point.”

どうやって開発プロセスにコミュニティを参加させる予定ですか?

“I'm open to new ideas. Community's favorite generated maps created by players are going to be added to the main game. Steam workshop support is also planned and I can't wait to see what players will create. The best way to contact me and send feedback is our discord channel (link on our website). I will also be active on Steam Discussion board.”
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このゲームについて

Beat Aim

Goal is simple: Unite Music and Shooter Games

Trailer is slightly outdated. Here are few examples of what can be generated in-game. These maps are not included in base game but similar are available from Steam Workshop.
https://steamcommunity.com/sharedfiles/filedetails/?id=1916056363
https://steamcommunity.com/sharedfiles/filedetails/?id=1906067048
https://steamcommunity.com/sharedfiles/filedetails/?id=1983170759

Beat Aim is a rhythm game designed for FPS players with AI generated maps. FPS trainers like Kovaak and Aim Lab are fine but quickly become boring and repetitive. 2d games like osu! are nice but have limited content. BeatAim has been developed over last 2-3 years in my free time. After testing many solutions I've finally found the perfect one. Not only it is possible to open any music but also to deeply customize map generation and choose between infinite amount of difficulties. Every gameplay new map is randomly created based on the song. This makes reflex more important than memory - opposite to other rhythm games.

Features

Slowly Beat Aim is evolving from simple aim trainer to fully featured game:
  • 4 targets types - click, slider (tracking aim), slider with invisible path, WASD arrows (to prevent players from using keyboard to shoot)
  • 3 guns - 2 pistols and 1 LMG
  • Difficulty slider - every map has infinite amount of difficulties, choose one to match your skill
  • Monthly competitions with Patrons and $$$ to win:
  • Esports League - based on leaderboard scores in Ranked mapsa
  • Mapping League - every 2 weeks most popular maps go to Ranked pool
  • Streamers League - our bot counts your viewer's watch time when streaming Beat Aim
  • Progression system - earn Beat Coins by playing the game to unlock new guns
  • Daily quests - earn special materials to craft new guns
  • Transparent roadmap with your feature requests and bug reports from Discord

VIP Features Now free for everyone!

  • map generator - open any song (wav, ogg, mp3), configure 25+ parameters, background and visuals to create something amazing
  • 2000+ Steam Workshop maps - share and download user's made maps
  • powerful custom leaderboards - show off your skill by linking a YouTube video of your run to your leaderboard score

Future

As I own this project it will get better infinitely. Possibly upcoming multiplayer will be one of the most unique way of playing fpses in history. Up to you if I'll be able to create it :)


Similar games: Aim Lab, Aim Gods, Kovaak, Osu, Beat Saber, Audica, Pistol Whip, Aimlab, Aimbeast, Aim Hero, AimGods, Audiosurf, McOsu, BPM: BULLETS PER MINUTE.

Trailer Music

"Collides Remix" by Dysfunction_AL

"Dragon War" by Makai Symphony
"Who We Are" by Hans Atom

Video itself is:
2019 - Licensed under
Creative Commons
Attribution-ShareAlike 3.0

システム要件

    最低:
    • 64 ビットプロセッサとオペレーティングシステムが必要です
    • OS *: Windows 7 SP1+ 64bit
    • プロセッサー: SSE2 instruction set support
    • メモリー: 4 GB RAM
    • グラフィック: Graphics card with DX10 (shader model 4.0) capabilities
    • DirectX: Version 10
    • ネットワーク: ブロードバンドインターネット接続
    • ストレージ: 500 MB の空き容量
    推奨:
    • 64 ビットプロセッサとオペレーティングシステムが必要です
    • ネットワーク: ブロードバンドインターネット接続
* 2024年1月1日(PT)以降、SteamクライアントはWindows 10以降のバージョンのみをサポートします。

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