Micro-strategy tower defence. One tower type, one enemy type, one life. Procedurally generated levels to keep things fresh. Retro visual style with traditional tower defence spamminess to keep your break time interesting.

로그인하셔서 게임을 찜 목록에 추가하거나, 팔로우하거나 또는 제외로 지정하세요.

앞서 해보기 게임

지금 바로 플레이할 수 있습니다. 게임이 개발되는 과정에 참여하세요.

참고: 앞서 해보기 게임은 완성된 게임이 아니며 개발이 진행됨에 따라 크게 바뀔 수 있습니다. 게임의 현재 상태가 흥미롭지 않게 느껴진다면, 개발이 더 진행될 때까지 기다려 보세요. 앞서 해보기에 대해 자세히 알아보세요.

참고: 개발사에서 6년 전에 마지막으로 업데이트했습니다. 개발사에서 제공한 게임 정보 및 개발 일정은 최신 정보가 아닐 수 있습니다.
개발자의 한마디:

왜 앞서 해보기를 진행하나요?

“uniTower started as a game jam game, and did a great job at that. We've got a lot of ideas in the works (listed in the "How is the full version planned to differ..." question) which will change the look and feel of the game significantly. Although we don't intend to change the core gameplay style and genre, it's fair to say that the current version of the game is still a baby, and has a lot of growth in store.”

얼마나 오래 앞서 해보기를 진행할 계획인가요?

“It's hard to say as it'll be largely dictated by community feedback and requests, but for now a very rough-but-conservative estimate would be 9-15 months (especially considering that the primary developer is just about to become a father!).”

정식 버전은 앞서 해보기 버전과 어떻게 달라지나요?

“As mentioned earlier, we do not intend to change the core gameplay style and genre. We feel like uniTower's a unique little game and don't want to lose that. However, there is still a lot of growth possible within that, and our current plans follow:

Current works-in-progress:
- Bug fixes and stability.
- Game feel improvements, better visual and sound effects, etc.
- In-game level editor!
- Cloud save and achievements.
- Translations, initially into Chinese and Russian.

Ideas that need fleshing out:
- New gameplay features and mechanics, i.e. tower upgrades (maybe), alternate level sizes, what else? (Please share any ideas!)
- Potential visual overhaul.
- Non-rectangular levels?
- Level series/campaigns? (Can be player made, might be cool with non-rectangular levels?)
- Linux/SteamOS compatibility?

And of course community feedback will be continuously worked into this list of changes and priorities, so there's a lot of opportunity for change.”

앞서 해보기 버전은 현재 어떤 상태인가요?

“Although there are many more changes to come (as listed in "How is the full version planned to differ..."), the basic game loop is in place and core gameplay is solid and stable.

One major known bug at the moment is that it it is possible to end up in a "degenerate" level where enemies cannot possibly move from start to finish, and thus towers cannot be placed.”

앞서 해보기 기간 전후로 게임 가격이 달라지나요?

“As things are currently planned out, the answer is no. So far the set of additional features and ideas planned, we believe, do not justify charging a price for this game.

However as we are on the lookout for ideas and feedback from the community, this decision is naturally subject to change alongside the direction of the game itself.”

개발 과정에서 어떻게 커뮤니티와 소통할 계획인가요?

“It's all about the community! This is a free game - its entire purpose is in fact community building, so there's literally nothing more important than that to us. A lot of the ideas already planned are directly from user comments and feedback, and we think that's the most organic way for the project to grow. Please join the conversation and share your thoughts on our Discord (https://discord.gg/zu7MGCt) or in the Community Hub.”
더 읽어보기
한국어(을)를 지원하지 않습니다

이 제품은 귀하의 로컬 언어를 지원하지 않습니다. 구매하기 전에 아래에 있는 지원하는 언어 목록을 확인해주세요.

주의: uniTower 제품은 더 이상 Steam 상점에서 이용할 수 없습니다.
 
모든 토론 보기

버그를 신고하고 게임 토론에 피드백을 남기세요.

게임 정보

uniTower is a deceptively simple "micro-strategy" tower defence. Play it for 5 minutes, play it for 500 - it'll be satisfying either way.

There's only one tower and enemy type, so your score boils down to: 1) how well you can utilise powerful environmental effects when placing towers; 2) how complex a maze you build for the enemies; and 3) luck of the draw - how perfect your level generation was.

Levels are randomly generated as per a seed (except for tutorials/player created levels), so the fun comes in trying to find and master the elusive "perfect level". You are encouraged to share or borrow seeds from your friends/community, but the thrill is still present even when hunting alone.

For more crafty individuals, you can create and share your own levels simply by copying/editing/pasting JSON (instructions in-game, under Advanced > Copy Example JSON). Keen to see your creations!

시스템 요구 사항

Windows
macOS
    최소:
    • 운영 체제 *: Windows 7 SP1+
    • 프로세서: SSE2 instruction set support
    • 그래픽: Graphics card with DX10 (shader model 4.0) capabilities
* 2024년 1월 1일부터 Steam 클라이언트는 Windows 10 이상 버전만 지원합니다.
    최소:
    • 운영 체제: macOS 10.11+
    • 프로세서: SSE2 instruction set support
    • 그래픽: Graphics card with DX10 (shader model 4.0) capabilities
* 2024년 2월 15일부터 Steam 클라이언트는 더 이상 32비트 게임이나 macOS 10.14 이하를 지원하지 않습니다.

uniTower에 대한 사용자 평가 사용자 평가 정보 환경 설정

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