BARRICADEZ is a side-view tower defense game. Collect materials and items underground, craft or produce it, and setup a base to protect the "cradle" from enemies that appears and attack at night. Combining a wide variety of traps and blocks to build a unique base in the world, and repel enemies unforgivingly.
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Release Date:
Jan 6, 2020

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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Development has been repeatedly adjusted for deep-play that take advantage of facility position.
Where to place facility need to be seriously considered, and we hope player can enjoy this.
However, we are not satisfied yet.
We`d like to hear the voice from customer.
And grow up with customers together.”

Approximately how long will this game be in Early Access?

“Early access are planned for about 4-8 months, scheduled release in 2020.
But project may delay due to unforeseen problem.”

How is the full version planned to differ from the Early Access version?

“We are considering adding features to stimulate player's challenging spirit.
Adjust balance and game function from comments received.
And new trap and enemy.”

What is the current state of the Early Access version?

“In current version game have following functions.
- You can challenge to survive for how long against the infinitely stronger enemies.
- Game will limited to 28th day in game time (First goal)
- Excavating underground (Excavating utilize excavation robot or by player)
- And underground ruins (You can get useful items from chest)
- Craft facilities (Workbench, chemistry workbench and forge)
- Storage facilities (chest and supply depot, auto supply fuel and ammunition for trap)
- Trap (9 traps now and more in the future)
- Various block (differences between projectiles can passes through or not)
- Enemy (8 type of enemy and more in the future)
- AutoCraft (an item by connecting the connector can be passed to the facility below)
- Construction mode (to stop the fall of the facility, it can help to re-arrange spaces)

■ Attention

There may have bug
May have possibility of damage to the saved data.”

Will the game be priced differently during and after Early Access?

“The game still in development stage, so we set a discounted price.
(Early Access version will have 40% discount)”

How are you planning on involving the Community in your development process?

“We want to interact with the players in the community as well.
We will utilize the steam discussion board to communicate with player.
However we cannot understand other language except Japanese.
(※Utilizating machine translation)
It would be great if you write us comments in short and simple froms.
And then we'll deal with high proirity comments first.”
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About This Game

A planet where civilization collapsed and creepy creatures wanders.
Numerous enemies (Adversary) are aiming for the baby's cradle.
You are a nursing robot, just awakened from hundreds years of hibernation.
You don't know anything.
no one will explain to you.
In addition, your control program has serious malfunction.
Upgrade yourself while collecting memory traces (ENGRAM).
And try protect baby's cradle for a longer time.

■ Game overview

This is a side-view tower defense game where you can defend against crowds of enemies with traps.
There is difference in height, so not only enemies, if barricade destroyed, traps above barricade will also falls.
The experience of optimizing efficiency by arranging facility position is unique and very attractive.
During production, items produces at the upper facility can send to the facility below.
Thinking about productivity and scalability is profound and you'll want to do it again and again.
It is also great to use falling wall to crush enemy, or wipe them out with a trap.
(Think deeply about how to defeat the enemy is difficult, and you may despair)

■ How to Play

First, let's dive underground and collect materials.
and make traps and ammunition with collected items.
(Production is mainly at workbench, and process materials at forge).
Ammunition and fuel will automatically supplied to trap once placing them in the supply depot.
Traps consume ammunition and fuel, and reduce durability during attack.
Players can not attack.
The enemy comes at night.
Please think about what preparations you need to do.

■ Implementation plans

- Steam achievements
- Additional quest in the game (We are considering adding stories etc. by satisfying specific conditions)
- New traps and enemy
- Tutorial (We are considering the content that will help you understanding basic control of the game)
- Key configuration (gameplay using controller)

System Requirements

    • Requires a 64-bit processor and operating system
    • OS: Windows 10, 8, 7 (64 Bit)
    • Processor: Dual core 3Ghz+
    • Memory: 4 GB RAM
    • Graphics: 1GB
    • Storage: 1 GB available space
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 (64 Bit)
    • Processor: Quad core 3Ghz+
    • Memory: 8 GB RAM
    • Graphics: 2GB
    • Storage: 1 GB available space

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