Through use of the fluid movement set and dynamic level elements, players have the simple aim of getting from point A to point B, either by using the beaten path or the off-path environment within semi-linear levels.
All Reviews:
Positive (22) - 95% of the 22 user reviews for this game are positive.
Release Date:
Jul 8, 2019
Developer:
Publisher:

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Exertus is a game based around movement and platforming, Early Access will allow for community feedback to perfect mechanics within the game as well as suggestions for the future of the game.”

Approximately how long will this game be in Early Access?

“Exertus should be in Early Access for no longer than two months.”

How is the full version planned to differ from the Early Access version?

“While the primary goal of Early Access is to perfect what is in the game already, the aim is to include additional content throughout the Early Access period up to full release which should include not only new level collections but also an entirely new game-mode. Suggestions for additions from the community will also be taken into account.”

What is the current state of the Early Access version?

“Exertus currently has 27 original levels that are entirely playable alongside fully implemented movement mechanics and level elements.”

Will the game be priced differently during and after Early Access?

“The price of Exertus will not change after Early Access.”

How are you planning on involving the Community in your development process?

“The community will be involved throughout the Early Access process and continue to be involved once Exertus goes into full release. All types of feedback from all kinds of platforms will be taken into account, whether that be Steam discussions, social media, direct feedback or word of mouth.”
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Recent updates View all (14)

August 23

Full Release Information

Hi all!

After almost 2 months, the full release of Exertus is just around the corner. To save any upcoming confusion, I just wanted to answer a few questions and clarify a couple of topics beforehand.

Statistic and leaderboard reset
A full leaderboard and statistic reset will be carried out when Exertus is pushed for full release. This enables even and fair ground for all players, old and new. Leaderboards will be reset via Steam's backend and statistics will be reset on the first launch of Build #101.

Hopefully, this will be the only time that a global leaderboard and statistic reset is required.

Will there still be updates?
Absolutely.

Moving out of Early Access simply means that Exertus is in a good state, that the movement is balanced and mechanically sound and that there is content for players to enjoy. Over time, updates will still come to Exertus in the form of improvements, hotfixes, general patches and content.

Why was Exertus in Early Access anyway?
Feedback from dedicated players is always far superior to my own sole knowledge.

Initially launching Exertus in Early Access allowed for an additional 15 official levels, a new game-mode (Speedrun Mode), support for a new language, various new UI elements, balancing for mechanics and over 250 bug fixes. All taking community feedback into account, especially with use from the community feedback document created early on.

If there are any further questions, please do feel free to get in contact.

See you on the leaderboards!
LM
0 comments Read more

August 22

Exertus - Build #012 Patch Notes

Exertus - Early Access Build #012

Build #012 is due to be pushed live on 22nd August 2019 to both Windows and Linux.

Content - Night Collection
  • Five new levels, taking place in rainy night conditions.
  • Away goes muscle memory as the slippery conditions set out in the Night Collection make up quite the challenge.

Levels:
  • Inertia #10 - Replaced elevator with launch pad.
  • Playground - Fixed texture clipping.
  • Inerta #1 - Fixed geometry.
  • Inertia #4 - Fixed geometry.
  • Inertia #5 - Fixed geometry.
  • Inertia #6 - Fixed geometry.
  • Inertia #7 - Fixed geometry.
  • Inertia #8 - Fixed geometry.
  • Inertia #9 - Fixed geometry
  • Inertia #10 - Fixed geometry

UI:
  • Renamed 'Runner' to 'Casual'
  • Made font on sub-menus larger.
  • PauseMenuPlayUI now shows N/A for previous record on Tutorial level.

SFX:
  • Added sounds for jump action.
  • Added sounds for player land event.
  • Added sounds for running action.
  • Added new sound effect for shockwave (Fire action).
  • Added sounds for sliding action.
  • Added ambient noise for all official levels.

Bugs:
  • Speedrun Mode timer not resetting and stopping when exiting via Pause Menu.
  • Game should now set speedrun mode more accurately.

Misc:
  • Added 4 new achievements/statistics.
  • Added support for Steam's Rich Presence.

Further information
If you find any bugs, glitches or just want to suggest feedback, feel free create a new discussion here
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About This Game

Exertus is a first-person action platformer with free-run and old school FPS inspired movement mechanics.

Through use of the fluid movement set within the game and the dynamic level elements, players have the simple aim of getting from point A to point B, either by using the beaten path or the off-path environment in the semi-linear levels.

Compete against yourself and other players through global platform leaderboards and statistics, or relax and play for fun.

Features

42 original semi-linear levels
Play through 42 original levels with a semi-linear design. The aim is to get from start to finish but how you choose to do so is entirely up to you.

Fluid movement
Get from A to B in style through use of Exertus' fluid movement mechanics.

Level elements
Cross the path of various level elements which you can use to your advantage.

Global leaderboards
Compete across original levels against other players via global leaderboards.

System Requirements

Windows
SteamOS + Linux
    Minimum:
    • OS: Windows 7 or newer (32 bit)
    • Processor: 2.2 GHz Dual Core CPU
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GTX 460 / ATI Radeon HD 6850 or better
    • DirectX: Version 11
    • Storage: 2 GB available space
    • Additional Notes: Targeting 60 frames per second at 1920x1080 at LOW settings
    Recommended:
    • OS: Windows 7 or newer (64 bit)
    • Processor: 2.8 GHz Quad Core CPU
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GTX 660 / Radeon HD 7870 or better
    • DirectX: Version 11
    • Storage: 2 GB available space
    • Additional Notes: Targeting 60 frames per second at 1920x1080 at HIGH settings
    Minimum:
    • Processor: 2.2 GHz Dual Core CPU
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GTX 460 / ATI Radeon HD 6850 or better
    • Storage: 2 GB available space
    • Additional Notes: Targeting 60 frames per second at 1920x1080 at LOW settings
    Recommended:
    • Processor: 2.8GHz Quad Core CPU
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GTX 660 / Radeon HD 7870 or better
    • Storage: 2 GB available space
    • Additional Notes: Targeting 60 frames per second at 1920x1080 at HIGH settings

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