Shoot down, absorb and transform human invaders as you fly through a pixel art fantasy land to stop the monstergirl genocide.
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Release Date:
Fall 2020
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Planned Release Date: Fall 2020

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About This Game

A vertical shooter in the early to mid 90s arcade style of Raiden Fighters and Battle Garegga. Shoot down, absorb and transform human invaders as you fly through a pixel art fantasy land to stop the monstergirl genocide.

The exiled princess Amelia has turned into a succubus and joined the peaceful monstergirl tribe. When the first invaders from her former kingdom arrive, she fights back with her newfound powers of hypnosis and demonification. She departs to take on the kingdom in a desperate bid to save her new people.

  • Seven challenging hand-crafted levels - defend your forest, fight through towns, break monstergirls out of dungeons, get chased by cavalry and more
  • Battle fearsome enemy forces - masses of infantry and artillery, nimble swordsmen and assassins, tricky spellcasters and mighty magical constructs
  • Capture soldiers to harvest their spirit energy or transform them into allied demons
  • Unlock new powers and maneuvers for your demon team as you gain spirit energy
  • Gritty, stomping FM synth rock-and-roll soundtrack
  • Portrait and landscape screen modes
  • A twist on the old heroes-slay-monsters story

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows Vista or later
    • Processor: x86 64-bit, 2GHz, 2 cores
    • Memory: 32 MB RAM
    • Graphics: OpenGL 2.1
    • DirectX: Version 9.0c
    • Storage: 16 MB available space
    Minimum:
    • OS: Mac OS 10.7 or later
    • Processor: x86 64-bit, 2GHz, 2 cores
    • Memory: 32 MB RAM
    • Graphics: OpenGL 2.1
    • Storage: 24 MB available space
    Minimum:
    • OS: Debian Buster, Ubuntu Bionic or equivalent
    • Processor: x86 64-bit, 2GHz, 2 cores
    • Memory: 32 MB RAM
    • Graphics: OpenGL 2.1
    • Storage: 12 MB available space
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