Have you ever wanted classic Doom style gameplay but with roguelite elements? Now's your chance with PREDIMENSION.

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Akan Datang ke Akses Awal

Pembangun permainan ini berhasrat untuk melancarkannya sebagai projek yang sedang berlangsung, dengan perkembangan dipengaruhi oleh maklum balas pemain.

Nota: Permainan dalam Akses Awal belum lengkap dan mungkin akan mengalami perubahan. Jika anda tidak berminat untuk bermain permainan ini dalam versi semasa, anda seharusnya menunggu untuk melihat jika permainan ini akan terus dibangunkan. Ketahui lebih lanjut

Kata-kata daripada pembangun:

Kenapa Akses Awal?

“We're releasing Predimension into early access so we can gauge interest in a classic "doom-like" Roguelite. We want to get it out there early so people can get there hands on it and give us feedback!

The more interest, the more likely we are to add additional goals such as multiplayer (the game has been built from the ground up with the idea of possible co-op/deathmatch in mind).

Also know that 100% of the money from sales during early access will be going directly back into the game in the form of new assets/hiring contractors etc.”

Berapa lama permainan ini dijangka akan berada dalam Akses Awal?

“Planned launch date is May 2020.”

Apakah perbezaan yang dirancang antara versi penuh dan versi Akses Awal?

“There will be significantly more content! We have been working on getting the core systems implemented first which is what you will see in Early Access. As we get closer to the full release you will see 10x more guns/enemies/items etc.”

Bagaimanakah keadaan semasa versi Akses Awal?

“The game is playable, however there's not much variety yet with only 1 theme set. There's no end game however the procedural maps will generate forever and progress will carry over in a similar manner to a traditional Roguelite.”

Adakah harga permainan ini berbeza semasa dan selepas Akses Awal?

“Price will increase on full release.”

Bagaimana anda merancang untuk melibatkan Komuniti dalam proses pembangunan anda?

“We will be watching our Steam community page closely to check for feedback, suggestions, bugs etc. We will also be posting patch notes and a roadmap of updates there.

The dream would be for this to be an almost fully community driven game, where all popular ideas and suggestions are taken seriously and responded to.”
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Tentang Permainan Ini

Have you ever wanted classic Doom style gameplay but with modern roguelite elements? Now's your chance with PREDIMENSION.

Features:


  • Classic keyboard only controls (no mouse look, no jump etc).
  • Fully procedural maps.
  • Roguelite elements, permadeath runs, ability to carry over items.
  • Long boss fights with multiple stages and mechanics.
  • No load screens, no in game menus, never take control away from the player from the start of a run to the end.
  • Power ups, unique guns, elite enemies to keep each run fresh.

Early Access


PREDIMENSION launches into early access on the 22th of November 2019. At this stage the game is roughly 90% feature complete with around 10% of the planned content. Over the course of the next year expect a massive amount of unique guns/items/enemies/map styles etc to be added.

Due to being feature heavy and lacking in content expect around 30-60 minutes of gameplay in the current state.

TotalBiscuit


This game is dedicated to TotalBiscuit and the full version is expected to be released on 24th May 2020, on the 2 year anniversary of his death.

Penerangan Kandungan Dewasa

Pembangun menerangkan kandungan ini seperti berikut:

Permainan ini mungkin mengandungi kandungan yang tidak sesuai untuk semua peringkat umur, atau mungkin tidak sesuai untuk dilihat di tempat kerja: Keganasan Kerap atau Berdarah, Kandungan Dewasa Umum

Keperluan Sistem

    Minimum:
    • OS *: Windows 7, 8, 10
    • Pemproses: 3Ghz, Quadcore CPU
    • Memori: 8 GB RAM
    • Grafik: GTX 770 or equivalent
    • DirectX: Versi 10
    • Storan: 20 GB ruang tersedia
* Mulai 1 Januari 2024, Steam Client hanya akan menyokong Windows 10 dan versi yang lebih baharu.
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