Humans are long gone. In a world struck by droughts and toxic waste, will your lumberpunk beavers do any better? A city-building game featuring ingenious animals, vertical architecture, water physics, and terraforming. Contains high amounts of wood.
Nya recensioner:
Väldigt positiva (424) - 94% av de 424 användarrecensionerna från de senaste 30 dagarna är positiva.

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Alla recensioner:
Överväldigande positiva (22,745) * - 95% av 22,745 användarrecensioner för det här spelet är positiva.

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Utgivningsdatum:
15 sep, 2021
Utvecklare:
Utgivare:
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Av Indiegames Inside 30 september 2020

“Eine Aufbausimulation, in der Biber die dominante Spezies auf dem Planeten sind. Unter Einsatz von Holz und Wasserkraft hilft man den sympathischen Nagetieren nun, ihre eigenen Städte zu aufzubauen.”

Early Access-spel

Få omedelbar tillgång och börja spela; bli inblandad i detta spel medan det utvecklas.

Notera: Detta Early Access-spel är inte färdigt och skulle kunna ändras ytterligare. Om du inte känner för att spela spelet i sin nuvarande form bör du vänta för att se om spelet fortsätter utvecklas mer. Läs mer

Vad utvecklarna har att säga:

Varför Early Access?

“We’ve been inviting players to playtest Timberborn since the very first months of its development in 2018. Beaver city-builders aren’t exactly an established genre, and your voice helps us decide what works and what doesn’t. Thanks to that feedback, the game's core is here, it’s fun to play, and we want to make it available for everyone.

We will now be adding more content ahead of the full release, and Early Access players will help us choose where to go next. During that time, Timberborn will still have that work-in-progress smell of fresh lumber.”

Ungefär hur länge kommer det här spelet att vara i Early Access?

“We expect the Early Access to last at least a year. While we have ideas for what needs to be done before the full release (see below), players’ feedback affects that and we’re ready to put in additional time.”

Hur är det tänkt att den fullständiga versionen ska skilja sig från versionen i Early Access?

“Timberborn has been evolving based on what players want and that remains the plan for Early Access development. The players’ suggestions dictate the specifics of what we add next.

Whether that means additional beaver factions, more water-related gameplay, an expanded science system, new resources or fresh food chains – or something entirely different such as a trading system – depends on the feedback we receive.”

Hur är det nuvarande läget i versionen med Early Access?

“You may pick from two playable beaver factions and there’s a total of 100+ buildings, most of them faction-exclusive. There are 12 maps included in the game, and you can create your own map using the built-in editor or download one of the maps shared by other players. You’ll be playing an endless survival mode where you expand your beaver colony. The world alternates between temperate weather, ever-deadlier droughts, and seasons of toxic waste flowing down the rivers. You can choose the difficulty, including a custom difficulty mode.

All core mechanics are here but may require further iterations. That includes vertical architecture, terraforming, dams with water physics, irrigation, food chains, power grids, district system, well-being system, day and night cycles, and beaver bots.”

Kommer spelet att prissättas annorlunda under och efter Early Access?

“We plan to increase the price after Early Access. There might be seasonal discounts during Early Access, including a launch discount for early adopters.”

Hur planerar ni att involvera gemenskapen i er utvecklingsprocess?

“Before releasing major updates, we test the new content on Timberborn’s experimental branch, open to all players. We read all feedback on all our channels, including an official Discord server with 35,000+ users where we hang out with the community every day. For the bugs, we’ve got an in-game crash reporting tool and a public bug tracker with upvoting functionality. We’re also working with our community on the official Timberborn Wiki. While Timberborn doesn’t have official mod support yet, the modding community thrives already.”
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Om detta spel

Mankind turned Earth into a dry wasteland and perished, but some species adapted and evolved. Pick one of the beaver factions and see how long your colony can last.

Beaver societies



Control one of two beaver factions: the nature-friendly Folktails or the industrious Iron Teeth. Each faction has a unique style, buildings, and gameplay traits. Choose what fits your playstyle!

Wet, dry, and toxic seasons



Prepare your settlement for recurring droughts and waves of toxic waste. Stockpile on food and keep fields and forests alive even after rivers dry up. Rely on both natural water sources and artificial irrigation to keep the land arable and your beavers safe.

River control



Beavers of the future have millennia of experience in water engineering. Put up dams and floodgates, dig canals with explosives, and reshape the terrain to your liking. Use your wit to deal with the noxious badwater and bring life back to the wasteland.

Lumberpunk



Turn timber into sophisticated machinery – from water wheels and sawmills to engines and mechanized pumps. Wood is the core resource in Timberborn, but the most advanced structures require metal. To find it, send your scavengers to the ruins of the old world.

Bots



Supercharge your colony with mechanized beavers. Power them up, maintain them, and you'll get extra efficient workers for almost any job. They operate 24/7, and you can send them to the most hazardous areas.

Vertical architecture



Create a thriving beaver settlement using a vertical architecture system. Space is limited, so stack lodges and workshops on top of each other, construct platforms and bridges, and set up a power grid for your growing population.

Day and night cycle



Build a multi-district city with efficient production chains and nighttime activities. Follow the lives of individually simulated inhabitants throughout their day and celebrate when the next generation is born!

Well-being



An evolved beaver's lifestyle is not just "work, sleep and chomp on wood". Satisfy the needs of your rodents with a balanced diet, decorations, monuments, and more – on top of keeping the colony alive.

Map editor



Play on one of the included maps or create your own and share it with the community! With hills of different heights, ruins scattered in the desert, and all life depending on access to water, each map poses a different challenge.

...and more!

Ever since the project started, we have been improving the game and adding new features based on community feedback. We’re making the world’s first beaver city-builder so if you want to carve it with us, hop into Timberborn Early Access!

Systemkrav

Windows
macOS
    Minimum:
    • Kräver en 64-bitars processor samt operativsystem
    • OS *: 64-bit Windows 7 or newer
    • Processor: 2-core 1.7 GHz or better
    • Minne: 4 GB RAM
    • Grafik: GeForce GTX 660, Radeon RX 460 or similar
    • DirectX: Version 11
    • Lagring: 3 GB ledigt utrymme
    Rekommenderade:
    • Kräver en 64-bitars processor samt operativsystem
    • OS *: 64-bit Windows 7 or newer
    • Processor: 4-core 2.9 GHz or better
    • Minne: 16 GB RAM
    • Grafik: GeForce RTX 2070, Radeon RX 5700 or similar
    • DirectX: Version 11
    • Lagring: 5 GB ledigt utrymme
* Från och med den 1 januari 2024 kommer Steam-klienten endast att ha stöd för Windows 10 och senare versioner.
    Minimum:
    • OS: macOS 11.0 or newer
    • Processor: 2-core 1.7 GHz or better
    • Minne: 4 GB RAM
    • Grafik: Radeon Pro 560X or better
    • Lagring: 3 GB ledigt utrymme
    Rekommenderade:
    • OS: macOS 14.4 or newer
    • Processor: 4-core 2.9 GHz or better
    • Minne: 16 GB RAM
    • Grafik: Radeon Pro 5500 XT or eGPU
    • Lagring: 5 GB ledigt utrymme

Vad kuratorer säger

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