MissionMaker lets you make your own games with pre-built assets. Designed for young students this software allows budding game designers to quickly prototype and build their own games. MissionMaker has a custom simple programming language, tons of prebuilt assets, and an easy to learn interface.
Todas as análises:
Positivas (15) - 80% das 15 análises de utilizadores sobre este software são positivas.
Data de lançamento:
15 abr. 2019
Marcadores

Inicia a sessão para adicionares este artigo à tua lista de desejos, segui-lo ou ignorá-lo.

Software com Acesso Antecipado

Participa no desenvolvimento deste software.

Nota: Este software com Acesso Antecipado poderá ou não sofrer alterações ao longo do seu desenvolvimento. Se não estás confiante no software no seu estado atual, então poderás querer esperar para ver se o software evolui mais um pouco. Fica a saber mais.

Atenção: a última atualização deste jogo foi lançada há mais de 6 anos. As informações e o roteiro de desenvolvimento descritos aqui pelos developers podem estar desatualizados.
O que os criadores do jogo têm a dizer:

Porquê Acesso Antecipado?

"This software was built as part of a research project and now we want to see how people use it and what they might want to see in a new version. The software will evolve based on the feedback we receive and early access gives us the ability to get as much feedback as possible."

Aproximadamente durante quanto tempo vai este software estar em Acesso Antecipado?

"The way we see it, if there's demand to improve it, we will continue development indefinitely. We don't expect Early Access to last longer than a year, but we don't expect to stop working on it after that either."

Qual vai ser a diferença entre a versão final e a versão de Acesso Antecipado?

"We have a few ideas, for things we want to get into a version 1.0

Arduino object interactions,
Better object browsers,
Custom object imports,
Video links in media objects,
Exporting games to play standalone.

But really we're interested in finding out what YOU all want in it."

Qual é o estado atual da versão de Acesso Antecipado?

"The current version is what we'd consider a minimum viable product, we don't currently know of any gamebreaking bugs but there are a few bits and pieces we know we need to fix.

Current Features:
Simple - Event-Condition-Action - Programming language
Programmable AI Characters
Large selection of objects, weapons, pickups, and props for Medieval and modern environments
First Person and Third Person play modes with a selection of Avatars
Tile based Drag and Drop Level Creator with premade environments
Prebuilt particle effects objects
Custom media objects (to import custom text, sounds, and images into your game)
Simple combat system"

Este software vai ter preços diferentes durante e depois do Acesso Antecipado?

"Price will not change when we leave early access, however we do plan to release DLC in order to help fund future updates.

Our main concern is impact, we want as many people as possible to be able to use this software to explore literature from a game making perspective."

Como estão a planear incluir a comunidade durante o processo de desenvolvimento?

"Well, any way we can!

There's a survey here we'd love for everyone to fill in once they've used the software:
https://redcap.slms.ucl.ac.uk/surveys/?s=HPYEJL7RKW

We're also planning on implementing bug reporting forms and tracking systems so we can find as many issues as possible.

Because this is all research based we are implenting an iterative design philosophy part of which is discovering and gathering data on how to communicate with stakeholders (in this case You) in the best way we can.

This software was built as part of a research project, and further data on what people find useful and how it could be improved allows us to build a case for further development. So in a sense, feedback can actually lead to the generation of further funding (if we do the work to sort the data and make a research case for it). So please let us know what you think!

Also as we get more responses we're hoping to get suggestions on how people want to communicate with us. So expect that to evolve over time as well."
Ler mais
Não disponível em Português (Portugal)

Este produto não está disponível no teu idioma local. Verifica a lista de idiomas disponíveis antes de fazeres a compra.

Usar MissionMaker

Grátis para Jogar
 
Ver todas as discussões

Comunica a existência de bugs e deixa o teu feedback sobre este software nos fóruns

Acerca deste software

The result of a UCL London Knowledge Lab research project. MissionMaker allows users to design, code, and play custom 3D videogames.

MissionMaker is intended to be used in schools by teachers and young students so they can explore literature through the medium of game design. This software is the result of research projects for a Beowulf and Macbeth pack so you'll find a lot of fun items you can add to your game, like Eye of Newt, bats wings, and root of hemlock, along with reptile creatures, trolls, armoured warriors, and broken swords.

Designed in Unity by University College London’s Knowledge Lab and the DARE research centre
This software allows young students to:

- Make impressive 3-D games rapidly
- Code rules using the built in Event Condition Action style coding language and Boolean logic
- Learn about game design

Ideal for Key Stage 3 and above – and has also been trialled with KS 2 students.

This software is now being made available through Steam in an effort to get as much feedback and exposure as possible, so that we can continue to build on the software and try to get it into schools.

We'd love to be able to continue making this so any feedback we get is hugely appreciated and we really will incorporate as much as we can! If you find the software useful or interesting please let us know!

Requisitos do Sistema

    Mínimos:
    • Sistema Operativo *: Windows 7 SP1+
    • Processador: Core I3
    • Memória: 2 GB de RAM
    • Placa gráfica: 256MB
    • DirectX: Versão 10
    • Espaço no disco: Requer 2 GB de espaço livre
* A partir de 1 de janeiro de 2024, a aplicação Steam irá apenas funcionar no Windows 10 e em versões mais recentes.

Análises de utilizadores - MissionMaker

Tipo de análise


Tipo de aquisição


Idioma


Intervalo de datas
Para veres análises feitas num certo intervalo de datas, clica e arrasta uma seleção num gráfico acima ou clica numa barra específica.

Mostrar gráfico



Tempo de jogo
Filtrar análises por tempo de jogo do utilizador quando a análise foi escrita:


Sem mínimo até Sem máximo

Apresentação
Mostrar análises na ordem de apresentação selecionada





Mais informações
Mostrar gráfico
 
Ocultar gráfico
 
Filtros
A excluir atividade de análises irrelevantes
Tempo de jogo:
Jogado principalmente no Steam Deck
Não há mais análises que correspondam aos filtros definidos acima
Ajusta os filtros acima para veres outras análises
A carregar análises...