Deliberate combat. Read the enemy and act accordingly. Beautiful 16 bit retro art style with fluid animations. Seamless world without any load screens.
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Release Date:
2019
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Planned Release Date: 2019

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Recent updates View all (2)

May 18

Want to give feedback? Join the Discord!

Hi all,

Wanted to let you know that Driven Out also have a discord. There you can discuss improvements and other stuff concerning the Demo and discuss games in general.

If you are interested please join, all feedback is appreciated!

Here is the Link:

Driven Out Discord


Best
Jens
7 comments Read more

May 15

New version of Demo is out

Patch Notes:
1. The collision system on solid object have been reworked
2. Mid attack of goat, high attack of bear and monkey should connect with player
3. Even enemies that do not react to a counter the counter animation (in different color) will be shown.
4. Cannot walk under the shaman shield anymore
5. Bear and Goat fight should be less buggy (more testing needed)
6. Bigger arrow to show that you can go inside the cave

(notes: no big changes to the shield for the shaman. I think the players who miss the shaman is because the sword does not reach but I will do more testing)

Thanks everybody who helped and found bugs!
6 comments Read more

About This Game



Driven Out is a challenging 2d side-scroller with deliberate combat and beautiful 16 bit retro aesthetic. A farmer is forced from her home into a dangerous world in upheaval. Forced to fight dangerous fantastical creatures.

Luckily she has stumbled upon a magical contraption that creates copies of herself if she perishes. As long as this device has power she can place custom checkpoints. However it is a fragile device and if the enemies choose to attack the device it will quickly break.

Enemies are numerous and varied in this seamless world. The farmer has no combat experience but as long as she keeps her wits about her and read the enemies she can prevail. The enemies are also not without wit and might choose to attack the checkpoint if left unprotected.

Features
  • Deliberate combat. Read the enemy and act accordingly.
  • Beautiful 16 bit retro art style with fluid animations.
  • Seamless world without any in-game load screens.
  • Checkpoints can be placed anywhere.
  • Destructible checkpoint, if left unprotected the enemies can choose to attack the checkpoints instead of the player.
  • Skill based combat. No character progression and no loot.

System Requirements

    Minimum:
    • OS: Windows 7, Windows 8, Windows 10
    • Processor: Intel® Core™ 2 Duo 2.5Ghz
    • Memory: 2 MB RAM
    • Graphics: AMD Radeon HD 5770 1024MB | NVIDIA GTS 450 1024MB | Intel HD4000 @720P
    • DirectX: Version 11
    • Storage: 100 MB available space

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