It's ten years since the infection started. Long-established settlements are collapsing, one by one, for unknown reasons. Survivors are running to the hills to escape, hoping for safety in remote places. As another refugee, you're here to carve out a new life for yourself - by any means necessary.
Análises recentes:
Muito positivas (17) - 88% das 17 análises de usuários dos últimos 30 dias são positivas.
Todas as análises:
Muito positivas (2,757) - 88% das 2,757 análises de usuários deste jogo são positivas.
Data de lançamento:
1/jun./2020
Desenvolvedor:
Bob
Distribuidora:

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Jogo com acesso antecipado

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Observação: Este jogo com acesso antecipado não está completo e pode ou não sofrer alterações no futuro. Caso não esteja com vontade de jogá-lo no estado atual, aconselhamos esperar até que o desenvolvimento esteja mais adiantado. Saiba mais

O que os desenvolvedores têm a dizer:

Por que acesso antecipado?

"To collect player feedback on game mechanics, balance the game and fix bugs, while working on a story mode."

Por quanto tempo aproximadamente este jogo estará em acesso antecipado?

"About 1 year. I used to be working on it in my spare time but in March I started doing it full time! Progress may still be quite slow as I am just one person though. I started work on the original Survivalist in 2009!"

Como a versão completa será diferente da versão de acesso antecipado?

"The aim is to include a Story Mode similar to the original Survivalist, add more polish and optimization, fix bugs, and incorporate player feedback."

Qual é o estado atual da versão de acesso antecipado?

"I've implemented Sandbox Mode (a procedurally generated map and story) with melee and ranged combat, stealth, hunting, farming, chickens, crafting, building, dialog, community building, relationships, alliances and quests that give you long term goals. It also has online co-op and good support for mod-making via the workshop."

O preço do jogo será alterado após o fim do acesso antecipado?

"Once I feel Sandbox mode is sufficiently polished I think I will raise the price a bit, and it is likely to be more expensive again once I've completed Story mode and it leaves Early Access."

Como vocês planejam envolver a comunidade durante o processo de desenvolvimento?

"I mostly use news posts and the Steam forums. The community have set up a Discord Channel which is pretty active. If you have a specific bug to report the best thing to do is email me at survivalist.game@gmail.com."
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Sobre este jogo

Survivalist: Invisible Strain is an open-ended game about building a community after the collapse of civilization. You can recruit survivors by making them like you, or respect you, or fear you. You'll need to keep them warm, keep them fed, and build a settlement to keep them safe from zombies, looters, and whatever else is out there. Use stealth, weapons, or words to achieve your objectives. Currently it uses a randomly generated world, with a story mode to follow later.

This is the sequel to Survivalist (but you don't need to have played it to understand what's going on).

FEATURES

Talk to anyone

All living characters in the world have names and personality traits. They remember your actions, and their memories affect their mood and their opinion of you. They have their own lives: gossiping, eating, sleeping, keeping warm, working and fighting. Some will give you quests; it's up to you how or whether to complete them. They can be recruited if they like, respect or fear you enough.


Fight with guns, bow and arrows, or melee weapons

You can target your enemies legs to slow them down, or try to hit their heads for greater damage. You can dodge or block in melee combat - and so can your enemies. Different characters have different skill sets and can level up to improve their Archery, Firearms or Hand to Hand abilities.


Use stealth to hunt zombies, rabbits, or people!

You can sneak up on enemies and assassinate them, or just knock them out cold and steal their stuff. Throw bottles or chunks of meat to distract zombies. Wear camouflaged clothing to boost your Stealth skill. Rabbits and zombies both have a keen sense of smell, so make sure you check the wind direction!


Build a base, plant crops, set traps

As you recruit followers they'll need a place to sleep, a steady food source, and a fire to keep warm. Chop down trees, mine rocks, and look for other resources in the abandoned towns dotted around the map. Set pit traps for zombies and raiders to fall in, or set rabbit traps for food. Assign your community members different roles such as Farmer, Chef, Arrow Crafter, etc. Over time you can build a well-defended, self-sufficient settlement that even produces its own bullets.


Customizable character, Procedurally generated world

When you start a new game you can set up your character's appearance, clothing, equipment, skills, and personality. Or just hit the randomize button until you see something you like. Every game will have a new randomized map with roads, rivers, abandoned towns, and survivor settlements.


Online co-op

Get a friend to join and help out!


Descrição do conteúdo adulto

Descrição dos desenvolvedores sobre o conteúdo:

- Contains violence against humans and zombies, and you can hunt animals.
- You can 'skin' corpses and eat the meat or use it as bait, though currently it's not very graphic
- There is a clothing system, which means characters can be undressed down to their underwear.
- Also a fair amount of swearing

Requisitos de sistema

    Mínimos:
    • Requer um processador e sistema operacional de 64 bits
    • SO *: Windows 7 or higher
    • Processador: 2.0 GHz Intel quad-core and above (Subject to change)
    • Memória: 4 GB de RAM
    • Placa de vídeo: NVIDIA GTX 660m or equivalent (Subject to change)
    • DirectX: Versão 10
    • Armazenamento: 2 GB de espaço disponível
    • Outras observações: Download the free demo to find out how well your PC can run it!
    Recomendados:
    • Requer um processador e sistema operacional de 64 bits
* A partir do dia 1º de janeiro de 2024, o cliente Steam será compatível apenas com o Windows 10 ou posterior.

O que os curadores dizem

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