It's ten years after the infection started, and rumors are swirling of a strange new terror. Long-established settlements are collapsing, one by one, amid reports of horrific violence. Survivors are running to the hills to escape, taking refuge in the more remote areas of the Pacific Northwest.
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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“To collect player feedback on game mechanics, balance the game and fix bugs, while working on a story mode.”

Approximately how long will this game be in Early Access?

“About 1 year.
Please note: I am one person working in my spare time, so progress may be slow. I started work on the original Survivalist in 2009!”

How is the full version planned to differ from the Early Access version?

“The aim is to include a Story Mode and online co-op similar to the original Survivalist, add more polish and optimization, fix bugs, and incorporate player feedback.”

What is the current state of the Early Access version?

“The game is still under development and not ready for Early Access release yet. My plan is to first make available a small number of beta codes to fans who want to help playtest it, then launch Early Access once I've fixed all the issues arising from the beta testing.

As seen the videos, in the current build I've implemented Sandbox Mode (a randomly generated map) with melee and ranged combat, stealth, hunting, farming, crafting, building, dialog, community building and simple quests. I hope to be able to start beta testing soon.”

Will the game be priced differently during and after Early Access?

“It is likely to be more expensive once it leaves Early Access.”

How are you planning on involving the Community in your development process?

“I use my youtube channel, Steam forums, email, and the community have now set up a Discord Channel too. This game supports a variety of different play styles and I need to see how people who aren't me experience it, so I can balance it accordingly. Plus it's good to hear what sucks and what doesn't as soon as possible.”
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About This Game

This is the sequel to Survivalist, currently still a work in progress so watch this space for more details!

Survivalist: Invisible Strain is an open-ended game about building a community after the collapse of civilisation. You can recruit survivors by making them like you, or respect you, or fear you. You'll need to keep them warm, keep them fed, and build a settlement to keep them safe from zombies, looters, and whatever else is out there. Use stealth, weapons, or words to achieve your objectives. Initially it will use a randomly generated world, with a story mode to follow later.

Mature Content Description

The developers describe the content like this:

- Contains violence against humans and zombies, and you can hunt animals.
- There is a clothing system, which means characters can be undressed down to their underwear.
- Also a fair amount of swearing

System Requirements

    Minimum:
    • OS: Windows 7 or higher
    • Processor: 2.0 GHz Intel quad-core and above (Subject to change)
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GTX 660m or equivalent (Subject to change)
    • DirectX: Version 10
    • Storage: 2 GB available space
    • Additional Notes: These specs are currently based on guesswork. When the game is out I'll release a free demo to help you figure out if your machine can run it.

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