Raise your herd of magical squishy creatures known as Mooj in this 3D pet simulator sandbox experience. Explore the endless varieties of Mooj as they breed, feed, and evolve over time in the Garden of Mooj.
All Reviews:
Positive (15) - 80% of the 15 user reviews for this game are positive.
Release Date:
Jun 21, 2019

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Garden of Mooj is a very ambitious game. It feels almost limitless in potential.

Early Access allows for the collection of player feedback in order to make the best game possible.”

Approximately how long will this game be in Early Access?

“It's difficult to know at this point. Current approximation is 1-2 years.”

How is the full version planned to differ from the Early Access version?

“Right now there are three planned gardens to be finished before release, with the first one being the most polished at the moment. One other garden is currently accessible in game to be unlocked, but is still unfinished.

Additionally, I'd like to improve the overall look of the game, polishing most of the current UI and building models over time.

While there's no guarantee that everything on this list will be added, the current ideal version of the game would include:

  • More content in the form of: Food, buildings, Mooj evolutions
  • All three gardens are done, complete with unique foods, unlockables and enemies
  • There will be some form of 'rare' Mooj for expert players to strive for
  • Some form of cosmetics to decorate your Mooj
  • Advanced combat. currently combat feels very 'Tower Defense', while ideally it'd be more real time strategy
  • Controller Support

What is the current state of the Early Access version?

“There is currently only one completed garden, with one other accessible but incomplete.

As of writing there are 5 different buildings available, around 40 different foods, and two enemy types.

Many graphical aspects leave room for improvement, especially UI.

The core gameplay is in place: Foraging for food and up-keeping your garden during the day while defending from enemies and earning loot during the night.

There are most likely countless bugs.

While hopefully avoidable, there will most likely be some damage to save data as the game is updated.

I encourage anyone hesitant about Early Access to check back at a later date once more progress has been made.”

Will the game be priced differently during and after Early Access?

“Players who purchase the game early access should be rewarded for their contributions in testing, as such after the game exits early access with substantial improvements, the price will most likely increase.”

How are you planning on involving the Community in your development process?

“Community input is one of the prime motivators for Early Access for Garden of Mooj.

Ways to give feedback include Steam community forums, bug reports, as well as good ol' fashioned reviews.”
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Recent updates View all (7)

July 19

July Update - Released

- Time of day is now saved between gardens and through saving and loading. Saving at night and reloading will start you 10 seconds before night time.

Sandbox mode can be enabled before loading a game
- Enemies won't spawn at night
- Day count won't go up at the dawn of a new day
- Everything else is the same, you'll still be able to forage for food, grow crops, etc

- Added in the Mooj Pen. Keeps Mooj in and out. Things can only be moved through the barrier when held by the player. Can be unlocked in the Cavern garden
- Pause menu can no longer be opened in the main menu
- Shrank the size of messages
- Number of enemy spawns now scale with days passed in the particular garden
- Stronger enemy variants will now spawn at later days
- Mooj will sometimes do neat tricks like backflips and spins
- Mooj will no longer eat forage spawned food before it's been picked up. They'll still eat food spawned by enemies
- Mooj stats fit the chart better when maxed
- Can now move food and seed items between Gardens by holding them while entering
- Seeds will now be saved and loaded
- Mooj will always load in with black outlines
- Daytime now lasts 5 minutes from 4.
- Fixed an issue where items in the shop would not save properly
- Certain buildings should no longer spawn slightly above ground

Creepy Caverns

- Mooj are now brighter/easier to see in Creepy Caverns
- Added more vegetation and detail
- There’s now a sacrificial altar on top of the hill in Creepy Caverns. You can sacrifice any unwanted Mooj for a couple gold coins.
- Added new foods to Cavern (Crabs, lemons)
- Added two new music tracks
- Some foods the used to spawn in the Meadow now spawn in the Cavern instead (Oyster, red pepper)
- Treants are slower but now have an armor stat that flatly reduces damage taken. Green Treants have 5 armor, other variants have more. This makes it so Mooj that have high agility but low strength won’t be as strong in the Caverns.
- Updated Pumpkin sprite
- Unlocking Creepy Caverns now requires a level 2 Mooj, and unlocking the cannon requires a level 3

Let me know what you guys think of the update. I'll probably do a few rounds of fixes/polish before starting next months update.
3 comments Read more

July 12

Cavern Update - Coming Soon

Hey everyone

The first content update is coming in one week: July 19th. It focuses on expanding the cavern garden, bringing it up in quality similar to the meadow garden. It will include new enemies, buildings, foods and more.

About a month ago Garden of Mooj entered Early Access, and I'm more than pleased with the results. Thank you to everyone who's given feedback, some of which has already been implemented, and more requested features will be added in the July update.

I know many people want more content in the game, this update should help with that. Stay tuned!

also follow me on twitter if you want to see cool dev stuff ~ https://twitter.com/KCFOS1

0 comments Read more
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About This Game

This is a Mooj

Garden of Mooj is a cute 3D sandbox game with in depth life simulation. Guide your Mooj as they breed and evolve over time, unlocking new structures for your garden.

Or, just relax and play with your Mooj for a bit!

  • Each Mooj is completely unique, with their own name, pattern, coloring, and more
  • Manage your Mooj's diet carefully to control their evolution
  • Forage for food throughout the garden, with over 40 unique foods to discover
  • Defend from monsters at night
  • Discover forgotten secrets by raising specific types Mooj
  • Construct various buildings to increase your garden's revenue
  • And more to come!

Garden of Mooj will be in Early Access for the foreseeable future. Stay tuned for future content updates.

System Requirements

    • OS: 7+
    • Processor: 2.2GHz Dual Core
    • Memory: 4 GB RAM
    • Graphics: 512MB VRAM
    • DirectX: Version 11
    • Storage: 1 GB available space

What Curators Say

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