Tidal Tribe is a relaxing god game that gives you the power to shape the terrain. Raise and lower the land to protect your villages from waves and floods, all while using that very same water to build lakes and rivers, turning the desert land into a lively forest of trees and bushes.
All Reviews:
Positive (16) - 93% of the 16 user reviews for this game are positive.
Release Date:
Jul 18, 2019

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Recent updates View all (8)

August 16

Letters & Monocultures

Here a list of the recent changes:

- You can now hover faster by double tapping forward (works only in a Free Game though).

- You can read the letter that's inside an NPC's letterbox. Just press Left Shift (or whatever your sprint key is) at a letterbox while in collect mode. (and remember, Nature people don't have letterboxes, so no stalking those!)

- There's a new Free Game special: Monoculture Towns. In this mode every village/region specializes on a single item that they'll craft. So make sure you build huge plantations of the required plant around them! The kids will then take care of delivering items between the villages. (and a little tip: a village's chaos need corresponds to the crafting specialization, so "Show Homes > Chaos Need" shows you all the crafting talents at once)

And for all the new players:
Here's a little timelapse video that can help you get an idea of how to shape the terrain:
And if you want to join the Discord server, voilà:
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August 1

'Mountain of Zen' Special added + Contest

I've added a special mode to the Free Game: Mountain of Zen. Select this preset and you'll spawn in a little, mountainous world with no waves. Only a fountain in the center. Oh, and the altitude of buildings does not matter. Just relax by guiding a happy little stream through your mountain village, building little paths for your people and turning everything into a flourishing garden.
Perfect for those short, relaxing sessions after a hard day of work! :D And those who like building paths as much as I do. Because well designed paths are kind of necessary with that many mountains and rivers^^

Oh, and I thought it would be time for a community event, so what about a little screenshot contest? Post a screenshot (or even a video!) of your Mountain of Zen world in the Steam Community Screenshot/Video section and the one/ones (depending on how many people participate) I like the best will get a free Tidal Tribe key to give to a friend :) The deadline is Monday, August 5 2019, 18:00 UTC.

So yeah, hope you enjoy that little mode as much as I did during testing :) And as always: if you find any bugs, you can report them in the discussion boards or the Discord:
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“Tidal Tribe takes a small mechanic from other simulation games and built itself around it beautifully. It’s relaxing to play, simple to learn but deceptively complex to master and it has a lot of content.”
Buy? Yes! – Gideon's Gaming

About This Game

A relaxing God Game about Terraforming, Water and Farming

In classical god game fashion, Tidal Tribe gives you the power to shape the terrain. Raise and lower the land to protect your villages from waves and floods, all while using that very same water to build lakes and rivers, turning the desert land into a lively forest of trees and bushes.

And these trees are the key to your success: provide enough plants of all the different types to allow your people to satisfy their needs and make their village prosper. Oh, and make sure the paths to those trees don't pass around a dozen lakes and mountains and stuff. There's no point in having all these plantations if it takes ages to reach them. But if you're not busy building, you can also just relax. Watch what kind of shenanigans your people are up too. Depending on the terrain you provide and their society stats, they may even start building factories. Or become criminals. Maybe wage war. Or just burn everything down again in a revolution.


  • Story mode with 5 main missions, several side missions, parkour maps (incorporating the terraforming), minigames, treasure maps, photo quests and other surprises. Oh, and different endings. However you shape the world, decides what path the story takes.
  • Generally just relaxing gameplay where you build your irrigation channels, shape the farmland, build paths and maybe collect some fruits yourself.
  • Free Game and Challenge mode (okay, that one's a bit less relaxing).
  • Completely dynamic worlds: shapeable terrain, waves flowing through said terrain (and possibly eroding it), vegetation growing depending on the terrain and water, villages expanding and shrinking.
  • NPC AI includes among others: collecting fruits, satisfying their needs, spending their free time, but also (if necessary, depending on the level and how you play): stealing to survive, guarding their plantations against thieves, fighting, waging war,...
  • Over four hours of original music.
  • Created entirely by one person.

System Requirements

    • OS: Windows 7 or greater
    • Processor: 2 GHz
    • Memory: 2 GB RAM
    • Graphics: Nvidia GeForce GT 240
    • Storage: 600 MB available space

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