DepthQVR_AQUA is a fun, engaging, immersive ride & casual gaming experience. Also configurable for out-of-home PC Café, Entertainment Attractions, Brand Experiences, and Educational Attractions.
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Stort sett positive (34) - 79 % av 34 brukeranmeldelser for dette spillet er positive.
Utgivelsesdato:
8. okt. 2020
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Merk: Dette spillet med tidlig tilgang er ikke ferdig og vil muligens endres ytterligere. Hvis du ikke føler for å spille dette spillet slik det er akkurat nå, burde du vente for å se om spillet utvikles videre. Les mer

Hva utviklerne har å si:

Hvorfor tidlig tilgang?

«Last Updated: April 14, 2021

DepthQVR_AQUA is a novel application of virtual reality technology designed to simulate a traditional indoor amusement ride on which passengers aboard a guided vehicle travel through specially lit scenes that typically contain video, animation, sound, music, game interactives, and special effects.

The short, interactive, and immersive ride & casual gaming experience targets players of any age.

The addition of optional motion simulation technology transforms DepthQVR® into a realistic ride experience for out-of-home PC Café, Entertainment Attractions, Brand Experiences, and Educational Attractions.

Our goal for Early Access is to welcome a "first look" by the broad game community and café owners to experience our project and give us valued feedback on our concept.

The project is fully functional without a motion chair, includes a single content default skin (Code Name: DepthQVR_AQUA), and can be experienced with Oculus Rift and VIVE controllers or Leap Motion.

We support Steam VR and 'Desktop' (non VR) gameplay modes; 'Desktop' is supported via Keyboard/Mouse and Xbox Controller.

To Operate: ** After the project loads, press the "Q" key for a quick tour. You can also press the "N" key for a more extended experience. Press the "H" key for a list of all keyboard shortcuts.**

Documentation: Be sure to read the install and setup documentation by clicking "View the manual" on the right side of this screen.

Motion Base: The motion base drivers are available as a separate beta release; please request a "beta access code."»

Hvor lenge antas det at dette spillet vil være i tidlig tilgang?

«Nine months.»

Hvordan er det planlagt at fullversjonen skal være forskjellig fra versjonen i tidlig tilgang?

«The Early Access version includes all the essential tracks, rooms, effects, and theaters. It also has strong support for contactless 'In Air" gesture technologies, Leap Motion with HMD, and Azure Kinect DK with projection.

We are working towards these essential improvements:
- Optimization of the experience for home use
- Development of the ride mechanics for a new "Boss" scene.
- Improve infrastructure to allow the use of the theater spaces for live virtual performances and experiences of video and music.
- Improving game mechanics and gamification via a point tracking and scoring system
- Addition of a motion system that mimics the famous "Tea Cup" ride format

- A broader array of immersive display technologies: Head-Mounted Displays, 3D Curved Torus Projection, 4K Dome, 4K Flat Panel, and 4K LED Wall.
- Expanding player control through Azure Kinect by using facial tracking.
- Social media integration, by adding chat
- Create a premiere content title, based on a voyage through many remarkable places, including more animatronic characters. (Storyboards already exist)»

Hva er nåværende tilstand for versjonen i tidlig tilgang?

«DepthQVR_AQUA is robust and well tested, previously used in numerous trade shows and commercial settings.

Currently, the ready-to-experience ride environment is a single level and single track, divided between nine event spaces. Within the rooms and halls, the rider/player sweeps past visual experiences, including HD video and panoramic images embedded within chamber walls. Films, both HD and 3D, are projected within specialty 360 domed theaters. Interactive objects and creatures will float close as the ride progresses, reach out, and playfully touch. Animatronic characters will react to your presence as you move by. When you arrive in the final space, red-toned, with the enormous character statue, lookup, you will fly up, reach out.

The design of DepthQVR_AQUA is a virtual generic experiential ride environment. The skin, films, objects, and characters can be altered (not by user, at this time).»

Vil spillet være priset annerledes under og etter tidlig tilgang?

«We intend to keep the Early Access version free. When we launch a commercial title, we are considering a low fee, with sponsorship support for home use. The PC Café license program will charge as a monthly use fee.»

Hvordan planlegger dere å involvere samfunnet i utviklingsprosessen?

«The concept of this product is novel, and we look forward to ideas, feedback, and direction from the community.

The use of game technology for attraction development is in the early days, and we view the Early Access program as an excellent opportunity to learn and be inspired by the community.»
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Om dette spillet

DepthQVR_AQUA is a fun, engaging, immersive ride & casual gaming experience, a layered experiential environment filled with intuitive interaction, story immersion, and exhilaration.

This novel application of virtual reality technology simulates a traditional indoor amusement ride on which passengers aboard a guided vehicle travel through specially lit scenes that typically contain video, animation, sound, music, game interactives, and special effects.

We support Steam VR and 'Desktop' (non VR) gameplay modes; 'Desktop' is supported via Keyboard/Mouse and Xbox Controller.

The AQUA themeology is a gaming skin, a stage dress that sits atop our evolving and entertaining game mechanics.



The addition of optional motion simulation technology transforms DepthQVR® into a realistic ride experience for out-of-home PC Café, Entertainment Attractions, Brand Experiences, and Educational Attractions. The ride's immersive participatory nature, playful ‘natural-touch’ interactivity, and exhilarating body motion surprises and delights viewers of all ages, sparking lasting memories.



Systemkrav

    Minimum:
    • Krever en 64-biters prosessor og operativsystem
    • OS: Windows 10
    • Prosessor: Intel Core i5-4590 / AMD FX 8350 or greater
    • Minne: 4 GB RAM
    • Grafikk: NVIDIA GTX 1050 Ti / AMD Radeon RX 470 or greater
    • Lagring: 6 GB tilgjengelig plass
    • VR-støtte: SteamVR
    Anbefalt:
    • Krever en 64-biters prosessor og operativsystem
    • OS: Windows 10
    • Prosessor: Intel Core i5-4590 / AMD FX 8350 or greater
    • Minne: 8 GB RAM
    • Grafikk: NVIDIA GTX 1060 / AMD Radeon RX 480 or greater
    • Nettverk: Bredbåndstilkobling
    • Lagring: 6 GB tilgjengelig plass

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