Strategic idle game. Develop the kingdom, then abdicate and get gold! For gold, you can buy new tiles and expand the territory.
Recent Reviews:
Very Positive (28) - 89% of the 28 user reviews in the last 30 days are positive.
All Reviews:
Mostly Positive (83) - 77% of the 83 user reviews for this game are positive.
Release Date:
Mar 5, 2019

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Territory Idle has a lot of content, but at the same time I have a lot of ideas on what else can be added to the game. Content in this game is introduced gradually and what I plan to add will be visible only to players who have gone very far in the game. As a result, the game can already be played for quite a long time, but I still do not consider it fully finished.

The second point is that I'm working on the game solo, and I can miss some things. There are many combinations and strategies in the game - some of them may turn out to be too strange/cheaty and they will have to be removed or weakened, and another strategy may turn out to be potentially interesting, but not strong enough - and I would like to improve such strategies. I just can’t find all the strategies myself, so with this I need the help of the players.

And, of course, bugs. I hope that there will be few or no bugs, but the game is very big and it is simply impossible to check everything. During early access, I want to fix everything I can.”

Approximately how long will this game be in Early Access?

“About 4 months.”

How is the full version planned to differ from the Early Access version?

“The full version will have more content. In addition, the game will have new long-term goals for players who have gone far.

if the need arises, I will improve tutorials to make game understandable to the maximum number of players. I would like to do this during early access.”

What is the current state of the Early Access version?

“The game has a lot of content and you can play it for a long time. The game is completely playable.

Purely theoretically, the mechanics of the game allows you to play it endlessly, but I suppose that at some point you will want to see new global goals.”

Will the game be priced differently during and after Early Access?

“The game will remain free to play.”

How are you planning on involving the Community in your development process?

“I will read the discussions of the players and take into account their wishes, as well as to the best of my ability I will participate in these discussions. I will also analyze game reviews to make the game better. I will receive bug reports from players via email ( and make corrections to the game.”
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Play Territory Idle

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Recent updates View all (5)

March 30

Game updated (added new empire bonuses and finisher bonuses)

Version 147
  • Added new empire bonuses.
  • Added finishers, strong but expensive empire bonuses!

This is a pretty big update, but in general it is for players who have already reached the empire bonuses (for the first bonus you need to get 15 tiles).

The finisher bonuses are strong but expensive bonuses (they cost 10 empire points). Among such bonuses there is an opportunity to buy tiles for faith, to reduce or increase the time of the ritual, to interrupt hero's celebration (so the hero could capture another tile), etc...

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March 21

Game Updated (New pantheon, bugfixes, panheon improvements)

* Fixed errors in the text.
* Fixed a bug with an error at the beginning of the game (LandBattle)
* Added error screen, which is shown if the game was completed with an error.

New pantheon: Religious settlements
Allows you to customize the auto-hiring ritual, without a special relic.
You can specify tiles for which auto-hiring ritual will not work.
+300 seconds to ritual duration, if ONLY the auto-hiring ritual is performed.
50% hiring time for all workers.

Pantheon improvements
+30 seconds to ritual duration
+3 to rituals automation (was +1)

God of the open sky
+1 wheat per worker on the wheat fields
5x hiring speed for workers on wheat fields
2x hiring speed for farmers (new)

Legends of the forest
+1 wood per worker in forest camps
10x hiring speed for workers in the forest (was 5x)
Forest camp doesn’t require wood to be built

Future plans
Next, I want to work on new empire bonuses.
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About This Game

A lot of options. You can build up tiles with different buildings, go to the production of wheat, wood, stone or faith. Or create a balanced option. One option will be good for later abdication and getting gold, the other for hero leveling, the third, for example, for a quick restart, and so on.

You can choose the pantheon (from several options - in a sense, how the pantheon is selected in Civilization 5), and then choose religion and god. Each pantheon has its own effect, and each god has 3 perks, and every perk has its own effect also. In addition, for the gods, you can choose religious servants. There is a lot of combinations.

You can build an academy and hire a hero. Hero fights for tiles. You can choose a hero class. And before each fight, you can choose a weapon, shield and helmet. Again, many options.

The game gradually opens new content, new strategies of the game appear from it.

And since idle games involve restarts, you can restart for profit and at the same time try a different combination and strategy.

System Requirements

    • OS: Windows XP, Vista, 7, 8, or 10
    • Processor: 2 GHz+
    • Memory: 512 MB RAM
    • Graphics: 128MB
    • DirectX: Version 9.0c
    • Storage: 50 MB available space

What Curators Say

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