Rodent Warriors is an epic 2D rogue-like rpg / idle / indie / retro game... about rodents!
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Release Date:
Feb 8, 2019
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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Our plan is to involve the community in the development process of the game, beginning with the Beta version, and continuing until the game is complete.

By purchasing the Beta version you can follow along as the game grows in front of your eyes.

Join the Steam Community Discussion to participate!”

Approximately how long will this game be in Early Access?

“Until it is done! Maybe for one year?”

How is the full version planned to differ from the Early Access version?

These are the improvements we want to make.
  • Enemies
    • Enemies have different stats
    • Enemies have different abilities
    • More boss enemies
    • More enemy types
    • Enemies move inside the maze
    • Enemies spawn only in correct earth location, e.g. Elephants only in Asia or Africa
  • New Quest Locations
    • City
    • Sewer
    • Cruise Ship
    • Mountain
    • Grassland
    • Prairie
    • Beach
    • Caves
  • Scrolling Backgrounds
    • Special background tiles, at least one per map location, e.g. New York City, etc.
    • Animated backgrounds
  • Game Play
    • Difficulty levels
    • Tweak stats, skills, etc.
  • Achievements
  • Items
    • Ability to improve crafted items by adding runes, gems, etc.
  • Mini map
    • Artwork matches the style of the rest of the game
  • Joystick support
  • Quests / Story
    • More hero back stories
    • Hero back stories have an impact on game somehow
    • Write Quest Dialogues
    • Add all Rodent Face variations
  • Music
    • Themes for all new quest zones
    • Two themes for each zone instead of one
  • Graphics
    • Dynamic lighting
  • Stylised Comics
    • Rodent King Intro Screen
    • Reincarnation Screen
    • End Game Screen
  • Misc
    • Translate to other languages
    • Spanish
    • French
    • German
  • Local or online Multiplayer?

What is the current state of the Early Access version?

This is what we have developed so far.
  • Awesome retro-style graphics
  • Fun 2D RPG action
  • Six rodent hero types
    • Mouse - Scout
    • Capybara - Knight
    • Porcupine - Barbarian
    • Beaver - Wizard
    • Rat - Necromancer
    • Weasel - Swashbuckler
  • Every rodent has unique skills which get stronger as you use them.
  • Every rodent hero has a unique back story
  • Every rodent hero has a unique list of weaknesses that limit their power
  • Power progression mechanic based on reincarnation
    • Every time a hero is defeated, subsequent heroes will be given power bonuses
    • By overcoming weaknesses all future heroes have an even greater potential to be more
      powerful
  • Five quest zones
    • Forest
    • Desert
    • Jungle
    • Snow
    • Jungle
  • Parallax scrolling environments
  • 50+ Enemies, including bosses
  • Craft items from materials gained by defeating enemies
    • Crafted items vary in power
    • Epic and Legendary items
    • Epic and Legendary items have unique properties
    • Each epic and legendary item has a unique back story
    • The more items you craft, the more powerful they become
  • Treasure Chests
    • Found in some dead ends in the maze.
    • Contain Magic Juice which makes your Hero stronger.
  • Original musical compositions
  • Quests take place inside of a maze
    • Mini map
    • Fog of war
  • Quests with dialogues that change every time you reincarnate
  • A quest path that tells the story of the rise of the 'Chosen One'
  • A "legend story" that unfolds as you make progress in the game
  • End game scenes in classic retro game style that can be discovered after many hours of game play

Will the game be priced differently during and after Early Access?

“We plan to gradually raise the price as we ship new content and features.”

How are you planning on involving the Community in your development process?

“Using the Steam Community News and Discussions.

We have a list of features that we would like to add. At the very least we will determine in what order we will add these features.

We are also open to adding new features and ideas based on community input.”
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Buy Rodent Warriors

 

Recent updates View all (7)

February 17

Rodent Warriors v 0.1.4.1 Live!

Hello everyone,

Hope you're having fun! Before we finish work on v 0.1.5 we wanted to release a small update with some improvements.

Here is what we changed in the latest version (0.1.4.1)

Ancient Relics
  • Ancient relic slots are now unlocked by gathering Manuscripts equal to the number of slots you already have. The total number of Manuscripts you need to unlock all eight slots is roughly the same, but you start accumulating them faster.
  • The Quest and Relic UIs have been updated to show more information / make more sense.
  • More potential ancient relic bugs were fixed.

Dialogues
  • A "Skip Dialogue" button has been added. If you don't care about the story you don't have to read anything any more!

Skills
  • Projectiles now have a shorter range
  • Slight adjustments have been made to skill and item power levels

That's all for now. Have fun and stayed tuned for v 0.1.5!
0 comments Read more

February 15

Rodent Warriors V 0.1.5 plans

Hi again!

I want to share with you our plans for V 0.1.5.

We released Rodent Warriors into Early Access with some things left unfinished (duh). One of the things we want to do is change the static nature of the enemies into something more dynamic.

For this version we want to get the enemies moving in the maze! We know that this is going to change the game-play and hopefully it will be in a good way.

This should be only a minor amount of work. But it is important because it is leading up to what will give the enemies some real character: enemy abilities!

To be clear, the enemy abilities won't be in V 0.1.5, but this is what we are thinking in terms of abilities:
  • Every type of enemy will have one ability.
  • The abilities that a type of enemy has will be taken from this list:
    • Charge (from far away and fast)
    • Ranged Attack
    • Change Sides (e.g. moves from the left of the hero to the right)
    • Tank mode - the enemy temporarily takes less damage.
    • Enraged mode - the enemy temporarily does more damage
    • Berserk mode - the enemy temporarily attacks faster
    • Stun attack

As always we would love to hear what you think!

In the meantime have fun playing!

Kevin
0 comments Read more
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About This Game

Rodent Warriors is a 2D rogue-like RPG / idle / indie / retro game that we know people are going to love to play. Well some people at least...



Choose from 6 hero classes. Each hero has a unique back story and set of weaknesses. When one hero dies a new, more powerful hero, will take their place.


Complete quests to uncover the story of the 'Chosen One'.


Defeat enemies in good old classic 2D rpg rogue-like action.


Craft and equip items. The more items you craft, the stronger they become. Craft epic and legendary items, each with their own powers and unique back story.


Each class has unique skills.


Level up!

More features coming soon!

  • Enemies
    • Enemies have different stats
    • Enemies have different abilities
    • More boss enemies
    • More enemy types
    • Enemies move inside the maze
    • Enemies spawn only in correct earth location, e.g. Elephants only in Asia or Africa
  • Quest Locations
    • City
    • Sewer
    • Cruise Ship
    • Mountain
    • Grassland
    • Prairie
    • Beach
    • Caves
  • Scrolling Backgrounds
    • Special background tiles, at least one per map location, e.g. New York City, etc.
    • Animated backgrounds
  • Game Play
    • Difficulty levels
    • Tweak stats, skills, etc.
  • Quests / Story
    • Write dialogues
    • More hero back stories
    • Hero back stories have an impact on game somehow
  • Achievements
  • Items
    • Ability to improve crafted items by adding runes, gems, etc.
    • Possibility to save item(s) upon defeat
  • Mini map
    • Artwork matches the style of the rest of the game
  • Joystick support
  • Music
    • Themes for all new quest zones
    • Two themes for each zone instead of one
  • Graphics
    • Dynamic lighting
  • Stylised Comics
    • Rodent King Intro Screen
    • Reincarnation Screen
    • End Game Screen
  • Misc
    • Translate to other languages
    • Spanish
    • French

System Requirements

    Minimum:
    • OS: Microsoft® Windows Server 2008, Windows 7, or Windows 8 Classic
    • Processor: 2.33GHz or faster x86-compatible processor, or Intel Atom™ 1.6GHz or faster processor for netbook class devices
    • Memory: 2 GB RAM
    • Graphics: 2006 or newer Graphics Card
    • Storage: 500 MB available space
    • Sound Card: Any sound card
    Recommended:
    • OS: Microsoft® Windows Server 2008, Windows 7, or Windows 8 Classic
    • Processor: 2.33GHz or faster x86-compatible processor, or Intel Atom™ 1.6GHz or faster processor for netbook class devices
    • Memory: 8 GB RAM
    • Graphics: 2006 or newer Graphics Card
    • Storage: 500 MB available space
    • Sound Card: Any sound card

What Curators Say

5 Curators have reviewed this product. Click here to see them.

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