Rodent Warriors is an epic 2D rogue-like rpg / idle / indie / retro game... about rodents!
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3 user reviews - Need more user reviews to generate a score
Release Date:
Feb 8, 2019
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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Our plan is to involve the community in the development process of the game, beginning with the Beta version, and continuing until the game is complete.

By purchasing the Beta version you can follow along as the game grows in front of your eyes.

Join the Steam Community Discussion to participate!”

Approximately how long will this game be in Early Access?

“Until it is done! Maybe for one year?”

How is the full version planned to differ from the Early Access version?

These are the improvements that we plan to make.

Enemies!

  • More boss enemies
  • More enemy types

Quests!

  • More Quest Locations
    • City
    • Sewer
    • Cruise Ship
    • Beach
    • Caves
  • More Quest Dialogues

Artwork / Graphics!

  • Scrolling Backgrounds
    • Special background tiles, at least one per map location, e.g. New York City, etc
    • Animated backgrounds
  • Mini map artwork matches the rest of the game

Game Play!
  • Tweak stats, skills, etc.

Achievements!

Joystick Support!

Music!

  • Themes for all new quest zones
  • Two themes for each zone instead of one

Stylised Comics!

  • Rodent King Intro Screen
  • Reincarnation Screen
  • End Game Screen

Translations!

  • Spanish
  • French
  • German

What is the current state of the Early Access version?

“The game is fully playable and fun. See the game details section for a list of all that we have implemented. You could say the game is complete, but we aren't satisfied! We want to add more!”

Will the game be priced differently during and after Early Access?

“We plan to gradually raise the price as we ship new content and features.”

How are you planning on involving the Community in your development process?

“Using the Steam Community News and Discussions.

We have a list of features that we would like to add. At the very least we will determine in what order we will add these features.

We are also open to adding new features and ideas based on community input.”
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Recent updates View all (25)

March 27

Rodent Warriors v 0.4 - beta

Hi everyone,

It's been a while since our last post. Sorry about that!

We have been busy working on Rodent Warriors and have a new beta version ready for testing!

Here are the details.

Gameplay
  • The way that Legacy Bonuses, Skill and Item Levels interact has changed
  • Upon reincarnation, skill and item crafting levels are now retained up to a maximum level determined by the Rat and Weasel legacy bonuses
  • Skill % Bonuses and Challenges now instead affect the cost for increasing Skill Levels
  • Item Crafting Level % Bonuses and Challenges now instead affect the cost for increasing Item Crafting Levels
  • Base cost to increase Skill level is now level / 2
  • Base cost to increase Item crafting level is now level / 2
Enemies
  • Enemy stats are being reworked to make progression more stable
Items
  • Symbols are now one time use - once a recipe has been completed the Symbols can't be removed
Skills
  • Beaver
    • Double Image now blocks less damage
  • Capybara
    • Behemoth now provides less health boost
  • Mouse
    • Guided Strike is now Shadow Strike! Dashes to nearest enemies dealing damage before dashing back to the original position
Strategy
  • Rodent Select strategy can now be set
  • Strategy mode can now use runes in items
  • Strategy mode can now manage Ancient Relics
  • Strategy mode tries to be smarter in combat than before
Bug Fixes
  • Fixed bug where Pantheon dates for Hero were always the same day
  • Fixed bug where projectiles were missing
  • Improved Skeleton's walking formation
  • Fixed buff icon's size issue (hopefully)

As always keep having fun!

We would like to hear from you. Join our Discord server to follow along with the game's development.

https://discord.gg/hUvQ55K

Kevin
1 comments Read more

March 15

Rodent Warriors V 0.3.2 is live!

Hello everyone,

Another day, another release. Have I said that before?

Well either way, here are the details of this release.

Enemies
  • Precise Attack now always hits and the damage has been reduced.
  • Golden Eagle, Turkey Vulture and Vulture now do a precise attack from range.
  • Scorpion, Skunk, Snake now do a poison attack from range.
  • Revive range is now shorter.
Items
  • Mouse, Porcupine, Rat and Weasel now also have off hand items in order to balance gameplay.
Misc
  • Added remaining enemy skill effects and sounds.
Bug Fixes
  • Fixed the music volume at start up bug this time, honestly for real!

As always, keep having fun. We would love to hear from you.

Our Discord channel:
https://discord.gg/hUvQ55K

Kevin
0 comments Read more
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About This Game

Awesome retro-style graphics with fun 2D RPG action


The Beaver (Wizard) has unlimited powah!


Charge! The Capybara (Knight) takes down a group of enemies!


The Mouse (Scout) can do sneaky things like lay traps and become invisible!


All aboard the Porcupine (Barbarian) pain train!


The Rat (Necromancer) commands his undead army.


The Weasel (Swashbuckler) fires on a group of enemies

Rodents!

  • Mouse - Scout
  • Capybara - Knight
  • Porcupine - Barbarian
  • Beaver - Wizard
  • Rat - Necromancer
  • Weasel - Swashbuckler
  • Every rodent has unique skills which get stronger as you use them
  • Every rodent hero has a unique back story
  • Every rodent hero has a unique list of challenges that limit their power


Progression!

  • Power progression mechanic based on reincarnation
  • Every time a hero is defeated, subsequent heroes will be given power bonuses
  • By overcoming challenges all future heroes have an even greater potential to be more powerful

Quests!

  • Seven quest zones
    • Forest
    • Desert
    • Jungle
    • Snow
    • Jungle
    • Mountain
    • Grassland
  • Parallax scrolling environments
  • Interactive dialogues with different Quests available depending on your progress
  • Take place inside of a maze
  • Mini map
  • Fog of war
  • Dynamic lighting with day / night cycle

Enemies!

  • 50+ Enemies, including bosses
  • Each enemy has unique stats based on their classification
    • Tanky (Bonus health)
    • Vicious (Bonus damage)
    • Speedster (Bonus move speed)
    • Hyper (Bonus attack speed)
    • Hardened (Bonus defense)
    • Accurate (Bonus attack accuracy)
  • Have different abilities
    • Charge - Runs towards the Hero and does damage on impact
    • Ranged Attack - Fires projectiles
    • Ranged Bomber - Lobs projectiles that do damage on impact
    • Change Sides - Change from left side of Hero to right side or vice versa
    • Protector - Takes less damage and blocks projectiles
    • Berserk mode - Three quick attacks
    • Poison attack - Slowly drains the Hero's health
    • Heavy attack - A slower attack that does massive damage
    • Focused attack - A targeted attack that is more likely to hit
    • Heal - Heals an ally
    • Revive - Wakes up a fallen ally
  • Enemies move inside the maze
  • Enemies spawn only in correct earth location, e.g. Elephants only in Asia or Africa

Items!

  • Craft items from materials gained by defeating enemies
  • Crafted items vary in power
  • Epic and Legendary items
  • More Epic and Legendary items
  • Epic and Legendary items have unique properties
  • Each epic and legendary item has a unique back story
  • The more items you craft, the more powerful they become
  • Save items as the 'Ancient Relics' to be available to the next hero
  • Ability to improve crafted items by adding "Symbols"

Music!

  • Original musical compositions

Story!

  • A "legend story" that unfolds as you make progress in the game
  • End game scenes in classic retro game style that can be discovered after many hours of game play

Automation!
  • Control the game as much or as little as you want!

System Requirements

    Minimum:
    • OS: Microsoft® Windows Server 2008, Windows 7, or Windows 8 Classic
    • Processor: 2.33GHz or faster x86-compatible processor, or Intel Atom™ 1.6GHz or faster processor for netbook class devices
    • Memory: 2 GB RAM
    • Graphics: 2006 or newer Graphics Card
    • Storage: 500 MB available space
    • Sound Card: Any sound card
    Recommended:
    • OS: Microsoft® Windows Server 2008, Windows 7, or Windows 8 Classic
    • Processor: 2.33GHz or faster x86-compatible processor, or Intel Atom™ 1.6GHz or faster processor for netbook class devices
    • Memory: 8 GB RAM
    • Graphics: 2006 or newer Graphics Card
    • Storage: 500 MB available space
    • Sound Card: Any sound card

What Curators Say

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