2v2 fighting game with a unique Gem System alongside a classic Parry system. GGPO rollback netcode for smooth online play. Explosive attacks with Supers, Gem Cosmos, EX Specials, Bursts, and other team mechanics.

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Early Access Game

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Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

Leaving Early Access: October 2026

What the developers have to say:

Why Early Access?

“As a solo dev, I seek to gain community feedback on the design, mechanics, and balance of the current playable characters. Also, I need help in testing the online gameplay with rollback GGPO netcode and the custom online lobby system. Join the Discord to help me by giving feedback!”

Approximately how long will this game be in Early Access?

“About 14 months. Aiming for October 2026.”

How is the full version planned to differ from the Early Access version?

“I plan to add features of:
• 2 more characters (11 total)
• Arcade mode
• Polish to the VFX and UI
• Improve some network scenarios
• Achievements
• Optimizations”

What is the current state of the Early Access version?

“See the "About This Game" section. TLDR: 9 characters, 6 Gems, multiple fight modes (2v2, 1v1, and 1v2), online rollback with an option for online training mode, combo trials, offline versus mode, and more.”

Will the game be priced differently during and after Early Access?

“We plan to gradually raise the price as we ship new content and features.”

How are you planning on involving the Community in your development process?

“Polls, surveys, and adhoc questions on Twitter and the community Discord server.”
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About This Game

2v2 Fighting — Hectic battle system of four players on the screen with classic motion controls!

Deep Battle System Mechanics — Supers, Parries, Red Parries, Gem Cosmos, teleports, Fast Fly, roll canceling, pushblock, perfect just-frame electric uppercuts, crossups, stances, and invincibility frames to name a few!

Gem System — Choose your Gem to change the tides of battle. Each team gets a Gem meter allowing for powerful attacks called Singulars and Cosmos!

Combo Trials — Learn 20 combos for each character. Warning: the last trials are very difficult!

Smooth Online Play — Powered by GGPO Rollback, 4 players (and spectators) including online training mode!

Hitbox and Frame Data — Can be enabled in every mode!

9 Unique Characters — All have their own "Unique Movement" ability and their own combo mechanics. (Note: 11 characters are planned to be available during the full launch)

Other Features — 1v1, 1v2, Versus, Training, Button Configuration. (Note: Arcade mode and mini-games are currently planned for the future)

System Requirements

    Minimum:
    • OS: TBD (still in alpha)
    • Processor: TBD (still in alpha)
    • Memory: 4 GB RAM
    • Graphics: TBD (still in alpha)
    • DirectX: Version 10
    • Storage: 2 GB available space
    • Sound Card: Any
    • VR Support: No
    • Additional Notes: There may be frame rate drops depending on the stage, characters, projectiles, and/or visual effects.

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