We just wanted to share some quick news regarding the two ports of DotE: on iPad and Xbox One! We are super excited to announce that the game is coming to Xbox Live on March 16 and to celebrate this, the game is FREE on the App Store until March14 if you own an iPad!
DotE is coming to Xbox One
The game will be available on March 16 at $9.99 / £7,99 / €9,99, and will include the base PC version (that also means it's coming with the Multiplayer mode!), but also the Bookworm and Deep Freeze add-ons.
We've redesigned the interface and controls for a great console experience and we are hoping you'll enjoy it!
Free on iPad
Until March 14, the game is FREE on the App Store if you own an iPad! Grab it here:
The Endless Day has returned! :) We're celebrating today our studio's 5th anniversary with in-game events, tons of giveaways on Twitter, a special live stream and an office party!
Play Endless Legend, Dungeon of the Endless and Endless Space before Monday, January 25 to discover and permanently unlock rare Steam achievements or play with Tarosh the Archivist in each game. For more information, check out this FAQ:
ENDLESS DAY SPECIAL CONTENT - SPOILER ALERT
How to unlock the Emlek Tarosh hero: you need to start a new game of Endless Space (make sure you have disabled your mods if you are playing with any), before January 25th (end of the event). If you manage to do so, the hero will be unlocked for your future games once the event is over.
To unlock the “Endless Day” achievement: win a game in “Endless” difficulty, started between January 21st and January 25th, but completed at any time.
DUNGEON OF THE ENDLESS
How to unlock the archivist, Esseb Tarosh: you need to start a new game of Dungeon of the Endless. The hero will be available in your pool right away, for the duration of the event. Like any other heroes in DotE, you need to survive at least three floors with the hero or finish the game with it. If you manage to do so, once the event ends, you will be able to keep the Esseb Tarosh in your pool of heroes.
How to unlock the “Endless Day” achievement: you need to start a new game in any difficulty, hire the archivist hero and keep it alive, and complete the game. Make sure you start and complete a game between January 21st and January 25th in order to get the achievement.
How to unlock the Eslek Tarosh hero and the “Endless Day” achievement: you need to start a new game of Endless Legend (make sure you have disabled your mods if you are playing with any), before January 25th (end of the event!). Once you have built your first city, a new quest will appear: “Day of the Awakening”. Complete it and you will unlock the new hero and the Steam achievement.
Twitter giveaways will be taking place all day long on Twitter. Follow us on Twitter (@Amplitude) for a chance to win Steam keys for all our games and a great Endless goodies package! This event starts at 10am CET, and we plan to continue giving keys away throughout the whole day! So stay tuned, and good luck!
As a thank you for being part of our community, we will be unlocking the Mezari faction (Vaulters faction skin) for everyone in Endless Legend!
Don't miss our Live Stream, starting at 4pm CET with Mathieu & Romain, our co-founders! They'll discuss the studio's recent achievements, give updates on current projects, and drop hints about what comes next. Follow us on Twitch and be sure to tune in!
"Urgent Call" skill has been reconsidered. The skill now makes a hero appear in the next opened room. The cooldown has been lowered. It can only rarely make an artefact appear. Spawned heroes can’t be recruited in both Armory and Refreezerator pods.
"Radio Tower" is divided into 3 skill levels, accessible at levels 4/9/15. This makes Wes’ progression more interesting and dynamic. Also, the skill is more powerful than before when Wes reaches level 15.
Because he’s an interesting early game operator, to make him more fair compared to other operators:
-1 general Wit.
"Knowledge Is Good" is unlocked a bit later.
The Zoner can now hit the crystal, a part of his zone damages are converted into direct damages.
The Silic Supporter, Silic Bulldozer and Elite Flying Necrophage monsters don’t hit the player’s modules anymore. However, Kamikazes monsters and Chimera Keepers can still damage it.
The Silic Supporter now buffs the player’s team when tamed.
The tamed Chimera Keeper normally doesn’t need a hero to be in the same room he’s in to be active anymore.
The Death Merchant can’t spawn in the very first rooms of each floor anymore.
"Paramedic" (Deena, Opbot, Kaspar) heal skill is now a lot more efficient.
Deena unlocks level 2 "Paramedic" earlier during her progression.
"Sandvitch" (Misha) heal skill is now more efficient.
Biomass Factory module isn't available in the Armory Pod anymore.
Biomass Modules, "Recycling" and "Soylent Green" passive skills don’t generate resources during crystal waves anymore.
"Recycling" and "Soylent Green" now produce more resources.
Minor modules attack general rebalancing: AoE modules are lowered, single target modules are increased. The new computation rationale is more realistic in the way we take more into account the number of monsters that compose waves. AoE are still the best choice to kill waves, they just need bigger waves to be as profitable as before.
Prisoner Prod is slightly more powerful.
KIP cannon requires less Science to reach its attack power limit, but the limit is unchanged.
Tesla module is more powerful.
Machine Gun does more damages but heats up a little more faster.
Claymore & Seblaster are less powerful.
Fixed an issue with the Xbox One controller on Windows 10.
Fixed an issue with the "Researcher" achievement which wasn't unlocking properly for players who didn't own the Rescue Team content pack.
The prison hulk “Success” has mysteriously crashed. Uncharted part of the galaxy? Unknown planet? When everything goes awry, who you gonna call? The Rescue Team!
Meet Sasha, Zugma and Wes, the funky heroes assigned to the "Success" mission. Failure is obviously not an option.
Added 3 new Heroes, with a really refreshing gameplay:
Wes Davoun, the radio operator:
He's a very good operator and one of the best support characters of the game. Thanks to his radio skills he can buff all heroes on the floor.
Special Transmission (passive skill): operating a resource module raised to an art form. Depending on which resource module you are operating, it will provide a different buff to all heroes on the floor:
When operating a Food module, provides health regeneration to all heroes on the floor.
When operating an Industry module, provides attack power to all heroes on the floor.
When operating a Science module, provides attack power to all minor modules on the floor.
Good Morning Auriga (active skill): movement speed buff for all heroes on the floor. When the whole team has to rock and roll!
Urgent Call (active skill): make an urgent phone call to change what will happen in the next room you’ll open, and force a positive event to happen. When you want anything but trouble behind the next door.
Zugma Walker, the bulldozer operator:
Zugma, driving her bulldozer, is the first übermassivetanky operator!
Recycling Beast (active skill): transform every monster killed into a random resource (except Dust). Not everybody can turn roadkill into resources!
Steamroller (passive skill): reduces the movement speed penalty when carrying the Crystal. Zugma Walker is a very slow character but when she's carrying the Crystal she becomes one of the fastest characters in the game.
Secret Compartment (passive skill): she can keep a part of the Dust from a floor to another. That little place where cops and customs officers never look.
Sasha Chokyo, the trainer:
With Sasha you gotta grab’em all! Indeed, you can train any monsters of the game! When you’ve got a monster as a pet, it can deal damage to other monsters. Moreover, it can even level up by killing other monsters! Take care of your pet by feeding them Food.
Heel! (active skill): tames the most powerful monster in the room. An order even monsters will obey.
Table Scraps (passive skill): share a part of your Food when healing Sasha with the tamed monster. One way to keep your pet healthy.
Attack Dawg (passive skill): share a part of the hero’s attack power with the trained monster. Your pet is every bit as vicious as you are.
Added 2 new Hurnas monsters, from the Endless Legend’s universe:
The Hunter: always stalking the weakest hero of your group, it’s an archer that attacks slowly but deals heavy damages. Take care of your operators!
The Warden: a crazy spinning zone damage dealer. Don’t keep all your heroes in one place, or lower your head to dodge his club!
Added 1 new Major Module, the Field Medic:
It reduces healing costs on the floor,
It increases heroes and NPC’s defence on the floor.
Added 4 new items:
Heavy Engine: provides attack power, reduces movement speed and grants the Steamroller passive skill.
Secret Pocket: provides defence and gives the Secret Compartment passive skill.
Rescue Kit: provides attack power, wit and health regeneration.
Training Kit: provides attack power, and gives the ability to operate.
[ADDITIONS] All versions – G2G content
Added a new spaceship, the Organic Pod: [G2G]
This pod is an intellectual living creature, so take care of her like a member of your crew. Remember, she likes red wine, boiled shrimp with sauce, classical music and pictures of kittens.
Creatures are faster.
Modules can’t be repaired.
Can’t be unpowered,
Deal damage to modules and artefacts at every turn,
Reduce monsters’ defence by 100%,
Provide +0.5 Food per turn.
Added a new Hero, Rosetta QV1819: [G2G]
Egocentric passive gameplay: attack power and defence bonus per mob in the room, so bring it!
Tower of Babble (active skill): within a limited period of time, all monsters with less than 25% health points explode instantly dealing zone damages to all the surrounding monsters. An uninterrupted flow of multi-syllabic words would confuse even the most enraged enemy.
Added 3 new monsters, the Vultus: these 3 new monsters are quite insignificant damages dealers, but they are nasty gameplay breakers!
Trash: they spread into the dungeon and slow minor modules’ attack speed.
Debuffer: slows a hero’s attack and movement speed.
Vultu: it has a chance to spawn in a random unpowered room at the beginning of a turn. Kill it before it vanishes at the end of the timer and you’ll be rewarded with a Dust loot. So hurry up! [G2G]
Added 2 new minor modules:
Biomass Factory: a minor module that converts dead monsters into Industry.
Biomass Cannery: a minor module that converts dead monsters into Food.
Added 8 new items from the Endless Legend universe:
Executive's Armband: % odds to trouble the targeted monster.
Cheater's Armband: % odds to poison the targeted monster.
Antigrav Trinket: boosts the movement speed but lowers defence, useful for Crystal carrying.
Self-Help Buds: boosts wit, defence and attack power.
Shanty Singer: boosts defence of all heroes in the room.
Brainwave Bracers: boosts health regeneration depending on number of mobs in the room.
Fred's Fixer: adds wit, boosts repair speed.
Drug-o-matic: boosts health regeneration and defence.
Added controller support
Added a new ending sequence
Fixed several desynchronisation issues: the multiplayer mode should now be more stable
Fixed a bug that occurred upon finding a new item: the inventory now properly opens if you click on the notification
Fixed an issue with the visual effects on monsters or heroes, which are now hidden when the room is affected by the EMP event
The Keeper can now attack unrecruited heroes
The game is now paused when opening the Album by clicking on a notification
Fixed the tactical map main background animation
Fixed an issue with the item “Time of Sands” which was duplicated in some situations after loading a multiplayer save
Removed the merchant’s health regeneration
Player names are now visible during a multiplayer game
All impact VFXs are now displayed both on the client and server side during a multiplayer game
The Crystal is now displayed on the tactical view while it’s carried by a hero
The option menu can now be closed using the Escape key
Fixed several animations on heroes and monsters
Fixed an issue with DX9 and the lighting system making rooms very dark despite powering them
AmpliMath announced it two weeks ago, we showcased it last week during our livestream, now is time to delve a little more into the content brought by the Organic Matters update, available on November 24th for PC! This content is the result of G2G votes from the last few months.
The new Organic pod expands and takes hold in rooms as they are powered. As a result, rooms cannot be unpowered. Due to its living nature, it slowly damages (digests?) modules built into powered rooms. However, it also generates food per each powered room, as well as reduces drastically mob defense in these rooms. Give it a try and tell us what you think!
Meet QV1819, also known as Rosetta, diplomatic robot on a mission. This adorable little critter seems weak at first, but hides a potential only unlocked when facing large groups of monsters.
NEW MONSTER FAMILY
These bad boys are actually quite harmless... until they're surrounded by other monsters. The smaller Vultu keeps modules busy without attacking. The larger one leeches stats off of your Heroes, and the largest, staying only temporarily before exploding, gives dust upon being destroyed... but you have to be quick about it! We expect these monsters to spice up your encounters quite a bit.
OTHER COOL STUFF
To keep in line with the living matter theme of the update, we're adding two minor modules that recycle destroyed enemies into industry and food!
We're proud of announcing that the game now supports Gamepad input! A standard X360 controller will do the trick, but fancier controllers should work too!
Finally, the game is now offering a long-awaited ending sequence, that ties in with the end screen. No more details on this, you'll have to exit the dungeon to see it!
That's all for today. Stay tuned for more on Dungeon of the Endless - Rescue Team!
The Paris Games Week is taking a lot of our time at the moment (if you're in Paris, come say hi to us at the Jeux Made in France booth in Hall 2.1), but we've been working on some pretty cool things for you. :) Indeed, an exciting Dungeon of the Endless update is now available!
A new merchant will appear in the dungeon: the Death merchant, also known as The Dood. It will offer players a very special deal during the week of Halloween, and will appear less often the rest of the time. Unknown items will be available for fixed price as well!
A new item will be available thanks to the Death merchant: Time of Sands. It can resuscitate the player who is carrying it, which could be quite useful! Also note that the longer your character carries that item, the more HP they are likely to spawn with.
RELEASE NOTES [1.0.88]
Added a new event, The Dood, a very special merchant with a very special item…
Optimised AI’s mobs that will slightly improved performance
Fixed the Rocket Scientist achievement
In multiplayer mode, heroes can no longer be transferred during the action phase
Added a visual feedback on skills if you click on them when the cooldown is active
The last picture of the album is now unlocked after the last level of the game
Pat can now hit several monsters at his highest level
MORE TO COME...
Just so you know, we have been working on a very cool free update that is due next month! It will include the content that you have created and vote for through the GAMES2GETHER: a new organic spaceship, the Vultu mob, the Rosetta hero, and gamepad support amongst other things!
Today is August 20 and we are very excited to announce that Dungeon of the Endless is finally available on iPad on the App Store for €4,99 / £3,99 / $4.99.
This version offers the same full solo experience as the PC original and includes the "Deep-Freeze" and "Bookworm" add-on content. It's also a premium game, which means that once you buy it, you get the complete experience, without any in-app purchases, we promise!
Dungeon of the Endless on iPad will feature a smart new interface and intuitive touch controls to bring its well-balanced blend of tense strategy gameplay and RPG to a touch screen device.
If you're enjoying DotE on your iPad while on vacation (or anywhere, really), send us pictures!
Here's a link to DotE on the App Store and the trailer: