Dota 2 - Valve
7.06f:
====

* Mask of Madness: Armor reduction increased from -5 to -6
* Mask of Madness: Cooldown increased from 20 to 22
* Helm of the Dominator: Attack Speed Aura increased from 10 to 15
* Force Staff: Cast range reduced from 800 to 750
* Diffusal Blade: Agility reduced from 25/35 to 20/30

* Ancient Apparition: Ice Blast manacost increased from 100/125/150 to 150
* Bane: Base Strength, Agility and Intelligence increased by 1
* Bane: Nightmare cast point reduced from 0.5 to 0.4
* Batrider: Firefly manacost increased from 100 to 125
* Bloodseeker: Rupture manacost increased from 150/200/250 to 200/225/250
* Chen: Hand of God heal increased from 225/350/475 to 250/375/500
* Earthshaker: Fissure cooldown increased from 15 to 18/17/16/15
* Earthshaker: Enchant Totem manacost increased from 20/30/40/50 to 35/40/45/50
* Lich: Chain Frost no longer applies a ministun
* Lich: Ice Armor slow from 30% to 24/26/28/30%
* Lion: Earth Spike stun duration increased from 1.1/1.6/2.1/2.6 to 1.4/1.8/2.2/2.6
* Lion: Level 20 Talent changed from +8% Spell Amplification to +300 Finger of Death Damage
* Lycan: Howl no longer provides a net heal on buff application/loss (always maintains the same HP percentage now)
* Nature's Prophet: Base movement speed reduced from 295 to 290
* Nature's Prophet: Sprout flying vision reduced from 750 to 500
* Necrophos: Reaper's Scythe cooldown increased from 90/80/70 to 100
* Necrophos: Ghost Shroud magic resistance penalty increased from -20% to -25%
* Nightstalker: Darkness duration reduced from 50 to 40
* Nyx Assassin: Base damage reduced by 3
* Puck: Illusory Orb flying vision reduced from 550 to 450
* Shadow Demon: Level 15 Talent from +8% Spell Amplification to +10%
* Shadow Demon: Level 15 Talent from +75 Cast Range to +100
* Skywrath Mage: Mystic Flare manacost reduced from 350/575/800 to 300/550/800
* Skywrath Mage: Level 15 Talent increased from +10% Spell Lifesteal to +15%
* Spectre: Haunt illusion damage increased from 30% to 40%
* Spirit Breaker: Base movement speed reduced from 290 to 285
* Sven: Stormbolt stun duration reduced from 2 to 1.7/1.8/1.9/2.0
* Sven: Warcry cooldown increased from 34/28/22/16 to 35/30/25/20
* Tiny: Toss manacost reduced from 120 to 90/100/110/120
* Tiny: Grow Scepter attack range bonus increased from 85 to 150
* Undying: Tombstone attacks required increased from 3/4/5/7 to 4/5/6/8
* Venomancer: Plague Wards vision reduced from 1200/800 to 800/800
* Windranger: Shackles duration increased from 1.5/2.25/3/3.75 to 2.0/2.6/3.2/3.8
* Windranger: Shackles cooldown increased from 12 to 18/16/14/12
* Winter Wyvern: Level 15 Talent increased from +20 Movement Speed to +35
* Winter Wyvern: Level 15 Talent increased from +50 Damage to +75
* Wraith King: Reincarnation cooldown reduced from 240/140/40 to 200/120/40
* Wraith King: Level 15 Talent increased from +15 Movement Speed to +30
Dota 2 - Valve
SILTBREAKER CHANGES
* Introduced Adventure Mode, available in Act 1 and Act 2: players start and gain more lives, and enemies have less health and deal less damage. Star rewards, achievements, and Artifacts are disabled in this mode.
* 9 new Heroes have been added to the pool of available heroes.
* Abaddon has been removed from the pool of available heroes.
* Significantly increased the drop rate of many Artifacts.
* Artifact drops in game now ensure that all players have a received an Artifact this session and that the Artifact is not a duplicate for that player before switching to a random distribution (was previously entirely random).
* Introduced a new type of currency, Artifact Coins. Artifact Coins are persistent between play sessions and are consumed to activate your existing Artifacts in game. They are earned for completing zones and can be found as drops from enemies. Artifacts found during a game do not require a cost in that game, and there is no Act restriction on Artifacts.
Dota 2 - Valve
* Reduced frame rate hitches caused by rich presence notifications
Dota 2 - Valve
* Fixed a bug with in-game predictions that would sometimes cause a prediction to not be recorded properly if submitted near the end of the allowed window.
Team Fortress 2 - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed players being unable to shoot or heal during pre-round freeze time
  • Updated the localization files
Dota 2 - Valve
* Fixed a problem where pinging enemy items in the FoW would report the current state of the item, not the last visible state.
Team Fortress 2 - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed a server crash related to sentry rockets in Mannpower mode
Team Fortress 2 - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Added AsiaFortress Cup Season 11 tournament medals
  • Added the Chapelaria Ultiduo Season 1 tournament medals
  • Added the TFCL 6v6 Alpha and Season 2 tournament medals
  • Added the TFCL Ultiduo Alpha, Season 2, and Season 3 tournament medals
  • Added the Blapature Co. Contributor 2017 community event medal
  • Added the TF2Maps 72hr TF2Jam Summer Participant 2017 community medal
  • Fixed a server crash related to vote-kick
  • Fixed a client crash related to previewing bundles in the Mann Co. Store
  • Fixed being able to accept a duel request during the round-end bonus time
  • Fixed rockets fired by Halloween bosses not displaying particle effects if Halloween is not active (community request)
  • Strange Soda Poppers can now accept Critical Kills strange parts
  • Updated the localization files
  • Mannpower update
    • All-class
      • Players can no longer taunt when grappled to an enemy (you can still taunt if an enemy has grappled to you)
      • Players can no longer grapple while frozen before a round starts or while stunned
      • Fixed not equipping the grapple when accepting the prompt about equipping it
    • Engineer
      • Halved the number of wrench hits needed to upgrade buildings
    • Pyro
      • Reduced grapple movement speed when hooked into another player because of their advantage in close quarters
      • Reduced the rate of rage gain when carrying a powerup
    • Agility
      • Reduced grapple movement speed bonus when carrying the intelligence
    • Knockout
      • Reduced melee damage bonus
      • Updated health bonus per class
        • Spy, Sniper, Engineer, Scout, and Heavy increased
        • Medic, Soldier, and Demoman unchanged
        • Pyro and Demoknight decreased
    • Precision
      • Removed radius damage falloff on explosive projectiles
      • Removed self-blast damage

    • Resistance and Vampire
      • Added immunity to reflect damage
Left 4 Dead - Valve
An update has been released for Left 4 Dead.

- Fixed a new bug causing some items to not transition between levels.
Left 4 Dead 2 - Valve
An update has been released for Left 4 Dead 2.

- Fixed a new bug causing some items to not transition between levels.
- Added missing model precaches to Left 4 Dead 1 Mutation mode.
...

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