Product Update - Valve
- Gold tooltip now shows Death Time below the Death Cost.
- Fixed compatibility with the latest Windows 10 Insider Builds.
Product Update - Valve
- Fixed a bug where Moon Shard could be consumed by illusions.
- Fixed control-clicking or double-clicking on Meepo to select all onscreen Meepos.
- Improved rendering performance.
- When spectating or watching a replay of a league match, selecting the broadcaster now switches to the broadcasters camera instead of remaining on the default directed camera.
- Fixed an issue where player motion would stutter when moving along the time line in a replay.
Product Update - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed a bug related to changing teams that caused various issues related to weapon projectiles, Engineer buildings and game modes
  • Fixed using the wrong thumbnail images for pass_district, pass_timbertown, and pl_swiftwater
  • Fixed the developer commentary audio files not being played properly
  • Fixed not being able to taunt with the Cleaner's Carbine
  • Added the LBTF2 6v6 Season 14 tournament medals
  • Added an option to hide the 'View Promotional Codes' button in the main menu
    • Can be toggled in the Adv. Options menu under the Miscellaneous Options section
  • Updated the models/materials for the Special Snowflake 2016 and the Gift of Giving 2016 community medals
  • Updated Mann vs. Machine mode
    • Fixed a case where late-joining a Mann Up match during the final wave could result in erroneously receiving a ten minute cooldown
    • Fixed a bug causing Invader's buildings to blow up if another Invader building of the same type is destroyed after the Engineer has died

Note missed from the Smissmas update:
  • Fixed security issue reported by Amat Cama via GeekPwn
Product Update - Valve
- Fixed Death Pulse heal values being a little higher than intended
Product Update - Valve
- Matchmaking now considers geographical distance when finding players for your team.
- Fixed a bug where Radiance from a hero would not take priority over the Radiance aura from an illusion.
- Fixed Undying's Decay gaining and losing slightly too little HP.
- Fixed instances of particle effects visually lasting too long when they completed outside of the player's view.
- Fixed a bug which prevented Spiderlings and Spiderites from saving into selection groups correctly.
- macOS: Fixed a problem handling the full range of Unicode characters in Steam names. Fixes display of names with emoji or Chinese characters in chat, for example.
Product Update - Valve
- Updated the Moon Shard change to be a visual buff to not reveal illusions, rather than carrying over the actual bonus to illusions.
- Fixed a bug when moving aura granting items from the backpack to the ground.
- Fixed a bug which allowed Techies' Mines to be auto attacked without being clicked upon.
- Fixed a the shop search hotkey to now automatically select the search text.
- Chat no longer loses focus when clicking in the world.
Product Update - Valve
- Fixed a bug which prevented illusions from copying a consumed moon shard.
- Fixed a bug where denying Arc Warden's Tempest Double was giving bounty gold.
- Fixed the HUD cursor switching back to the dashboard cursor when the mouse was over certain HUD elements.
- Shrines will now show their heal radius when Alt is held down until the healing ability completes.
Product Update - Valve
- Fixed CTRL Clicking on certain units not selecting them all.
- Added “Quick Move” option to settings.
- Fix a bug where Monkey King soldiers and Arc Warden Tempest Doubles were not being created if the player was disconnected.
- Fixed bug in unit-specific keybinds. When you bound an action to a key, previous actions bound to that key would not be unbound.
- Smart double tap in Legacy Key mode now works for the correct keys for Invoker’s invoked spells (such as alacrity's "Z") instead of "D" or "F" depending on the slot.
- Fixed the ping and fps display in 4x3 aspect ratios.
- Fixed Shop overlapping Stash bug.
- Fixed KDA overlapping Meepo, Lone Druid and Arc Warden multiunit portraits.
- Fixed item purchasing blocking mouse clicks.
- Fixed several tooltip issues.
- Fixed spectator dropdowns grabbing input focus while closed.
- Players no longer display "has connected to to the game" in chat at the start of hero selection.
- Rich presense is now correctly cleared or restored when changing the Offline setting in Steam friends.
- Fixed some chat notifications not appearing for spectators (such as rune pickups)
- Fixed ARDM to display respawns remaining instead of kill count on the top bar.
- Ability Draft: Heroes' picked abilities now show up in a tooltip when hovering over their top bar hero icon.
- Fixed Dota icon in Linux desktop notifications.
- Added Mac and Linux notifications for pause/unpause, party and lobby invitations.
- Normalized volume for voice chat.
– SFM: Fixed game recording.
Product Update - Valve
- Fixed a bug with the interaction between Helm of the Dominator and Tusk's Snowball.
Product Update - Valve
- Fixed a problem with ranked matchmaking that was causing longer than normal wait times for some very high skill players.
- Increased the timeout for players connecting to a game - from 20 seconds to 30 seconds.
- Fixed a bug which prevented Alt+clicking items on enemy couriers.
- Added tooltip text for Necrophos's Ghost Shroud effect.
- Fixed an audio volume issue with Sniper's Assassinate and Aghanim's Scepter.
- Fixed a display issue with in-world item tooltips.
- Fixed the position of the Dire Secret Shop on the minimap in the Learn Items tab.

Search news
Archives By Year
2017   2016   2015   2014   2013  
2012   2011   2010   2009   2008  
2007   2006   2005   2004   2003