Shacknews - Kevin Tucker

Frigg's day has made its return, meaning the Modojo crew is once again able to provide a medieval-laced recap of this week's foray into the mobile gaming arena. This week saw our release of a number of new guides covering everything from Switch hardware updates to old-school Sega favorites, as well as a smattering of Pokemon Go headlines thrown in for good measure. That stein of spiced mead can wait — it's time for the Modojo Rewind.

Sega Returns With Sega Forever

One of the niftiest headlines to hit the mobile scene this week was news of Sega's new Sega Forever collection of games. Five Genesis games have already been released under the Forever banner, and like the rest of the games planned for the collection, they are all free to play on mobile devices. Even better, players can use a Bluetooth controller like the Nintendo Switch Joy-Con to play Sega Forever games. For a complete look at all things Sega Forever, including details on how to download the games and their optional unlock prices, hit up our Sega Forever guide.

We've also got another guide for Nintendo Switch fans that provides all the information players need to know in order to update the Nintendo Switch to the latest version. This is must-know information, and thankfully, Nintendo has made the process fairly painless.

Naturally, we had to make sure gamers trying to get the most out of the latest Angry Birds could find all the best tips, so we've got several new guides for Angry Birds Evolution, including writeups on how to farm bird eggs, how to get more gold coins, and how to unlock Shiny Birds.

Pokemon Go Bugs and the Mark of Shame

Pokemon Go just loves the spotlight. This week, Niantic's AR-based hit made a number of headlines, with the biggest being the game's initial rollout the much-touted gym overhaul update. Things haven't all rolled over smoothly, however, as a number of players have reported a new bug that states their gym is under attack even when it isn't. Fortunately, we've got all the best tips on how to fix the Pokemon Go gym attack error message bug.

When the latest update finally makes its widespread release, players can expect a number of new features, including Gym Badges and Raid Battles. The update will also begin to enforce the new mark of shame system Niantic has put in place to humiliate and weaken players who have acquired their Pokemon through ill-gotten means. Check out our guide for a full look at what's new in the latest Pokemon Go gym update.

Lastly, since we're all still beefing up our Pokemon, we've got a set of handy new guides for all the keen Magikarp Jump trainers out there, including details on how to trigger the Be Gone event and raise the Magikarp's max level as well as tips on how to get more Diamonds with the Diamond Miner and how to get a new Magikarp, even if it spells doom for the current champion.

Those are just a taste of this week's highlights; as always, keep your browser tuned to Modojo for the latest stories and guides in the mobile and handheld arena.

Modojo is your homebase for all the must-have mobile and portable technology and gaming news. Want to read about the 3DS, Vita, or Nintendo Switch? Come on down. How about App Store or Google Play titles? We've got you covered. Interested in mobile VR or phones themselves? We've got that, too. We've also got the ineffable influence of our patron saint Robomo, the wise-cracking robot.

Shacknews - Greg Burke

E3 2017 has come and gone and the Shacknews E3 booth has been dismantled. Besides our booth being extraordinarily awesome, I did have some other takeaways from E3. Check out this video to find out which booth I thought was the best, which games look great and not-so-great,  and some titles that went under the radar. All this and much more await you in this video. Please take a look.

For more videos, including gameplay and interviews, visit the Shacknews and GamerHub.tv YouTube channels.

If you have a suggestion for a future episode of Shack's Top 10, please let us know in the comments section or tweet @shacknews & @GregBurke85 with #Top10.

You can also find all of our videos from E3 2017 on our Shack @ E3 2017 YouTube Playlist.

Shacknews - John Keefer

More and more companies are moving into the realm of virtual reality hardware, and while Rift and Vive get most of the press and new hardware startup is looking to change the way we see virtual and augmented reality. Literally.

One of the biggest issues with the current crop of headsets is resolution. Varjo, a new company headed by product managers from such tech giants as Samsung, Microsoft and Nokia, wants to improve on the resolution of images we see in VR and AR. To put a number on it, it wants to boost resolution up to 70 times more than what is currently available–to a point that it calls human eye resolution.

The way it will work is that the headset will put a smaller high-resolution display at the center of the field of view, with lower resolution displays along the left and right edges, Varjo CEO Urho Konttori explained to The Verge. The idea is to simulate the way the human eye actually works with peripheral vision. We know something is there, but since we aren't focused on it, it isn't as sharp. The Varjo headset will use eye tracking to adjust the center of the field of view so the eye will always see the clearest image.

Make no mistake. Varjo knows this will be a high-end headset, wanting to make it capable of both VR and AR displays. To that end, it is using much higher quality components, which will likely drive up the cost of the initial units once they hit the market, likely into the thousands of dollars. The team plans to launch an early free version of the set compatible with Steam VR for partners before the end of the year, with a commercial launch later in 2018.

You can get a more detailed technical description from The Verge's chat with Kontorri, but take a look at the comparison below to see the technical explanation translated to a visual example.

Shacknews - John Keefer

Much to the delight of Rocket League and Nintendo Switch fans, it was revealed at E3 2017 that the two will be joining forces sometime before the holidays. Even better news is that the fast paced game won't suffer any performance dropoff when players choose to play the game on the go.

Developer Psyonix revealed in an interview with GameSpot that the game will run at a standard 60 FPS and 720p whether the Switch is docked or not. That will apply whether it is played in handheld two-player split-screen or four-player split-screen on a TV. Psyonix VP Jeremy Dunham said some tweaks will be made to the graphics to maintain the performance.

The game is also offering cross-platform play between Switch, PC and Xbox One players, and Switch, PC and PS4 players. Sony is not allowing cross-platform play between Xbox and PS4 players.

The game was very popular before the Switch announcement, and Psyonix appears to have scored again with the move to handheld. 

Shacknews - John Keefer

Much to the delight of Rocket League and Nintendo Switch fans, it was revealed at E3 2017 that the two will be joining forces sometime before the holidays. Even better news is that the fast paced game won't suffer any performance dropoff when players choose to play the game docked or on the go.

Developer Psyonix revealed in an interview with GameSpot that the game will run at a standard 60 FPS and 720p whether the Switch is docked or not. That will apply whether it is played in handheld two-player split-screen or four-player split-screen on a TV. Psyonix VP Jeremy Dunham said some tweaks will be made to the graphics to maintain the performance.

The game is also offering cross-platform play between Switch, PC and Xbox One players, and Switch, PC and PS4 players. Sony is not allowing cross-platform play between Xbox and PS4 players.

The game was very popular before the Switch announcement, and Psyonix appears to have scored again with the move to handheld. 

Shacknews - Steve Watts

As much love as we pour upon the Nintendo Switch, the official system dock is less-than-ideal. Its bulk and odd shape make it difficult to take with you, the edges have been known to scratch screens unless you handle it with caution, and getting a second one to plug into another room will cost you ninety bucks. Peripheral-maker Nyko has announced its own solution, and it looks to solve most of these problems.

Ars Technica got a look at the "Portable Docking Kit" coming in September. It's remarkably small–just a tiny platform for your Switch to rest atop. Since it has no cover along the front, it won't scratch your screen. The price is right at an estimated $40-45.

All of that sounds welcome, but of course we'll have to see how it stands up in real-world performance tests. The tiny size makes its Switch balancing look a little less stable than the full-body hug of the official dock, and there may be other unforeseen complications. Still, the Switch dock is essentially a pass-through connector for your TV, so in theory there's no reason why a company like Nyko couldn't make a perfectly functional and cheaper version.

Shacknews - Steve Watts

Sonic the Hedgehog is celebrating his 26th birthday today, and Sega has announced a nice and slightly anachronistic keepsake: a vinyl album. The album isn't a collection of retro tracks, though. Rather, it pays tribute to Sonic Mania, the upcoming homage throwback to classic Sonic games.

The announcement boasts that it will feature tracks from Sonic Mania composer Tee Lopes, and come in three versions: Sonic Blue, Classic Black, and a Limited Edition. The album will be available for pre-order through Data Discs in late July. The Limited Edition will only be available through the Data Discs site, and all three will include download codes for the digital version.

Sonic Mania the game, rather than the album, is coming on August 15 for $19.99. It will feature new zones, reimagined classics, and 60 FPS gameplay so Sonic's running will be silky smooth.

Shacknews - Steve Watts

Sonic the Hedgehog is celebrating his 26th birthday today, and Sega has announced a nice and slightly anachronistic keepsake: a vinyl album. The album isn't a collection of retro tracks, though. Rather, it pays tribute to Sonic Mania, the upcoming homage throwback to classic Sonic games.

The announcement boasts that it will feature tracks from Sonic Mania composer Tee Lopes, and come in three versions: Sonic Blue, Classic Black, and a Limited Edition. The album will be available for pre-order through Data Discs in late July. The Limited Edition will only be available through the Data Discs site, and all three will include download codes for the digital version.

Sonic Mania the game, rather than the album, is coming on August 15 for $19.99. It will feature new zones, reimagined classics, and 60 FPS gameplay so Sonic's running will be silky smooth.

Shacknews - John Keefer

After all the rumors and informed speculation, the Call of Duty: Modern Warfare Remastered standalone game has been finally confirmed by Activision. The game will be coming first to the PlayStation 4 on June 27. It will come to PC and Xbox One sometime later, likely late next month.

While the news should be greeted warmly by fans of the series, Activision's course reversal on a standalone version coming may irk fans who were forced to purchase a deluxe edition of Call of Duty: Infinite Warfare to get the Modern Warfare Remastered as a bonus. Activison had steadfastly denied that a standalone would come. The good news is that now, if you only want Modern Warfare Remastered, you'll only need to drop $39.99 instead of paying full price for an Infinite Warfare deluxe pack.

The standalone will include all of the missions and 16 maps from the original game. It will not include the $15 standalone "Variety Map Pack."

Shacknews - Asif Khan

Bluehole, Inc. announced today that PLAYERUNKNOWN’S BATTLEGROUNDS has generated $100 million in revenue and sold more than four million copies since its Early Access launch on March 23, 2017.

Even more interesting information was made available regarding where PUBG players are located. PLAYERUNKNOWN’S BATTLEGROUNDS is truly a worldwide phenomenon with 24% of players based in the US, 19% in China, 6% in Germany, 6% in Russia and 4% in the U.K. The game has seen further popularity in Eastern Asia with 5.5% of its players in South Korea and 4.3% in Japan.

PUBG has peaked at 230,000 concurrent users on Steam with more than 100,000 sessions being played daily. The game continues its success on Twitch seeing more than 350,000 peak concurrent viewers. 15% of all Twitch users (more than 120,000 people), watch PLAYERUNKNOWN’S BATTLEGROUNDS from the platform every day. At E3 2017, Bluehole, Inc. announced that PLAYERUNKNOWN'S BATTLEGROUNDS will be launching exclusively on Xbox One in late 2017, with the final version launching in early 2018 across the Xbox One family of devices. So expect more players to join in on this game later this year.

This is awesome news for a game that many Shackers play everyday. Congratulations to the team at PUBG! Looks like the next chicken dinner is on you winners!

For more information about PLAYERUNKNOWN’S BATTLEGROUNDS, please visit playbattlegrounds.com and follow their announcements on Twitter @PUBATTLEGROUNDS.

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