Rock, Paper, Shotgun - contact@rockpapershotgun.com (Joe Donnelly)

Cities: Skylines [official site] is one of those games that if given the chance will swallow you whole. Like any simulation game worth its salt, it’s comprised of so many moving parts that only by digging deep into its systems, mechanics and quirks can you hope to scratch its veneer and begin to understand what makes it tick. It’s a wonderful game once you do, but getting there can be a daunting task – even for the most tenacious of players.

User-made mods, of which there are now thousands, make this process a wee bit easier. It’s been the best part of two years since Alec shared his favourites (which are absolutely worth checking out), however the following list gathers the ones I’ve come to find essential in crafting my own homegrown cities and keeping my populace happy.

That last part might be a lie, but I swear that’s not my fault. (It totally is.)

… [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alexander Chatziioannou)

Urban Empire [official site] is a city-building strategy game about politics and people rather than residential zones and monuments. Placing you as successive members of a dynasty, each acting as the mayor of a city developing against the backdrop of the previous two centuries of European history, it’s about votes and influence as well as taxation and construction. But how does this more personal and political approach to urban management work? Well, it’s unlikely to win the popular vote. … [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Brendan Caldwell)

The blocky, gore-filled FPS Strafe [official site] is sidestepping onto PC on March 28, channeling the rocket launchers and shotguns of 1996 and combining them with some roguelite shiz. You pick a main weapon out of three guns to start then pile-drive through randomised levels, leaving the blood of your enemies behind as a guidance system – a blood-soaked corridor that shows you where you ve been. It s solid stuff, says our Adam, who wrote that it was more than a simple parody of the olden days and that it has enough tricks of its own to feel elegant and modern, despite its grungy graphics . … [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alice O'Connor)

A belter of a Steam update launched last night, bringing better controller support and finally adding a way to move installed games around your hard drives. The controller changes let Xbox pads and generic X-Input controllers use the fancy Steam Controller configuration tools, playing with controllers in games which don’t officially support ’em and rebinding as you please. Hooray, lessy faffing in folders or finding tools. … [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Fraser Brown)

The never-ending conflict between Warhammer 40K s Orks and the greatest warriors of the Imperium of Man, the Space Marines, is an ouroboros that s already trapped us all inside it. An infinite war, spawning an infinite number of smaller digital wars on our PCs, making sure we can never, ever escape.

Warhammer 40K: Sanctus Reach [official site] is the latest snapshot of the war, a turn-based strategy affair that, of course, pits Space Marine against Ork over a planet that nobody in their right mind would want to live on anyway. Here’s wot I think. … [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alice O'Connor)

Playdead, the Danish studio behind grimdark puzzle-platformers Limbo and Inside, have shared a sneaky image from their next game. It seems to show a pilot or spaceman wearing a deployed parachute watching a fiery crash and, well, I won’t assumptively declare the game will following the Limside model but with a picture like that I could certainly believe it. … [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Graham Smith)

Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time.>

This was the first videogame controversy I was ever aware of: the British Legion were cross about the use of the poppy in Cannon Fodder, and the tabloid newspapers were slamming the game as a result. I didn’t have a complete grasp of the issues at the time – I didn’t know much of anything about World War I aged 8 – but I did know that Cannon Fodder was excellent.

… [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alice O'Connor)

Capcom have announced a release date of March 7th for the long-overdue PC version of Ultimate Marvel vs. Capcom 3 [official site], bringing us up to date with their comics vs. computers crossover fighting game before the new MvC Infinite hits later this year. MvC3 is coming to PC five years after its initial release, packing all the DLC characters. Given that MvC Infinite will take the series back down from 3v3 to 2v2 and seemingly has fewer mutants, it’s nice that we’re finally getting this one. … [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Philippa Warr)

Ransome the clown

Thimbleweed Park [official site] – that’s the point and click adventure game being spearheaded by Ron Gilbert and Gary Winnick of Maniac Mansion fame – has a new trailer. I’ve been curious about the game for a while and we’ve had some really interesting bits on the site about it, like Adam’s interview with Gilbert at GDC. But this is the first time a trailer for it has stoked something other than that slightly distant professional interest: … [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Tim Stone)

The DLC page for Microsoft Flight Simulator X: Steam Edition doesn’t do the alleged Best Simulation Game Ever Made any favours. Littered with the unambitious, the mediocre, and the aged (the listed ‘release dates’ are highly misleading) it suggests a third-party development scene short on craftsmanship and almost completely devoid of excellence. I fear there are users out there who assume that the tired selection of admittedly fairly affordable add-ons is it> when it comes to enhancing gaming’s most rounded and richly provisioned pilot-em-up. My heart’s Nagging Nora mutters ‘SINK RATE! SINK RATE!’ when I picture the FSX aviator destined never to encounter masterworks like A2A’s Lockheed Constellation. … [visit site to read more]

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