Call of Duty®: Modern Warfare® Remastered - (Alice O'Connor)

Activision have finally released Call of Duty: Modern Warfare Remastered [official site] by itself, no longer restricted to being an extra in an expensive edition of CoD: Infinite Warfare. Not that the revamp of 2007’s seminal Call of Duty 4 is much more affordable now it’s sold seperately, mind. If you want to relive the good old days, it’ll cost you 35. And extra for the multiplayer map pack, of course. (more…)

Solstice Chronicles: MIA - (John Walker)

I have a fairly sketchy history of what, for want of a proper genre name, we’ll call Alien Breed-like games. They’re top-down or isometric shooters in which you contend with onslaughts of skittery or lumbery alien enemies, while hoovering up weapons and ammo and dashing about opening doors. They peaked, I think it’s fair to say, with Frozenbyte’s Shadowgrounds and Shadowgrounds: Survivor, and Valve’s freebie Alien Swarm in 2010 gave us the best co-op incarnation of the form. But despite being able to pluck out examples from various years (not least Sigma Team’s series of Alien Shooter and Zombie Shooter series spanning a decade of releases) it still seems a very under-served format, not least in terms of experimentation and evolution.

Solstice Chronicles: MIA [official site] arrives to offer an attempt at the former, but unfortunately doesn’t much succeed at the latter.


Rock, Paper, Shotgun - (Alice O'Connor)

Almost five years since Guild Wars 2 [official site] launched and two years since the MMORPG’s first expansion kicked off, developers Arenanet are winding up a second. They’ve announced plans to announce the second GW2 expansion on August 1st. Yes, this is one of those irksome announcements of announcements but we have our own local Guild Wars mob in Rock, Paper, Signet so this is, as the youths say, “pertinent to our interests.” (more…)

Rock, Paper, Shotgun - (Adam Smith)


Like most people, I don’t like falling down the stairs, so the prospect of falling down a hill or a mountain> seems absolutely terrible. Incredibly, some people find falling very entertaining and they strap skis or boards to themselves expressly for the purpose of throwing themselves down slopes.

Descenders [official site] is the new game from the creators of butt-sliding action racing game Action Henk, and it’s all about falling down procedurally generated hills while attached to a bicycle. The announcement trailer, which you can see below, shows a bicycle jumping over a train and has a first-person section in which the bicycle is being attacked by trees. I might be scared of falling in real life, but I would happily fall down these digital hills.


Pyre - (Brendan Caldwell)

Podcast hosts Brendan, Pip and Adam

What’s that unsettling white noise coming from the other room? Oh no, it’s the 10th episode of the RPS podcast, the Electronic Wireless Show. This week, the gang are talking about horror in games (but not necessarily “horror games”). Adam and Brendan are terrified by the depths of Subnautica, which doesn’t frighten Pip in the slightest.

But we also like playing non-scary things. Brendan has been competing in the purgatorial fantasy sport of Pyre, and Adam has been catching fish and watching tranquil sunsets in Yonder: The Cloud Catcher Chronicles. Meanwhile, Pip has been dating dads in the gay suburban utopia of Dream Daddy. There’s also reader questions, in which we return to the subject of horror, and experience the shrill scream of a truly terrifying beast… (more…)

Rock, Paper, Shotgun - (Alice O'Connor)

Echo [official site], a new sneak-o-shooter from a small team formed mostly of folks who worked at Hitman studio IO Interactive, now has a release date of September 19th. It’s a third-person action game set inside an alien palace with a twist: its weird world is guarded by copies of you, which copy your playstyle and try to counter you. It is a pretty palace too, as this new trailer shows: (more…)

Rock, Paper, Shotgun - (Brendan Caldwell)

Browser-based biting

Have You Played? is an endless stream of game retrospectives. One a day, every day, perhaps for all time.>

Urban Dead [official site] is the zombie apocalypse MMO I ve always wanted, stuck in the body of a web browser game. Back when I played, you d begin life as a doctor, fireman or just a mall rat. But inevitably you d forget to board up the house you re in and log in to discover yourself a walking corpse, only able to communicate to other players through groans and grunts. With some luck and compassion, however, those human players might actually understand you. (more…)

Knights of Pen and Paper +1 Edition - (Alice O'Connor)


The scamps behind Knights of Pen & Paper and Chroma Squad are back at it with another RPG where the battles we fight are fictional inside the game world. Galaxy of Pen & Paper [official site] is an RPG about a group of people playing a sci-fi RPG. That’s in a similar vein to Knights of Pen & Paper, though this time developers Behold Studios have also boshed in spaceship battles for your scientific satisfaction. Observe: (more…)

Fighting Fantasy Legends - (Alice O'Connor)

Three of Steve Jackson and Ian Livingstone’s Fighting Fantasy gamebooks collide and smoosh together with a card game in Fighting Fantasy Legends [official site], released today. If you’re old enough that you already know Warlock of Firetop Mountain, City of Thieves, and Citadel of Chaos back-to-front and smashed through Firetop’s video game adaptation by Tin Man Games, hey, here’s some of your childhood reworked in another way. Made by Talisman converters Nomad Games, Fighting Fantasy Legends is a roguelikelikey take on the books with a deck of cards throwing up surprises. Look: (more…)

Rock, Paper, Shotgun - (Philippa Warr)

Urgot - League of Legends

Knee-shotguns. KNEE. SHOTGUNS. That is what my exhausted brain is clinging to as I pick over the Urgot champion rework in League of Legends [official site]. It’s now live so there’s been an accompanying uptick of info and official chatter. I’ll grab a coffee and have a pick through.

Knee-shotguns! (more…)


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