Nominated as a IGF Seamus McNally Finalist, NightSky is an ambient action-puzzle game that offers a gameplay experience unlike any other—cerebral challenges fill uniquely designed picturesque worlds. The player must maneuver a sphere by using realistic physics to advance; each of these worlds is broken into different areas.
用户评测:
Overall:
特别好评 (665 篇评测) - 665 篇用户的游戏评测中有 89% 为好评。
发行日期: 2011年3月1日

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关于这款游戏

Nominated as a IGF Seamus McNally Finalist, NightSky is an ambient action-puzzle game that offers a gameplay experience unlike any other—cerebral challenges fill uniquely designed picturesque worlds. The player must maneuver a sphere by using realistic physics to advance; each of these worlds is broken into different areas. The original soundtrack by experimental jazz musician, Chris Schlarb will further heighten the surreal experience.

Key features:

  • 2D platform/puzzle-based gameplay
  • Advanced 2D physics model
  • Multiple difficulties with unique topography
  • 11 massive levels, each with expansive areas to explore
  • Multiple “vehicles” each with specific uses and dynamics physics
  • Additional secrets and unlockables

系统需求

    • OS: Windows XP or newer
    • Processor: Intel Atom or above
    • Memory: 512MB RAM
    • Graphics: 3D graphics card
    • DirectX®: N/A
    • Hard Drive: 100MB
有价值的用户评测
2 人中有 2 人(100%)觉得这篇评测有价值
9.6 小时(记录在案的)
发布于:1月26日
作为一个解谜游戏爱好者,看到这游戏居然木有中文评测,只好在心里说:“I'm angry,这样子是不行的,我今天算是稍微认真了一下,就写一片像样儿的评测吧。”

于是呢,我就来写评测了。对于这款游戏,如果用一个词儿来形容的话,就是“excited”。如果你是一个解谜及独立游戏双料爱好者,那么这款游戏绝对适合你。游戏全程木有多少文字,即使英文完全不懂,对游戏也木有多少影响,在这一点上,像极了地狱边境,甚至黑色的剪影画风也跟地狱边境很像,当然,这俩游戏没什么关系,风格完全不同,这款游戏让你感受到清新的海风,地狱边境让你感受到黑暗的惊悚。所以呢,,,放心玩吧。

当然我在这里说多少,不如你亲自尝试一下。再废话下去也没啥意思,夜空嘛,静静地欣赏就可以了2333

+ 清新的剪影式画风
+ 恬淡的音乐
+ 合理的难度,两个模式加起来10个小时左右全成就
+ 木有重复的关卡,即使两个模式完全构建在相同的关卡设置下
+ 优秀的物理模型,各种物体都很真实
+ nightsky
这篇评测是否有价值? 欢乐
1 人中有 1 人(100%)觉得这篇评测有价值
11.9 小时(记录在案的)
发布于:3月27日
游戏很不错,很多地方都很有新意。考操作和判断能力。音乐也很好,和背景相称。
这篇评测是否有价值? 欢乐
16 人中有 15 人(94%)觉得这篇评测有价值
13.9 小时(记录在案的)
发布于:2月8日
Nightsky is such a Wonderful game with brillant level design, top notch physics and never cease to surprise you with original mechanics like some vehicles or gimmics , also very peacefull and relaxing yet technical in the alternative stage.

9/10
Probably the best game of his genre go get it for 1$ 90% what you waiting for ?!?
这篇评测是否有价值? 欢乐
6 人中有 5 人(83%)觉得这篇评测有价值
3.5 小时(记录在案的)
发布于:2015年11月19日
Nightsky is a casual physics platformer puzzle game with exceptional sounds and graphics. Although, despite sounding and looking amazing, it’s gameplay can be repetitive, I can still recommend this and here’s why.

Pros:

♦ Great Atmospheric Graphics (It’s simple art style but it all fits together and looks amazing)
♦ Relaxing Eargasmic Sound (Relaxing and calming sounds that just fit together and make playing the game so much better)
♦ Relaxing/chill gameplay (Gameplay isn’t 100% but if you want a game you can easily pick up and put down in your spare time or want something to relax to, then this hits the nail on the head)
♦ Nice number of easy achievements (You can get all the achievements just by completing the game)
♦ Reasonable price considering the amount of work that has gone into the Graphics and Sound (Though if you are buying it for the gameplay, I’d say buy it on sale for a couple of bucks)
♦ Controls that just work (They just work)
♦ Interesting Vehicle Concept (I won’t spoil it, but vehicle concept is very interesting and fun)
♦ Interactive Credit Concept (This was a nice little way to do the credits and made reading them that little bit more enjoyable)

Cons:

♦ Really Repetitive (I say this as I was happily playing and then all of a sudden when I expected the game to almost be finished, it tells me there are more levels but to progress I have to redo the old levels and find a “Hidden Star” which it never told me about. This concept is so annoying, as having to redo levels you’ve already completed to find a hidden object just to progress the main storyline seems really redundant and stupid)
♦ Really Easy (For 90% of the game all I had to do was hold down the left or right arrow and roll to the next screen/part of the level. This is kind of silly for a puzzle game to be this easy)
♦ Non-Existent Puzzles (I say this as I mentioned above I could hold left or right and progress easily. Also the only puzzles I seemingly found were timing jumps or rolling balls into the correct spot at the correct time, which I imagine a 5 or 6 year old could figure out easily)
♦ No Steam Trading Cards (Would be a nice addition as the graphics of the game are amazing and I imagine they could create some really stunning backgrounds, emotes and badges).
♦ No way to tell how far you have progressed in a level or how many are left (There is no level numbers and I could only seemingly tell how far I had progressed via exciting and selecting the level I was on. Then again it still didn’t tell me how much of that level I had left and how many more levels were left. The only way I could tell how many levels were left was via the Achievements. This concept is annoying as they should show each level and part of level as locked, not hidden, to make it easier to know how far you have left).
♦ No real storyline (Tried to implement some kind of Storyline but never executed it well enough to make any sense or significant impact on the game)
♦ Wasn’t aware some levels had hidden objects that I needed to collect to progress later in game (Not being aware of this until I needed these hidden objects to progress is really annoying as I would have searched and collected them on my first run through to save me having to repeat the levels again just to find one hidden object)

On a Side Note:

♦ I haven’t finished the game as much as I wanted to because even though I had only played 2-3 hours of it, it was already getting on my nerves. I say this because it was repetitive and never really offered anything new in the terms of its puzzles per level and every time I progressed, I felt like I was just playing to get the next achievement. Then when I got to the point where it said I had to go back to levels I had already complete and find hidden Stars to progress… it just ruined the whole game for me and I closed it. I ultimately wanted something new, not having to go back and search old levels for something I missed on the first run.

Overall, even though there are a lot of cons, I never finished the game and probably won’t and the gameplay is repetitive, I can still recommend this. I recommend this if you want something easy and relaxing that has great graphics and eargasmic sounds. Therefore, I recommend you pick it up for that reason. However, if you are buying it solely for the gameplay, I’d recommend buying it on sale at the cheapest possible price due to lack of actual puzzles and how repetitive it is as mentioned in my side note and cons.
这篇评测是否有价值? 欢乐
8 人中有 6 人(75%)觉得这篇评测有价值
6.9 小时(记录在案的)
发布于:2月6日
You'll find no end of physics platformers on Steam, but they're notoriously difficult to get right. Without a solid physics system, mechanics that make the most of them, and scenarios that challenge your understanding of both, you're left with games that are too frustrating or too boring. Luckily, NightSky nails the trifecta with a charming, otherworldly presentation and a wide range of challenges to face.

There's no story to speak of, aside from an intro scene where you discover an orb on the beach and start dreaming of the alien landscapes of the game proper. You control a glassy black sphere in these remote, shadowy places, your only goal being to exit to the right. The obstacles in your path can be as simple as hills or as complicated as spinning mazes and grinding gears. Most puzzles are solved simply by careful rolling, but some levels give you special abilities, or limit you in some way. Sometimes you can roll more slowly and carefully, sometimes you can roll fast, sometimes you can control gravity, and so on. Additionally, there are levels where you use the ball to control some goofy vehicle or don't control the ball at all, and instead control flippers or platforms to help it on its way.

There are about a dozen thematic areas, each divided into another dozen levels of three screens each. Losing your ball or getting stuck just starts you at the beginning of the three, so you never lose much progress by flubbing. The art style of each area is striking and full of creative details like tiny cities and alien creatures, and the sound design is appropriately reserved with simple effects and a fitting ambient soundtrack. If you've played Within a Deep Forest or any of the Knytt games it'll feel very familiar, being made by the same fellow.

The challenge level isn't terribly high once you get used to the traction of your ball, and a full playthrough should take about two hours. There's a hard mode you can attempt afterwards if you want more, or you can hunt for hidden stars across the many areas. With solid mechanics and gorgeous levels, there's no reason to pass this one up. I consider NightSky a classic of the physics platformer genre, one that makes a great entry point for new players or a great example for new games.
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