Nominated as a IGF Seamus McNally Finalist, NightSky is an ambient action-puzzle game that offers a gameplay experience unlike any other—cerebral challenges fill uniquely designed picturesque worlds. The player must maneuver a sphere by using realistic physics to advance; each of these worlds is broken into different areas.
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Ημερομηνία κυκλοφορίας: 1 Μαρ 2011

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Αγορά NightSky

 

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Nominated as a IGF Seamus McNally Finalist, NightSky is an ambient action-puzzle game that offers a gameplay experience unlike any other—cerebral challenges fill uniquely designed picturesque worlds. The player must maneuver a sphere by using realistic physics to advance; each of these worlds is broken into different areas. The original soundtrack by experimental jazz musician, Chris Schlarb will further heighten the surreal experience.

Key features:

  • 2D platform/puzzle-based gameplay
  • Advanced 2D physics model
  • Multiple difficulties with unique topography
  • 11 massive levels, each with expansive areas to explore
  • Multiple “vehicles” each with specific uses and dynamics physics
  • Additional secrets and unlockables

Απαιτήσεις συστήματος

    • OS: Windows XP or newer
    • Processor: Intel Atom or above
    • Memory: 512MB RAM
    • Graphics: 3D graphics card
    • DirectX®: N/A
    • Hard Drive: 100MB
Χρήσιμες κριτικές χρηστών
15 από 16 άτομα (94%) βρήκαν αυτή την κριτική χρήσιμη
13.9 ώρες στο μητρώο
Αναρτήθηκε: 8 Φεβρουαρίου
Nightsky is such a Wonderful game with brillant level design, top notch physics and never cease to surprise you with original mechanics like some vehicles or gimmics , also very peacefull and relaxing yet technical in the alternative stage.

9/10
Probably the best game of his genre go get it for 1$ 90% what you waiting for ?!?
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5 από 6 άτομα (83%) βρήκαν αυτή την κριτική χρήσιμη
3.5 ώρες στο μητρώο
Αναρτήθηκε: 19 Νοεμβρίου 2015
Nightsky is a casual physics platformer puzzle game with exceptional sounds and graphics. Although, despite sounding and looking amazing, it’s gameplay can be repetitive, I can still recommend this and here’s why.

Pros:

♦ Great Atmospheric Graphics (It’s simple art style but it all fits together and looks amazing)
♦ Relaxing Eargasmic Sound (Relaxing and calming sounds that just fit together and make playing the game so much better)
♦ Relaxing/chill gameplay (Gameplay isn’t 100% but if you want a game you can easily pick up and put down in your spare time or want something to relax to, then this hits the nail on the head)
♦ Nice number of easy achievements (You can get all the achievements just by completing the game)
♦ Reasonable price considering the amount of work that has gone into the Graphics and Sound (Though if you are buying it for the gameplay, I’d say buy it on sale for a couple of bucks)
♦ Controls that just work (They just work)
♦ Interesting Vehicle Concept (I won’t spoil it, but vehicle concept is very interesting and fun)
♦ Interactive Credit Concept (This was a nice little way to do the credits and made reading them that little bit more enjoyable)

Cons:

♦ Really Repetitive (I say this as I was happily playing and then all of a sudden when I expected the game to almost be finished, it tells me there are more levels but to progress I have to redo the old levels and find a “Hidden Star” which it never told me about. This concept is so annoying, as having to redo levels you’ve already completed to find a hidden object just to progress the main storyline seems really redundant and stupid)
♦ Really Easy (For 90% of the game all I had to do was hold down the left or right arrow and roll to the next screen/part of the level. This is kind of silly for a puzzle game to be this easy)
♦ Non-Existent Puzzles (I say this as I mentioned above I could hold left or right and progress easily. Also the only puzzles I seemingly found were timing jumps or rolling balls into the correct spot at the correct time, which I imagine a 5 or 6 year old could figure out easily)
♦ No Steam Trading Cards (Would be a nice addition as the graphics of the game are amazing and I imagine they could create some really stunning backgrounds, emotes and badges).
♦ No way to tell how far you have progressed in a level or how many are left (There is no level numbers and I could only seemingly tell how far I had progressed via exciting and selecting the level I was on. Then again it still didn’t tell me how much of that level I had left and how many more levels were left. The only way I could tell how many levels were left was via the Achievements. This concept is annoying as they should show each level and part of level as locked, not hidden, to make it easier to know how far you have left).
♦ No real storyline (Tried to implement some kind of Storyline but never executed it well enough to make any sense or significant impact on the game)
♦ Wasn’t aware some levels had hidden objects that I needed to collect to progress later in game (Not being aware of this until I needed these hidden objects to progress is really annoying as I would have searched and collected them on my first run through to save me having to repeat the levels again just to find one hidden object)

On a Side Note:

♦ I haven’t finished the game as much as I wanted to because even though I had only played 2-3 hours of it, it was already getting on my nerves. I say this because it was repetitive and never really offered anything new in the terms of its puzzles per level and every time I progressed, I felt like I was just playing to get the next achievement. Then when I got to the point where it said I had to go back to levels I had already complete and find hidden Stars to progress… it just ruined the whole game for me and I closed it. I ultimately wanted something new, not having to go back and search old levels for something I missed on the first run.

Overall, even though there are a lot of cons, I never finished the game and probably won’t and the gameplay is repetitive, I can still recommend this. I recommend this if you want something easy and relaxing that has great graphics and eargasmic sounds. Therefore, I recommend you pick it up for that reason. However, if you are buying it solely for the gameplay, I’d recommend buying it on sale at the cheapest possible price due to lack of actual puzzles and how repetitive it is as mentioned in my side note and cons.
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6 από 8 άτομα (75%) βρήκαν αυτή την κριτική χρήσιμη
6.9 ώρες στο μητρώο
Αναρτήθηκε: 6 Φεβρουαρίου
You'll find no end of physics platformers on Steam, but they're notoriously difficult to get right. Without a solid physics system, mechanics that make the most of them, and scenarios that challenge your understanding of both, you're left with games that are too frustrating or too boring. Luckily, NightSky nails the trifecta with a charming, otherworldly presentation and a wide range of challenges to face.

There's no story to speak of, aside from an intro scene where you discover an orb on the beach and start dreaming of the alien landscapes of the game proper. You control a glassy black sphere in these remote, shadowy places, your only goal being to exit to the right. The obstacles in your path can be as simple as hills or as complicated as spinning mazes and grinding gears. Most puzzles are solved simply by careful rolling, but some levels give you special abilities, or limit you in some way. Sometimes you can roll more slowly and carefully, sometimes you can roll fast, sometimes you can control gravity, and so on. Additionally, there are levels where you use the ball to control some goofy vehicle or don't control the ball at all, and instead control flippers or platforms to help it on its way.

There are about a dozen thematic areas, each divided into another dozen levels of three screens each. Losing your ball or getting stuck just starts you at the beginning of the three, so you never lose much progress by flubbing. The art style of each area is striking and full of creative details like tiny cities and alien creatures, and the sound design is appropriately reserved with simple effects and a fitting ambient soundtrack. If you've played Within a Deep Forest or any of the Knytt games it'll feel very familiar, being made by the same fellow.

The challenge level isn't terribly high once you get used to the traction of your ball, and a full playthrough should take about two hours. There's a hard mode you can attempt afterwards if you want more, or you can hunt for hidden stars across the many areas. With solid mechanics and gorgeous levels, there's no reason to pass this one up. I consider NightSky a classic of the physics platformer genre, one that makes a great entry point for new players or a great example for new games.
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2 από 2 άτομα (100%) βρήκαν αυτή την κριτική χρήσιμη
19.6 ώρες στο μητρώο
Αναρτήθηκε: 25 Φεβρουαρίου
Bought it as I saw zfg playing it as a meme game but really changed my mind afterwards. Simple mechanics with greatly elaborated and satisfying physics, can't really ask for something more solid gameplay-wise, it really merges neatly with the puzzles. It's probably said a lot but the music and the visual graphics create a charming atmosphere that will amaze you throughtout your playthrough. The length of the game is sufficient enough to what you would ask for, it doesn't feel boring after a few worlds nor it strives for more levels.
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2 από 3 άτομα (67%) βρήκαν αυτή την κριτική χρήσιμη
1.4 ώρες στο μητρώο
Αναρτήθηκε: 30 Νοεμβρίου 2015
Yes please. Amazing game, great atmosphere, mood and music. One of the first games I played from the indie scene; same level of awesomeness as Cave Story.
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