Street psychics. Their blinking neon signs are everywhere, promising love and wealth and happiness. They make a fortune preying on the gullible and milking them dry. So when these victims begin dying and leaving confused spirits behind, it can only take a genuine psychic (and her wayward spirit guide) to clean up the mess.
User reviews:
Very Positive (234 reviews) - 96% of the 234 user reviews for this game are positive.
Release Date: Jan 13, 2012

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Buy The Blackwell Bundle

Includes 4 items: Blackwell Convergence, Blackwell Deception, Blackwell Unbound, The Blackwell Legacy


About This Game

Street psychics. Their blinking neon signs are everywhere, promising love and wealth and happiness. They make a fortune preying on the gullible and milking them dry. So when these victims begin dying and leaving confused spirits behind, it can only take a genuine psychic (and her wayward spirit guide) to clean up the mess.

From seedy downtown nightclubs to penthouse apartments to a luxury yacht on the Hudson River, Rosa and Joey will unearth the truth about the underground world of street psychics. Including some secrets that Joey would rather be left buried.

System Requirements

    • OS:Windows ME or higher
    • Processor:Pentium or higher
    • Memory:64 MB RAM
    • Graphics:640x400, 32-bit colour: 700 Mhz system minimum
    • DirectX®:5.0
    • Hard Drive:350 MB HD space
    • Sound:All DirectX-compatible sound cards
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Very Positive (234 reviews)
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Most Helpful Reviews  Overall
31 of 34 people (91%) found this review helpful
6.4 hrs on record
Posted: August 24, 2015
The Blackwell Deception is the fourth installment of Blackwell series, and it continues to reveal more about the world beyond, alongside Rosa's possibly substantial role of guiding spirits to the next world. We have a case, a mystery and a villain. All is set to pursue the next chapter of the Legacy! The game serves as the triumphant raise of suspense for Rosa's future and a vague epilogue for Joey's ominous background. So far, this is the best game of the whole Blackwell series.

Following the events of the Blackwell Convergence, Rosa and Joey keep doing what they do best; now in a professional context. Our little girl has business cards and all: Rosangela Blackwell, Spiritual Consultant. They do not pace the streets of New York in hopes of finding a case anymore. The case comes and finds them, alongside the trouble attached, of course. Following their recent fiasco - and a particularly unlucky trip to New Jersey - Rosa receives a phone call from an old colleague she had, - back from when she was working for The Village Eye - Jeremy Sams. Apparently, Jeremy now works for The City Post as a reporter and needs Rosa's assistance to either make or break the case he's been working on. Unbeknownst to her, Rosa shall uncover a truth so grim, nothing will ever be the same. Not for her, not for Joey... not anymore.

I recall describing the previous games with certain genres in my review for the Blackwell Convergence. I'd like to keep my tradition and describe the Blackwell Deception as the season finale for your favorite TV series. It drives you to the point that you bite on your fingers, expecting for the grand climax you are about to face, then... you realize that there shall be a next season for your questions to be answered, so you are left high and dry, craving for more! The aspects of Rosa's ability, the so-far carefully shrouded past of Joey, their omnipresent yet mysterious bond, the subtext of Madeleine's intentions, the nature of our former villain, the Countess' madness, the presence of a cult tangled with supernatural forces: they are all scattered as bird crumbs for you to follow!

Our already familiar characters now completed their evolution and possess full-fledged personalities. Rosa is strong, real and persistent. She takes shots, makes calls and chases leads just like old Lauren Blackwell did. As a completely differentiating factor, she never dismisses the contents of her own heart. Nothing would make Miss Blackwell a people's person, but Rosa is still a humanitarian. When someone she cares is hurt, it gets personal. Joey, on the other hand, seems more than an omnipresent source of sarcasm and displeasure now. He cares not only for Rosa, but for many others and tries to suppress the haunting voice of his own consciousness to take the next step ahead. He gets involved in Rosa's life aside from their business, more than ever.

As far as gameplay goes, this game is the combination of all others so far. Combining clues interface is back - with Rosa's phone becoming handier - and puzzles get a bit more item oriented. With some attention to environment and some key words that people keep mentioning, you'll flow through the game. Dialogue puzzles are my favorites to tell the truth, making the people that they work on lively, real and deep. This is also the game that you use Joey to his full potential, more interactively alongside Rosa. Commentary and bloopers are joyful options that we anticipate now. Graphics are also at their best display possible for the given art style. The art used for the Void between worlds keeps getting more beautiful in each game, I wonder what Dave Gilbert's team will come up with for the last installment.

Am I creating suspense, or not? Well, this is the whole idea. This whole game is present to create the suspense needed for the last chapter of the series. Countless mysteries are coming to explanation with only the biggest of questions persist, to prepare you to the last big step: the Blackwell Epiphany, the last installment of the remarkable Blackwell series.

Please also check out Lady Storyteller's Curator page here - follow for regular updates on reviews for other games!
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26 of 32 people (81%) found this review helpful
9.4 hrs on record
Posted: November 25, 2013
Surprisingly enough, this game is really great. It has a creative story and gameplay, amazing voice acting, and is a pretty good challenge for fans of point and click games.
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12 of 12 people (100%) found this review helpful
6.9 hrs on record
Posted: July 23, 2013
This recommendation is for the whole series. The Blackwell series are a bunch of charming adventure games about a woman that discovers she's actually a spirit medium and with the help of her ghostly assistant is destined to help souls cross to the afterlife. What really makes the games stand out is the writing and characters. The characters are likable and develop over the course of the series, biggest example being the protagonist, Rosa, who starts off as goony social r*tard but as she eventually accepts her family's calling she becomes far more confident and outgoing. The plots for the games make for some real solid supernatural mystery stories and they even take pages from New York City's history books and actually add some lesser known real people from the city's past into the plot. If you like adventure games definitely check these out, especially because the fifth and final game isn't too far away

I also really recommend Primordia and Resonance, which the developer, Wadjet Eye, help publish. I'd make separate recommendations for them, but I own them on GOG so I can't.
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15 of 18 people (83%) found this review helpful
7.1 hrs on record
Posted: November 27, 2013
I purchased Blackwell Deception as part of the Indie Royale Bundle and to be honest, I didn't know the game beforehand. It's an old school Point and Click graphic adventure, a genre that's lacking nowadays. No need to say it far exceeded my expectations. I hadn't played a P n' C Adventure this good since the Chzo Mythos collection by Ben "Yahtzee" Croshaw. Surely there are other great recent games like the Secret of Monkey Island HD remakes, Sam & Max: The Devil's Playhouse or Hector: Badge of Carnage but they're nothing new. On the other hand, Blackwell Deception is a breeze of fresh air. If I had to describe it I'd say it is a mixture between The Secret of Monkey Island (the boat segment is clearly inspired by the Pirate LeChuck), Maniac Mansion (the supernatural part of the game), Broken Sword (the ambience) and Beneath a Steel Sky (the gadgets Rosa uses, the disco scenario).
The characters are well built and the side dialogues make you know them better if you give the effort. By the end of the game you will really care about what happens to the protagonists (hint on a sequel) .
The puzzles are inventive and well thought-out even though I would have liked to see more item combinations. The "switch character" system can become a little confusing in the not so obvious bits because you'll need to analyze the effect Rosangela and her "spiritual guide" have in each single object to figure out a solution. There's one particular puzzle where you'll need to click the same object for an indetermined amount of times until you succeed, it's kind of random so you might get stuck in that part for some minutes, but it's really nothing serious.
The soundtrack is excellent, the trumpet songs reminded me of Dire Straits final studio album On Every Street.
The game has some replay value, you will probably miss 2 achievements during the first playthrough and then you still have the commentary mode to finish.
I got BD for about 4€ with 3 other games (AVSEQ, Oil Rush and To The Moon) so I consider it was a hell of a deal. Unfortunately I started playing the Blackwell saga from the fourth chapter so I didn't know much about characters' backgrounds/side stories but that's not the game's fault.
I've bought The Blackwell Bundle from Steam since then. I'd recommend this saga to any Graphic Adventure enthusiast
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15 of 18 people (83%) found this review helpful
3.9 hrs on record
Posted: December 7, 2013
The fouth installment builds up on all the positive from the previous games. I find the story to be the best yet, with some parts being especially touching. There is improvement on the puzzles, most were well-designed and a couple just way cool! Voice acting, characters and music score/sound effects are all excellent. Also, what an ending!
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16 of 20 people (80%) found this review helpful
11.1 hrs on record
Posted: April 2, 2014
First of all, I must say I feel a bit cheated. The game runs natively in 640x480 resolution, but other than the title screen and one unused background mentioned in the commentary mode, all art is point resampled from 320x240. It shows and is such a pity, especially given that the background art used ingame is pre-rendered, so it should be a cinch to up-res it natively.

Also, the whole medium/psychic bashing was extremely heavy handed. I'm all for social commentary, but there's a fine line between this and irrational bashing and I feel this game crosses it at times. Yes, mediums are con artists. This does not mean they feast on child flesh, drink human blood for breakfast, etc, etc.

Speaking of crossing the line - Joey has been getting meaner and meaner with each game and some of his lines here are downright abusive. Not sure how to feel about that.

Other than that, another improvement from previous game. Really loved the implementation of commentary mode, and it actually had some good insights into development this time instead of n-th musing about how Dave Gilbert met this or that voice artist. Being able to use phone to look up clues was amazing, since you had to travel to PC apartment to do that in previous games, killing pacing in the process.

Some nice, simple puzzles - nothing akin to Donkey Cart puzzle in Discworld or Cat's Mustache from Gabriel Knight 3, everything was really logical. A few conversation puzzles as well, and few instances of needing to combine clues. Good hint system if you ever get stuck, although I still had to look some things online once or twice - though take it with a grain of salt, since I never was good with actual adventure game 'gameplay' - I play them mostly for story/conversations.

Personal 'not feeling ripped off' price point: $5
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10 of 11 people (91%) found this review helpful
7.5 hrs on record
Posted: September 1, 2014
“Spiritual services, huh? Why do I always end up with the nuts?”

Blackwell Deception is the fourth of five parts in the Blackwell series. In comparison to the predecessors the atmosphere and story are presented in a more sinister way. Another strong point is the development of the charming characters.

The ability of combining clues is reinstated. Another improvement is the introduction of the mobile phone, which allows you to search for clues and information on the run, instead of travelling to the PC in your apartment.

In addition, the commentary mode has been improved by providing icons on the screen you can click upon, resulting in a less intrusive way of telling background information.


Estimated time for 100% completion: +5 hours

Singleplayer achievements: 18
Multiplayer achievements: none


Blackwell Epiphany (PC)
Adventure + point & click
(Fantasy) – 2014
Link to Steam review for Blackwell Epiphany.

Blackwell Deception (PC)
Adventure + point & click
(Fantasy) – 2013

Blackwell Convergence (PC)
Adventure + point & click
(Fantasy) – 2009
Link to Steam review for Blackwell Convergence.

Blackwell Unbound (PC)
Adventure + point & click
(Fantasy) – 2007
Link to Steam review for Blackwell Unbound.

The Blackwell Legacy (PC)
Adventure + point & click
(Fantasy) – 2006
Link to Steam review for The Blackwell Legacy.
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10 of 12 people (83%) found this review helpful
7.5 hrs on record
Posted: January 4, 2015
Overview: Blackwell Deception is the forth installment in my favorite point-and-click adventure series in this century. The Blackwell series definitely has a special place in my heart. Deception tells the story of Rosangela Blackwell, a not-so-novice medium, and Joey, a spirit stuck with the Blackwell family, and they both go about solving mysteries in NYC and investigating cases related to ghosts who couldn't move on to the afterlife.

  • Despite having ghosts and all, characters are very realistic, well-developed, deep, interesting, funny, and loveable
  • The story is interesting and solving the mysteries is really fun
  • The puzzles are kept to a sober level of difficulty, but there's no handholding, either
  • The dialogues and the voice acting are really outstanding, I can't stress it enough. And this game has no problems with different volumes like its prequel.
  • Has a very interesting mechanic in which you combine clues instead of just items to solve puzzles, and that works really well with the investigation theme. This feature is even improved in this game.
  • Once again, you get to control both Rosa and Joey (whose roll is even bigger now), adding a lot to the puzzles
  • Having the smartphone to do research and call makes the game flow even better than the previous games
  • Beautiful, beautiful retro graphics
  • BGM is awesome, probably the best so far in the series, or at least as good as Unbound

  • No in-game way to change the resolution
  • Alt+tabbing and alt+escing kinda screw the game (keyboard stops being recognized, some dialogues get cut down in a split second and you can't listen to/read them anymore), so you'll probably have to quit it and load it again to solve it

Bought on: I got it on a trade for another game key/link I had. Its full price is US$ 9,99 (R$ 16,99), and it's been as cheap as 90% off on Steam.

Verdict: This game is the last game in the series I've played so far (will start Epiphany right after I finish this review). Deception is considerably better, longer, and more clever than its prequels. It's really fun and brings you back to old-school adventure games, while still bringing fresh elements to the table. If you're into classic point-and-click games, you most definitely have to try it! I had played it a few years ago and it was still fun to replay it now. Don't forget to play the other titles first! While you could play Deception as a standalone game, you'll miss a lot if you haven't played them.
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11 of 14 people (79%) found this review helpful
1.6 hrs on record
Posted: December 19, 2015
All the Blackwell games are great, and this is probably the best one
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10 of 13 people (77%) found this review helpful
5.3 hrs on record
Posted: November 9, 2013
Excellent. I liked Unbound and Convergence more, but this one is still very well written. Can't wait for Epiphany!
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Recently Posted
30.3 hrs
Posted: October 23
tl;dr: If you crave early-90s LucasArts-style adventures, get this whole series. You won't regret it.

These games were a VERY pleasant surprise and this is both the best and longest of the series up through the fourth (though I recommend playing them in order, because there are continuing elements). The first four games had been sitting in my Steam collection for a couple of years before the urge to play an early-90s-style adventure game came over me, but when it did these games satisfied that urge almost perfectly. They're designed according to the rules that Ron Gilbert and other designers worked out at LucasArts in the late 80s -- you can't die, you can't find yourself in an unwinnable position -- as opposed to the inexplicably popular Sierra adventure games, where you could die from simply examining an object and frequently needed to restore to old saved games to pick up an object you needed. (The Sierra games improved with the Gabriel Knight series.) The puzzles in The Blackwell Deception are challenging but generally fair, though occasionally you need to stumble around until you accidentally find a solution. At least the solutions tend to make sense in retrospect and you probably could solve almost all of them with a lot of thought if you have the patience. The main characters, a medium and her wiseass spirit guide, are charming and the voice acting is top notch. In fact, these are the only games I've seen that not only credit the voice actors at the end but show pictures of each actor next to a picture of the character they played, so you'll want to stay for the credits. This will take several hours to play and you'll feel you got your money's worth, especially with the way prices have dropped. I can't wait to play the fifth game, which I've already bought.

10/10 - I can't recommend this game and the earlier ones enough.
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Resonant Drifter
6.1 hrs
Posted: September 24
This is a review for the entire series! You need to play the entire series to see the whole picture!

After suffering a series of migraines, New York native Rosa Blackwell finds she has inherited a family heirloom in the form of a spirit guide named Joey Mallone whom, with her assistance, helps losts ghosts travel to the afterlife. Choosing to embrace this as a gift instead of a curse opens her life up to new opportunity and new dangers, both in the form of a secret cult with desires of their own and the possibility of her following in her family footsteps and losing her mind.

  • Amazing storyline!
  • So many emotions for these characters
  • Great (for the most part) voiceovers/acting
  • Progression of graphics/interface go hand-in-hand with game

  • First game is short

This is just a great series with excellent, emotional writing. Such progression as well! Going from a lonely girl living in an apartment to a medium with her own business is laid out on screen perfectly. The progression of the games interface (going from writing notes on a notepad and using a desktop computer to doing everything on her smartphone) helps you, the player, feel like you are growing and evolving with these characters as well. It's all about the characters. So many great moments in this series. Can't recommend it enough!
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6.7 hrs
Posted: September 16
I purchased the package deal and am glad for it. I didn't like the first two in the package. This one is definitely nice to play after getting familiar with this programmers "logic". The character interviews and writing are really boring and's just there to fill time and give some NYC actors a job to do to put on their resume. After you click enough combinations of dialogue you realize where it's going and can get through it faster. More scenes and characters make this game feel finished. The previous game had a lot of MINOR characters who didn't really add anything to the overall story other than just being around. That's still the case here with characters dead ending and lingering in your notebook for no good reason...with no resolution...sort of like living in NYC. NYC is supposed to be a character in this series but just ends up being really predictable in an annoying, cliche way. The gumshoe, hardened cops, out of place NICE people from every place other than NYC; why is our protagonist in NYC? Because Mr. Gilbert is.
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6.0 hrs
Posted: September 16
If you like point-and-clicks and decent voice acting and a good story, you should play these games (all of them). The story is solid and ends well, the gameplay is very good, the characters are fun, the voice acting is good, and the puzzles make sense. Solid 8/10 as a series in total.
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[GWJ] RGNinja
4.7 hrs
Posted: September 13
The penultimate release in the Blackwell series (4 of 5). Great game, great characters, more of the same from WadjetEye. Get The Blackwell Legacy and sit back for some great gaming.
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4.6 hrs
Posted: September 4
I have not played the last in the series yet, but out of all the four previous, Deception ratchets up the quirky concepts the series introduced in the first three games, by attaching some weighted stake and intrigue. While the first three are enjoyable enough, Deception went to the next level with the storyline, while still keeping the believable environment and interactions.

The game also benefits from not being too difficult, and has hand-holding subtle enough to not insult your intelligence (i.e. you can "discuss your next move" with your partner, not "ask for a hint"). The partner switching dynamic is also strong, as are the different locales.

Weak points are one voice actor in particular, some minor bugging with the partner switch hotkey, and the dropdown inventory. And a personal critique of mine, the "internet search" option, while not too much of an issue, may serve as a point of contention, as players may get frustrating not knowing what to search for and what not to.

Overall, this has piqued my interest for Epiphany, and has brought my lukewarm opinion of the series to a considerable simmer.
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11.5 hrs
Posted: September 1
The fourth installment of the Blackwell series stumbles a bit visually. A new pixel artist was chosen for this game, so the slowly improving character designs have taken a few steps back. This issue is usually easy to ignore thanks to the much more attractive character portraits and the series' general aesthetic of leaning more on its sound than its visuals. Finer details, however, can be downright inscrutable which adds unnecessary difficulty in a genre that relies on a close examination of one's surroundings. Confusing graphics don't result in impassable obstacles though as anything that can be interacted with does have its own hover text.
Thankfully, the mechanics of this game have continued the pattern of the refinement of the past three games. Physically combining clues to come to new conclusions has returned from its absence in Convergence and has been moved to Rosangela's new smartphone. Additionally the smartphone has taken over the email and web search functions, which not only streamlines a process previously marked by constant location hopping, but also gives our modern heroine and her older spirit guide something to banter over. Convergence may have seen Rosa and Joey starting to get along, but by Deception the two have really hit their stride together. They seem more like partners now as opposed to the unwilling allies they were before.
Deception stands on its own better than the previous three games. The story is strong from end to end, picking up on the momentum from the last game and carrying that through this game to its own resolution. This time, the need to play the next Blackwell game isn't fueled by a desire to learn more but by an eagerness to experience more.
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4.6 hrs
Posted: July 4
Product received for free
just buy the whole series to enjoy the story
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3.8 hrs
Posted: June 30
This is the 4th game in the Blackwell series.

Another solid entry, and it seems like they keep trying to make sure the games end on a new and unexpected note. Good stuff.
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7.2 hrs
Posted: June 2
The fourth Blackwell game is also the best. (I have not played the last game yet, however.) Everything about the design and style feels right. It is more streamlined, more visually stunning, and almost twice as long as any of the previous games. It advances the main storyline of the game, although after a long detour, and the storytelling is more action-packed and compelling than before. All of the side-characters have meaningful and complex backstories that the player can sympathize with, and the open-ended nature of your investigations (since you can complete the cases in any order you prefer) makes the game feel bigger than it actually is. Even the last act of the game is very satistfying.

The voice-acting is more professional than before, although the writing still suffers from occasionally low-quality and cheesy dialogue. The soundtrack, too, follows the high bar set by the composer across the previous three entries.

Overall, there is very little to complain about, aside from the occasional adventure game clichés and frustrations. (The in-game hint system, which certainly is a requisite in any self-conscious adventure game, is mostly good, but sadly unreliable at points.) Almost everything else, from the gameplay to the story, just flows very smoothly, and is a pleasure to play though (AND a second time with the commentary track turned on.) This feels like the Blackwell game that always should have been. That said, I HIGHLY recommend playing through all the 5 Blackwell games in the order of their release.

Rating: 9/10
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