When 3 NYU students kill themselves, nobody thinks that a sinister force is at work. Nobody but fledgling medium Rosa Blackwell & her new spirit guide Joey Mallone.
User reviews:
Overall:
Very Positive (660 reviews) - 90% of the 660 user reviews for this game are positive.
Release Date: Jan 13, 2012

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Includes 4 items: Blackwell Convergence, Blackwell Deception, Blackwell Unbound, The Blackwell Legacy

WEEK LONG DEAL! Offer ends September 5

Buy Blackwell Epiphany

 

About This Game

When Rosa Blackwell's only relative dies after twenty years in a coma, she thinks the worst is over.  This all changes when Joey Mallone, a sardonic ghost from the 1930s, blows into her life and tells her that she is a medium.  Whether they like it or not, it is up to them to cure the supernatural ills of New York in this critically-acclaimed series of point-and-click adventure games.
When three NYU students kill themselves one after the other, nobody thinks that a sinister force is at work.  Nobody but fledgling medium Rosa Blackwell and her new spirit guide Joey Mallone.  It's trial by fire as they set these troubled spirits to rest.

System Requirements

    • OS:Windows ME or higher
    • Processor:Pentium or higher
    • Memory:64 MB RAM
    • Graphics:640x400, 32-bit colour: 700 Mhz system minimum
    • DirectX®:5.0
    • Hard Drive:200 MB HD space
    • Sound:All DirectX-compatible sound cards
Customer reviews
Customer Review system updated! Learn more
Overall:
Very Positive (660 reviews)
Recently Posted
Scottish Kaiju
3.5 hrs
Posted: August 24
It's a good point n' click adventure albiet a little short. My hope is that the whole series will work better as one game so I'm just considering this as part one.

The story is alright despite being a tad cliche which it even mentions by one of the characters, and my favorites out of those said characters were Joey and Nishanthi, the rest not so much. However when Tim Curry from Legend shows up it's cute. If I was to give one critisism it's that the voice acting ain't the best as some people do sound a bit bored.

As for the music it's passable but the best part of the game is the art. It's wonderful, especially the portraits so kudos to those who worked on that.

I'd recommened it but I'm wanting to play the other ones in the series to see if it would work much better as a collective. As its own containted story however it's fine and is worth your time.
Helpful? Yes No Funny
mountainstone.dr
4.8 hrs
Posted: August 22
I absolutly love this game! It makes me think outside the box so much! i love the caracters and the story. Its a challenging game and it took a while to figure out what to do next in some parts. But still. Its a really good game and i cant wait to get the other parts to it.
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FIIRETURRET
2.8 hrs
Posted: August 14
To be straightforward, the Blackwell Legacy is okay at best. I mainly found to game to be boring. The concept of being a spiritual medium detective was ruined by the lackluster story, game-play, and character development. The game can be described as underwhelming. Even the games ending, which should have been the most tense moment in the game just felt lackadaisical. The game has a neat idea in terms of a story but fails to deliver on actual storytelling. I have only played the first game in the series, so I cannot be a fair judge for the whole series, however after playing the first game I don't feel that it is worth playing the rest.

I would recommend this game only if you buy it on sale and only if you know what you area getting yourself into.
Helpful? Yes No Funny
</3 Jack
2.4 hrs
Posted: August 14
It somewhat pains me to write this review the way that it is because of my high expectations of this game, but here we are.

This game is the first in the Blackwell series of games, about psychic investigations surrounding the Blackwell family. More specifically, for three generations, the spirit of Joey Malone has been the family's medium connecting women of the family to the spirit realm allowing them to solve cases. Also, to anyone who can't see Joey, it looks like Blackwell women are all getting dementia, so there's that.

Rosa (Rosangela) Blackwell is the latest woman to be awakened to this gift, and she goes from a freelance book reviewer to full time psychic detective rather hesitantly. Using the wonderful power of player choice, she runs the mental/emotional spectrum from dunce detective, sociopath, or wimpy crybaby.

I'd say the boring dialogue and boring gameplay were tolerable because they came nicely wrapped, but you'll notice things like Rosa's sprite being 'scaled down' as she walks further from camera, becoming blurry.

Pros:
+ The story, at least, the concept
+ Character design
+ The art style gets better in each Blackwell game
+ Notepad mechanic leads to more use of logic rather than typical point n click item combinations
Cons:
- Voice recordings are pretty terrible
- Boring dialogue
- Boring gameplay
- Actors' line delivery is between terrible and not-so-terrible, but hardly ever good
- Assets in-game
- NO SOUND OPTIONS (Too-loud music drowns out boring dialogue? Lose/lose.)
- Difficulty with acheivements
- Other bugs, crashes
- Doesn't play friendly with Steam

Final Verdict: Buy the bundle if you really want to catch the story and watch as a game developer, er, develops their skills at making games. Pass this one up if it's by itself or not on sale.
4.5/10 - A rough draft of what the Blackwell games full realization was in later entries, but it does get you into the story. I'm maybe overly harsh, but I wanted to like the games, it just seems like incompetence, inconsistency, and inconsideration are all holding this game back. (There's no excuse not to have volume options.)
Helpful? Yes No Funny
mirtora
7.3 hrs
Posted: August 13
-Short, interesting gameplay
-Optional commentary by the creator, Dave Gilbert
~Few glitches (easily fixable) and puzzle problems (has to do with notes)

Great game for a quick afternoon play!
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Pontus
0.1 hrs
Posted: August 3
Aivan loistava, iha ykköne
Helpful? Yes No Funny
Sigma
6.6 hrs
Posted: July 22
This is one of these adventure games that really get to make you wondering more and more about the background story, what happened to the world to get to this point. It's really good to play and really well made too.
I liked all the puzzles! Especialy the dog leash one hahahaha
As a game designer/programmer I understand how difficult it must have been to implement this type of detail in the game, but I'm very glad it was done! This kind of thing shows the desire of the game designer to make the best possible game, attention to detail and the implementation of little things like that!
Helpful? Yes No Funny
maadonna
3.3 hrs
Posted: July 22
Good characters, good (though easy) plot, good voice acting. Shorter than I expected.
Helpful? Yes No Funny
jaythefae
3.4 hrs
Posted: July 21
The story of this game was super interesting and kept me enthralled with the game. Discovering how to solve each puzzle was fun, if frustrating when you first start out (the dog. that's all I'm gonna say). Once you get a feel for the game however, it becomes much easier to pick up on what they want you to do. It's a bit short compared to the later games but I definitely still enjoyed it. And the blooper reel is pretty funny too.
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Mix93ftl
5.8 hrs
Posted: July 21
The whole serie is a masterpiece. You need to play this.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
2 of 2 people (100%) found this review helpful
Recommended
3.5 hrs on record
Posted: August 24
It's a good point n' click adventure albiet a little short. My hope is that the whole series will work better as one game so I'm just considering this as part one.

The story is alright despite being a tad cliche which it even mentions by one of the characters, and my favorites out of those said characters were Joey and Nishanthi, the rest not so much. However when Tim Curry from Legend shows up it's cute. If I was to give one critisism it's that the voice acting ain't the best as some people do sound a bit bored.

As for the music it's passable but the best part of the game is the art. It's wonderful, especially the portraits so kudos to those who worked on that.

I'd recommened it but I'm wanting to play the other ones in the series to see if it would work much better as a collective. As its own containted story however it's fine and is worth your time.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
4.8 hrs on record
Posted: August 22
I absolutly love this game! It makes me think outside the box so much! i love the caracters and the story. Its a challenging game and it took a while to figure out what to do next in some parts. But still. Its a really good game and i cant wait to get the other parts to it.
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2 of 3 people (67%) found this review helpful
Not Recommended
2.4 hrs on record
Posted: August 14
It somewhat pains me to write this review the way that it is because of my high expectations of this game, but here we are.

This game is the first in the Blackwell series of games, about psychic investigations surrounding the Blackwell family. More specifically, for three generations, the spirit of Joey Malone has been the family's medium connecting women of the family to the spirit realm allowing them to solve cases. Also, to anyone who can't see Joey, it looks like Blackwell women are all getting dementia, so there's that.

Rosa (Rosangela) Blackwell is the latest woman to be awakened to this gift, and she goes from a freelance book reviewer to full time psychic detective rather hesitantly. Using the wonderful power of player choice, she runs the mental/emotional spectrum from dunce detective, sociopath, or wimpy crybaby.

I'd say the boring dialogue and boring gameplay were tolerable because they came nicely wrapped, but you'll notice things like Rosa's sprite being 'scaled down' as she walks further from camera, becoming blurry.

Pros:
+ The story, at least, the concept
+ Character design
+ The art style gets better in each Blackwell game
+ Notepad mechanic leads to more use of logic rather than typical point n click item combinations
Cons:
- Voice recordings are pretty terrible
- Boring dialogue
- Boring gameplay
- Actors' line delivery is between terrible and not-so-terrible, but hardly ever good
- Assets in-game
- NO SOUND OPTIONS (Too-loud music drowns out boring dialogue? Lose/lose.)
- Difficulty with acheivements
- Other bugs, crashes
- Doesn't play friendly with Steam

Final Verdict: Buy the bundle if you really want to catch the story and watch as a game developer, er, develops their skills at making games. Pass this one up if it's by itself or not on sale.
4.5/10 - A rough draft of what the Blackwell games full realization was in later entries, but it does get you into the story. I'm maybe overly harsh, but I wanted to like the games, it just seems like incompetence, inconsistency, and inconsideration are all holding this game back. (There's no excuse not to have volume options.)
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
95 of 117 people (81%) found this review helpful
Recommended
4.7 hrs on record
Posted: May 12, 2014
“Evil doers beware! I’m Joey Mallone and I command the power of light breezes!”

The Blackwell Legacy represents the first of five parts in the Blackwell series. It is a solid point & click adventure game with an interesting female protagonist and a promising storyline.

While most of the puzzles are easy to solve, some of them do not work out as intended, resulting in a break in immersion (e.g. the dog in the park).

Achievements:

Estimated time for 100% completion: +3 hours

Singleplayer achievements: 8
Multiplayer achievements: none

Chronology:

Blackwell Epiphany (PC)
Adventure + point & click
(Fantasy) – 2014
Link to Steam review for Blackwell Epiphany.

Blackwell Deception (PC)
Adventure + point & click
(Fantasy) – 2013
Link to Steam review for Blackwell Deception.

Blackwell Convergence (PC)
Adventure + point & click
(Fantasy) – 2009
Link to Steam review for Blackwell Convergence.

Blackwell Unbound (PC)
Adventure + point & click
(Fantasy) – 2007
Link to Steam review for Blackwell Unbound.

The Blackwell Legacy (PC)
Adventure + point & click
(Fantasy) – 2006
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48 of 57 people (84%) found this review helpful
Recommended
3.3 hrs on record
Posted: June 8, 2014
Just one heck of a solid old school adventure game. Great start to the series and I'm glad I got around to actually playing it.
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35 of 38 people (92%) found this review helpful
Recommended
6.7 hrs on record
Posted: August 16, 2015
I've been hearing a lot about the Blackwell series and their creator, Wadjet Eye Games for years now. As a genuine lover of adventure games, I've always been curious and expectant. This old school, Sierra style adventure game promised to give me a good time and snatch a spot in my list of memorables, I could tell even with one look. Now that I found some spare time to explore the world of Rosangela Blackwell, I am not disappointed.

As you may have guessed so far, Rosangela Blackwell is our heroine. She is a shy, misanthropic yet smart young woman who lives in New York City, all by her lonesome. She writes book reviews for a local newspaper and tries her best to avoid any social contact. She is a silent one, who prefers a quiet and uneventful life, in her quiet and uneventful apartment. Passing of her aunt - and her only living relative that she knew of - marks the beginning of a drastic change in her 'not so silent anymore' little world. Following strange headaches and flickering lights, Joey Mallone makes an appearance and pulls a "Ghost Whisperer" on Rosa. Yes, Joey is a ghost - or rather a ghost guardian, self-titled as "The Blackwell Legacy" - who's been appearing to Blackwell women for generations now and drives them to help lost souls find peace. So, Rosa's actual story begins.

This first game in the series serves as an introduction rather than a full throttle game. We learn about Rosa, Joey, get clues about their backstory and solve a simple, exemplary case real quick. It's more like Ghost Whispering 101. It's a cute game, with some deadpan humor and interesting story waiting to be built more elaborately in the future. Puzzles are ordinary, and with some attention to detail nothing would excuse you on being stuck. You collect clues, combine them and make appropriate suggestions to appropriate characters to progress.

The game also contains a commentary option that appealed to my taste, in sense of presenting behind the curtain information about the development process, straight from the mouth of the horse, namely Dave Gilbert. I found his statements, apologies on recognized mistakes in either the development or story purposes, personally given thanks to visual and recording artists particularly charming. Any error or annoyance that I may point out, is already recognized and explained by Dave Gilbert himself, so... nothing for me to be distasted about anyhow.

I'll be looking forward to the next game in the series, Blackwell Unbound to discover more about both Joey and Rosa. If you are into adventure games also, I recommend for you to give some attention to The Blackwell Legacy whence you wonder what to play next time. It invoked pleasant memories of classic Sierra adventures like Space Quest or Police Quest, and rewarded me with further expectation.

Please also check out Lady Storyteller's Curator page here - follow for regular updates on reviews for other games!
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29 of 29 people (100%) found this review helpful
2 people found this review funny
Recommended
7.0 hrs on record
Posted: October 8, 2014
It really says something about a franchise when the weakest game in the series is still so enjoyable.

Let me be blunt: The Blackwell Legacy is rife with Early Installment Weirdness syndrome. It's short, full of long info dumps and has frustrating puzzles. To top it off it sometimes fails to give the player any sort of direction or goal, leading to the "try everything" method of gameplay progression so common in old adventure games. Ahh, the nostalgia.

Infuriating progression aside, the story is solid and entertaining. Nothing groundbreaking, but it does a good job of introducing characters and plot threads that get expanded upon over the next four games. There's a healthy amount of snark too, which helps balance out the otherwise grim nature of the story.

If you can forgive a lot for the sake of a good story, then Legacy is for you. If you can't, then you might want to consider picking this one up when it's on sale or in a bundle. Alternatively, you can try watching a playthrough and skipping to Convergence, which is where the series really picks up.

(Also worth noting are the two commentary tracks that come with the game; the original track from 2006, and one from five years later after the release of Convergence. Both are interesting to listen to if you're interested in game design... or if you really just ♥♥♥♥ing hate dog leashes.)
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31 of 33 people (94%) found this review helpful
Recommended
22.4 hrs on record
Posted: February 21, 2015
Beautiful. Even after playing it 3 times in a row (gameplay, classic commentary, then both commentary for final achievement) I'm still fascinated by this game.
Blackwell Legacy is the first game of the Blackwell series, first game (for a long time, if I remember well from the commentary) of Dave Gilbert. It's a supernatural mystery-detective story (Ghosts!) and gameplay-wise it's a mix of visual novel (Quite a lot of talking, big amounts of info, cutscenes) and point-and-click adventure games. These genres mix really well the solid story - there is always something to pay attention for, or something to do.

This will be a little unconventionally long part of a review compared to my other review - I want to "meet you" the developer, because I feel the game's most admirable part is the devoted work and attention to small details from Dave.
Maybe as you noticed that on Steam quite a few reviews mention that Legacy is a little weaker compared to other games of the series - it's the first one.
The greatest thing could happen to this game is Dave's commentary. While it could seem like he made mistakes in development, but "it's understandable, people tend to miss up things at first try, he'll do better for the next time".
But there are the commentaries.
Seriously, listen to both commentaries, but only AFTER playing the game. This guy gives incredible amounts of info, background stories about characters, voice actors, artists, dog leashes ( ;) ) and things like that. Dave knew that some parts of the game aren't perfect, he knew the problematic spots, and was worrying about making certain decisions. If you listen to the commentaries you'll know that he planned the concept, the voices, the pictures really throughfully, did his best to program certain parts (Leash), be accurate with locations (Washington Sq. Garden) and at the same time, he told us why Nishanti doesn't have an accent, why the lights were flickering at the hospital only at certain times, and so on, and so on. Not to mention the reflection in the 5-year-anniversary commentary, in which he proves he learned a lot from his past mistakes and from user backfeed.
About the game: Gorgeous pixelgraphics, if you love the style, you need this game. I'm not sure if I've seen a world as detailed and well-executed (in terms of graphics) amongst other pixelgraphic games.
The voice-acting and music is perfect. Great voice-actors make the deep and well-written characters come alive and help Rose's and Joey's inspection, and besides some ... problematic (?) points of the story the game is pretty straightforward, you can't really get lost for like, forever :)

As a conclusion: The game's base price is 5$/€. That's absolutely correct price for it, on sales the game is a must-have if you've been eyeing it. I would say the gameplay is 2-5 hours (Sorry, I'm bad at guesses) if you look at everything and listen to every conversation. Replay value consits of one extra gameplay with commentaries active - can be about 2 hours with tons of intresting info about the game. I enjoyed the commentary more than in other games the new game+ option :)
I most definitely recommend this game - it's a gorgeous-looking, well executed - thought little short - adventure game with deep story that paves the way for the following chapters of the Blackwell-saga.
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35 of 42 people (83%) found this review helpful
Recommended
3.0 hrs on record
Posted: January 25, 2014
The Blackwell Legacy is a short and sweet point-and-click adventure game wherein you help wandering spirits pass on to the afterlife by helping them realise their current situation. It features puzzles that require decent comprehension, a good amount of research, and involvement with all participating characters. After playing it for 2 hours, here's what I think..

Pros:

- sensible achievement design (There's an achievement for not talking to your Spirit Guide while in the presence of others. This makes complete sense since the main character has insecurities about being viewed as insane.)
- the game makes good use of notes; they really look for the ability to put two and two together
- short and sweet (Only one case is covered but it is quote memorable due to the nature of all the different characters the developer managed to fit in.)

Con:

- quite a few parts of the game did not require much (if any) object interaction

___________

I recommend this game to anyone who is looking to start playing point-and-click adventure games. It's a great starting point. It's well-made and short (not tedious) so it will ease you into the genre. The story itself is solid if you understand that this game is an introduction to the series (The Blackwell Series of games).
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20 of 20 people (100%) found this review helpful
Recommended
7.2 hrs on record
Posted: August 23, 2014
(For reference, the correct play order is Legacy - Unbound - Convergence - Deception - Epiphany. The series pretty much plays like 5 chapters of a single game, so this review is the same for each.)

You play Rosa Blackwell, who much to her annoyance has inherited the family spirit guide- Joey Mallone, a 1930's gangster type who absolutely insists she spends her evenings resolving supernatural oddities by calming the ghosts causing them and helping them move on to the next world. Of course, only Rosa can see and talk to these ghosts, so traipsing around New York apparently talking to herself is the order of the day.

Right off the bat, Blackwell is sure to evoke nostalgia in those of us who played adventure games back in the day. Remove the voice acting and you could convince me these were hidden Amiga gems that were recently unearthed. The pixel art changes in style between each game but is always crisp, clear, and remarkably detailed- some animations are a little choppy but that's kinda nostalgic too.

The games are easily comparable to the Phoenix Wright titles, and I'd say anyone who enjoyed those will have a good time here. The focus is much more on the story than the puzzles, which usually involve gathering information from the right places and using it to help the ghosts realise their time in the mortal world is over. It rarely falls into the adventure game traps of obtuse puzzles that make no real sense, and the times it does are almost entirely in the first game- in-game commentary from the developer notes that he's well aware of these early stumbles and actively avoided them later.

Probably the point that will discourage those who watched the trailer is the voice acting, which early on is admittedly amateur and clearly done on home hardware rather than in a studio. Please, PLEASE do not let that turn you off the series. If it's a dealbreaker you can turn voice acting off completely in each game, and after the first two games it gets markedly better. I was unsure on Abe Goldfarb's performance as Joey to begin with, but by the end of the series I couldn't imagine anyone else in the role. Just.... Just weather the storm and it'll pay off later, trust me.

All told you're looking at 15-20 hours for the five games (though that depends a lot on how good you are with solving the mysteries) and achievement hunters will play through each one twice, though the second time through is a lot quicker. I became very attached to Rosa and Joey in my time with them and I'll miss them now their adventure is over.
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