Scavenger SV-4 is a highly replayable atmospheric first-person science fiction game. Part simulator, part roguelike, it has elements of action, combat, resource management, and a dash of horror. It is not quite like any game you have played before.
All Reviews:
Positive (49) - 91% of the 49 user reviews for this game are positive.
Release Date:
Jan 31, 2018
Developer:
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Recent updates View all (2)

February 10

Patch: V1.02

I've pushed another patch live.

Patch notes:
  • New button in Helm: "Reset landing zone" - use this while the rover is on board the ship to revert your next landing to be back where you started the game, rather than your last recall site. This can be helpful to avoid hostile sentries or to continue a run after recall from a place where the rover was stuck. Your current LZ will show on the survey data map as an X. (Thanks Misery.)
  • Fixed: Land tiles could under rare conditions remain visible as ghosts when loading new maps, due to a math error. (Thanks Pat.)
  • Fixed: Sentries should no longer spawn within vaults, and vaults should no longer spawn encasing sentries. (Thanks Dalas3.14159.)
  • Fixed: You could click on the "Continue game" button, even when it wasn't there. (Thanks Pat.)
  • Fixed: Leaving the Engineering terminal could latch the "Force reboot" button on even after you had left, which was confusing.
  • Fixed: Minor spelling errors here and there.
  • Fixed: Clicking "Recall" while holding rover drive controls could latch the rover drive power and heat demands on, until your next landing
  • Improved: Reduced the chances of top epilogue text overlapping bottom epilogue text. (Thanks Davis.)

Pre-patch BuildID: 2496681
Post-patch BuildID: 2515674
0 comments Read more

February 4

Patch: v1.01

I've pushed the v1.01 patch live.

Patch notes:
  • Mouse Invert is now supported - you can turn it on in the config tool
  • A crash bug during rover reentry reported by Jawnycat and Kepz is fixed.
  • AF type modules now properly impact Type 2 sentries
  • If you can't move the rover around your ship due to pending cargo fork operations, a message is now displayed where the move buttons would be.

Pre-patch BuildID: 2411101
Post-patch BuildID: 2496681
5 comments Read more

About This Game

Scavenger SV-4 is a highly replayable atmospheric first-person science fiction game.

You are alone on your ship, in orbit above an undiscovered alien planet.

The windswept surface below is a radioactive wasteland. In orbit, the radiation levels are dangerous. Landing there would kill you in seconds, even through your spacesuit.

You have a remote control rover drone. The signal is weak and the interference is strong - the video feed is grainy with static. Use it to explore the surface of the planet, the derelict structures there, and the remains of alien machinery long dead... or perhaps just dormant.

Pilot your rover, bring back samples, and research them in the science lab. Use the objects you've found to enhance your rover. Try to figure out what happened here. Each time you start a new game, you are someone else, with a different story and unknown mysteries waiting on a new planet. With luck, you might leave with a cargo hold full of priceless alien artifacts and be wealthy for life.

Be careful. Bad things sometimes happen to lone explorers far from home.

Scavenger SV-4 is genre defiant - part simulator, part roguelike, with elements of action, combat, resource management, and a dash of horror. It is not quite like any game you have played before.

System Requirements

    Minimum:
    • OS: Windows XP
    • Processor: 2.4ghz
    • Memory: 2 GB RAM
    • Graphics: DirectX9, Shader Model 2 - Geforce 6800 / Radeon X1900 or better
    • DirectX: Version 9.0c
    • Storage: 450 MB available space
    Recommended:
    • OS: Windows 7
    • Processor: 3.4ghz
    • Memory: 4 GB RAM
    • Graphics: DirectX9, Shader Model 2 - Geforce GTX 1060 / Radeon HD 7870 or better
    • DirectX: Version 9.0c
    • Storage: 650 MB available space
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