Scavenger SV-4 is a highly replayable atmospheric first-person science fiction game. Part simulator, part roguelike, it has elements of action, combat, resource management, and a dash of horror. It is not quite like any game you have played before.
All Reviews:
Very Positive (58) - 91% of the 58 user reviews for this game are positive.
Release Date:
Jan 31, 2018

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Recent updates View all (4)

March 17

Patch: V1.04

I've just sent the v1.04 update out.

Patch notes:
  • New content: Added four new ruins for you to discover on the surface.
  • Game balance adjustment: Player arc weapons are now all significantly more accurate (Thanks, Misery)
  • Game balance adjustment: All unguided rockets are now somewhat more accurate at close range
  • General improvement: Fixed over a dozen spelling errors. (Thanks, ZwartLiska)
  • Bug fix: Found and fixed a situation that would result in a strange blue smoke cloud appearing in the helm of your ship. (Thanks, retalaznstyle)
  • Bug fix: Fixed a bug wherein friendly aircraft could die frozen in midair rather than crashing to the ground correctly.

Pre-patch BuildID: 2559292
Post-patch BuildID: 2612918
5 comments Read more

February 25

Patch V1.03

I've pushed v1.03 out to you all.

Patch notes:
  • New button in Storage: "Sort by Value" - This will sort everything in the storage bay by value ascending, with empty spaces and unidentified items at the top. This makes the room more useful, and makes it a lot easier to decide what to throw overboard as the ship gets full on long runs.
  • New Option (on by default): Rover Power Hotkeys. Turn these off in the config tool under Keybindings if you don't like them. 1234567890-= will toggle power on rover slots if you are somewhere with access to the switches.
  • New decal: Your ship name and number is now written on the rover as well - this might help some future archaeologists associate the rover to the ship, and it's a nice touch. (Thanks, Krogoth5)
  • Fixed: Some planet maps would result in the rover being under fire from the moment it landed the first time. This should no longer happen, or will at least be a lot less frequent. (Thanks, Retalaznstyle)
  • Fixed: Derelict type 45 could float over the edge of chasm with no visible means of support. This won't happen anymore. (Thanks, QueenieChrysalis)
  • Fixed?: Sentries could still spawn within derelicts, though not vaults. There's now additional code to attempt to prevent this occuring on new games. (Thanks, Retalaznstyle)

Pre-patch BuildID: 2515674
Post-patch BuildID: 2555741
13 comments Read more

About This Game

Scavenger SV-4 is a highly replayable atmospheric first-person science fiction game.

You are alone on your ship, in orbit above an undiscovered alien planet.

The windswept surface below is a radioactive wasteland. In orbit, the radiation levels are dangerous. Landing there would kill you in seconds, even through your spacesuit.

You have a remote control rover drone. The signal is weak and the interference is strong - the video feed is grainy with static. Use it to explore the surface of the planet, the derelict structures there, and the remains of alien machinery long dead... or perhaps just dormant.

Pilot your rover, bring back samples, and research them in the science lab. Use the objects you've found to enhance your rover. Try to figure out what happened here. Each time you start a new game, you are someone else, with a different story and unknown mysteries waiting on a new planet. With luck, you might leave with a cargo hold full of priceless alien artifacts and be wealthy for life.

Be careful. Bad things sometimes happen to lone explorers far from home.

Scavenger SV-4 is genre defiant - part simulator, part roguelike, with elements of action, combat, resource management, and a dash of horror. It is not quite like any game you have played before.

System Requirements

    • OS: Windows XP
    • Processor: 2.4ghz
    • Memory: 2 GB RAM
    • Graphics: DirectX9, Shader Model 2 - Geforce 6800 / Radeon X1900 or better
    • DirectX: Version 9.0c
    • Storage: 450 MB available space
    • OS: Windows 7
    • Processor: 3.4ghz
    • Memory: 4 GB RAM
    • Graphics: DirectX9, Shader Model 2 - Geforce GTX 1060 / Radeon HD 7870 or better
    • DirectX: Version 9.0c
    • Storage: 650 MB available space
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