Craft unique strategies and outmaneuver your foes in TINY METAL, a turn-based Japanese wargame! With new tactical options, you will command over 16 tactically diverse units, flank, assault, deploy heroes from orbital dropships, and focus the firepower of multiple units to even out otherwise disastrous odds.
All Reviews:
Mostly Positive (89) - 75% of the 89 user reviews for this game are positive.
Release Date:
Dec 21, 2017

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Recent updates View all (6)

February 14

Patch 1.0.11 is live!

1.0.11 - 2018/2/15

TINY METAL Patch 1.0.11 Update details by Game Director / Chief Programmer, Daniel Dressler [YouTube]

-. Add Simplified Chinese localization
-. Add Traditional Chinese localization
-. Add three new skirmish maps “Happy Island”, “The Great Hill”, and “Battle Of Three Kingdoms”
-. Add almost double the amount of unit voice quotation of the Metal in English

-. Teach AI how to heal damaged units
-. Teach AI how to use Radar units for maximum radar coverage
-. Tune AI to better use low health units

-. Add Field scene quick battle animations
-. Add extra hotkeys Z & C for canceling
-. Add extra hotkey X for opening menu
-. Increase text size for unit action descriptions
-. Increase text size of unit names on build menu
-. Rename Phased Array Radar to Phased Array
-. Improve hp bar displayed percentage precision
-. Improve visibility of score tallying
-. Improve control responsiveness on large maps
-. Make PC default to windowed fullscreen

-. Increase Riflemen base damage against other Riflemen
-. Decrease Riflemen base damage against Lancers
-. Increase Lancer base damage against Riflemen
-. Increase Lancer base damage against Heavy Metals
-. Increase difficulty of Upper Path skirmish map

-. Fix victory being forgotten upon reload if player quits during victory cutscene dialog
-. Fix edge case in team ordering at start of round
-. Fix ai Striker units not attacking as planned on specific maps
-. Fix the trigger for “Soldier’s Log #16”
-. Fix the name of the speaker not displaying on two dialog screen
-. Fix Metalpedia description of Scout units erroneously claiming they cannot enter forests
-. Remove inaccurate unit data from Metalpedia unit entries
-. Fix edge case on M08 where player could get stuck if they did not kill the enemy Fighter
-. Fix skirmish map Big Field not being listed as a 3 team map
-. Fix a dozen odd-kanji choices in Japanese localization

*Please note that the updates are only for Windows at this time
8 comments Read more

January 28

Patch 1.0.10 is live!

1.0.10 - 2018/1/29

TINY METAL Patch 1.0.10 Update details by Producer / Director, Hiroaki Yura [YouTube]

-. Add three new skirmish maps “Split Fire”, “Sea of Trees”, and “Abandoned Park”
-. Add loading screen in replacement of open cutscene video
-. Expand Hero Units Metalpedia entry

-. Increase text size for event dialogs
-. Add 0.1 second wait between Hero selection and landing selection to prevent mis-presses
-. Add canceling of fast forward during cutscene dialogs
-. Add two extra zoom levels in field mode
-. Allow player cursor to enter unseen terrain
-. Make player cursor hover on top of tiles and not fixed to the floor
-. Make attack previews for indirect units show the unmoved attack range
-. Make camera panning track focusing on indirect unit’s targets
-. Make saving settings perform an immediate save to disk
-. Move cutscene dialog buttons to non-moving position at bottom of screen
-. Mouse controls select a unit even if the mouse position is not exactly over said unit
-. Reduce default unit voice play chance to 50% from 100%
-. Increase contrast of hp % number on per unit hp bar

-. Make all land-based units healable at Cities, HQs, and Factories
-. Increase difficulty of M13 & M14 on both normal and New Game +
-. Reduce flanking vulnerability of Fighter units to 15% for attacks from behind
-. Increase terrain sighting range by +1 for Riflemen, Lancer, SpecOps, Sniper, and Scout
-. Increase terrain sighting range by +1 for all buildings that can be captured
-. Increase attack power of Riflemen and SpecOps against Sniper units
-. Increase attack power of Lancers against Heavy Metals
-. Decrease difficulty of Mt. Forest in Skirmish Mode

-. Fix Steam Cloud save failing to update save files
-. Fix victory not being given to player on three or more team maps under rare conditions
-. Fix cursor realignment upon new player turn when auto-move to next action is disabled
-. Fix optional mission 3 (MX03) not revealing during New Game+ mode
-. Fix some UI text not being translated

*Please note that the updates are only for Windows at this time
13 comments Read more


“Newcomers to the turn-based strategy genre are likely to have a blast with Tiny Metal all the way through its campaign, though the endgame is no doubt a little restrictive. Old hands to this type of strategy game will find a campaign that wears its influences on its sleeve, but still admirably and respectfully fits right in with them.”
7 – Gamespot

“Tiny Metal’s simplified strategy and delightful tone scratch an itch that has been festering since Nintendo’s Advance Wars series reached a ceasefire in 2008. Battalions of adorable tanks and warplanes engage in a series of turn-based encounters that seem like the opening salvos of an epic tactical war.”
7.25 – Game Informer

“Tiny Metal doesn’t copy the Advance Wars formula — it improves it. The third dimension brings with it a better way to do battle and tell where your enemies are. This change allows the tactical side of combat to flourish in a new way and one anyone who enjoys the Wars games will find it fun.”
8 – Hardcore Gamer


"'If Nintendo Won't Make A New Advance Wars, These Guys Will' - It's...well, it's Advance Wars. The cute design, the square tiles, the turn-based combat, the rock-paper-scissors strategy, the cute character art, the branching narrative campaign, the works."
" of the best turn-based games we’ve seen in a while..."
- Luke Plunkett, Kotaku

"Developer Area 35 has delivered a game that captures the spirit of the works that inspired it, and one that feels right at home on PC and on the go with Switch." - Justin Clark, GameSpot

"Billed as a successor to the Nintendo DS’ highly rated Advance Wars franchise, Tiny Metal follows that formula faithfully while avoiding some of its pitfalls." - TJ Hafer, IGN

About This Game

It's WAR in TINY METAL, the revival of Japanese arcade war gaming!

The golden age of turn-based tactics returns with a distinct Japanese flavor. A story filled with political intrigue and personal conflict follows the assassination of the Artemesian king. Command your infantry, roll out the tanks, and take to the skies to exact swift retribution against your foes. Artemesia is awaiting your orders!

Inspired by turn-based strategy games of the past, TINY METAL takes the finely honed gameplay of classical Japanese war gaming and brings it into the modern era with great graphics, 15 unique units, and never-before-seen gameplay mechanics. TINY METAL is the Japanese arcade war game you wish you had as a kid.

Play as Artemisian Lieutenant Nathan Gries as he commands his units to victory against the villainous nation of Zipang. There will be several friends and enemies along the way with varied factions, units, and abilities in the 20 hours of single-player campaign gameplay. Players will have to carefully consider varying terrain, positioning for attacks, and strategic advancements and defenses.

Nathan Gries

Lieutenant Nathan Gries hails from a family of military lineage. His father died in the last war when Nathan was still young. Col. Lindberg was a friend of Nathan's father and came to offer guidance to Nathan. Nathan is well-regarded by his superiors and peers alike with a promising future and noble intentions... Although Nathan is a model officer, his lack of experience may lead to situations where he could be exploited.


Commander Wolfram, a fierce, strategic, independent, business-minded soldier, and leader of the White Fangs. She lost her brother in the previous Artemisia/Zipang war. He fought, foolishly, for a nation that cared little for him. Which is irrelevant. He died believing he was fighting for a greater cause. She vowed never to make the same mistake. Wolfram will take any job that is profitable but one never knows what she might have up her sleeve...

Isoroku Tsukumo

Lord Isoroku Tsukumo ("of 3 million stones"), the leading vassal of the Zipang shogunate. His title is a measure of his greatness, how much he owns, and how many people he supports with his rule. Tsukumo has an extreme obligation to duty and honor. He takes care of his people first and foremost but is always strict and lawful, especially to himself.

Campaign mode
Follow the gripping story of Nathan and his unit as they struggle with the war and question what is -- and what isn't -- worth fighting for in a 20-hour campaign full of unique characters of various factions.

Unique Attack System
Use careful planning and strategy to attack from positions behind and beside to inflict more damage, or Focus Fire attacks with mutiple units to crush your enemies!

Online Multiplayer
Soon-to-be-added online mode will test you against other players in 1-on-1 matches online or via local play!

Skirmish Matches
Jump straight into the action with dozens of skirmish matches that challenge the player with fun scenarios against a variety of foes.

Take control of 15 unique units, from basic Riflemen to advanced Gunships and Metals, each with their own strengths and weakness. Witness your units get stronger as they gain experience on the battlefield.

Different terrain types offer various bonuses, rewarding players who take advantage of the forest, cities, and factories scattered around the maps. Some terrain even give players access to new units and powerful hero units!

Hero Units
Powerful units that can be called into battle. Hero units grow stronger over the course of the campaign and can be brought over from mission to mission.

Bop along to the beats of TINY METAL's upbeat soundtrack composed by the Japanese prodigy Tomoki Miyoshi, whose past works include SOULCALIBUR V, Steins;Gate, and I am Setsuna. 

System Requirements

Mac OS X
    • OS: Windows 7 32-bit or newer
    • Processor: Intel Core 2 Quad @ 2.80 GHz / AMD Athlon II X4 @ 3.10 GHz
    • Memory: 3 GB RAM
    • Graphics: ATI Radeon HD 5770 or NVIDIA GeForce GTS450 with 1GB VRAM
    • Storage: 2 GB available space
    • Sound Card: DirectX Compatible Sound Card
    • Additional Notes: Users of HD era AMD GPUs MUST install the AMD Radeon Software Crimson Edition Beta as AMD no longer provides up to date drivers for these cards through normal channels.
    • OS: Windows 7 32-bit or newer
    • Processor: Intel i3-2100 @ 3.10 GHz / AMD Phenom II X4 @ 3.10 GHz
    • Memory: 4 GB RAM
    • Graphics: Radeon HD 6850 or NVIDIA GeForce GTX 560 with 1GB VRAM
    • Storage: 2 GB available space
    • Sound Card: DirectX Compatible Sound Card
    • Additional Notes: Users of HD era AMD GPUs MUST install the AMD Radeon Software Crimson Edition Beta as AMD no longer provides up to date drivers for these cards through normal channels.
    • OS: macOS Sierra
    • Processor: Core i3 2.4Ghz
    • Memory: 4 GB RAM
    • Graphics: Intel HD 4000
    • Storage: 1300 MB available space
    • Additional Notes: Due to changes in the Metal API made by Apple older version of macOS are not expected to work.
    • OS: macOS Sierra
    • Processor: Core i5 2.8Ghz
    • Memory: 8 GB RAM
    • Graphics: Nvidia GTX 660 or AMD Radeon HD 7870 equivalent DX11
    • Storage: 1500 MB available space
    • Additional Notes: Due to changes in the Metal API made by Apple older version of macOS are not expected to work.
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