Orch Star is a real time strategy game for Windows desktop, HTC Vive and Oculus Rift. The game is set in an immersive space universe where orchs, elves and humans fight for domination. Conquer the galaxy as you play the singleplayer campaign and online multiplayer scenarios.
All Reviews:
Positive (10) - 90% of the 10 user reviews for this game are positive.
Release Date:
Dec 14, 2017

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We are really proud of the universe and the game experience we have created, but at the same time well aware that Orch Star is not finished. We need to continue to work on balancing and details in the game mechanics as well as new features to enhance the experience and longevity of the game. Early Access is a perfect way for us to get the game out and start building the community, and at the same time get help from the community to finish the final steps of the development process. We need your feedback and ideas, and we have a team of developers who are prepared to listen to and act on your thoughts about the game.”

Approximately how long will this game be in Early Access?

“We aim to release the full version during the later half of 2018. We will release continuous updates up until that time.”

How is the full version planned to differ from the Early Access version?

“The full game will include an extensive Editor for you to create your own scenarios and share them with other players. It will add more ship types, both for the player and the enemy factions, and allow you to customize your fleet. The full game will also add more scenarios for both singleplayer and multiplayer. The singleplayer scenarios will extend the existing campaign and add a new enemy faction, while the multiplayer scenarios will add new ways to play, such as co-op or asymmetrical teams.”

What is the current state of the Early Access version?

“Orch Star is currently in an early beta stage. The game features a campaign consisting of 12 scenarios. In the campaign, the player commands fleets of five different ship types supported by five different magic abilities. The player will be able to play the game on both Desktop (Windows) and in VR. We currently support HTC Vive and Oculus Rift.”

Will the game be priced differently during and after Early Access?

“The full game will probably see a price increase once it is fully released.”

How are you planning on involving the Community in your development process?

“We will be active on the Steam forums as well as on Reddit to provide news updates and discuss feedback from the players. We also aim to involve players as testers to try out new features and updates before they go live.”
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Recent updates View all (5)

April 4

Patch #4 (4 Apr 2018)

It’s time for a new update! Arriving in this update is a new VR pause menu, a ship move animation, a new scenario for skirmish and multiplayer as well as a whole bunch of bug fixes and smaller improvements.

Additions and Changes
  • Reworked the in-scenario pause menu and added access to the options menu while playing a scenario. Also added in-scenario pause menu to VR with the same features as the desktop pause menu, to replace the simple “hold to return” button.
  • Added a new animation that is played when ships are ordered to move from one planet to another, to make it easier to notice when ships fail to move. This can be disabled in the options menu.
  • Improved the ship grouping behaviour to be more time efficient when initially creating the ship formation and assigning ships to individual formation positions.
  • Added a new multiplayer and skirmish scenario called Capture the Planets. Control certain planets at set intervals in this custom scenario to score more points than your opponent.
  • Improved performance of some custom script components.

Bug Fixes
  • Fixed an issue where returning from the Level Editor to the Command Bridge would sometimes immediately show the multiplayer menu.
  • Fixed an issue where the mouse wheel could not be used to scroll in windows in the Level Editor.
  • Fixed a bug in Campaign Mission 8: Looking for Trade where an advisor dialog conversation would sometimes be displayed multiple times.
  • Fixed a bug in Campaign Mission 10: Power of Gorgoth where the objective indicator would sometimes start with an incorrect value.
  • Fixed a bug where the Elven Mage ship (when playing as elves in Skirmish or Multiplayer) would be categorized as a Frigate ship in the desktop ship select UI.
  • Fixed a bug where some visual effects would continue to move even when the game was paused.
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March 6

Patch #3 (6 Mar 2018)

Once again we’re happy to announce the release of a new update to the game, this being the largest update yet! The update is mostly focused around the release of the extensive Level Editor and level sharing, but also contains some user interface improvements, new features to multiplayer and skirmish lobbies and some tweaking of the early missions of the campaign.

Here's a short time lapse video of a level being created in the Level Editor: https://youtu.be/YqgVNX8YGFc
  • The extensive Level Editor is now finished and available for all players to use! The editor is directly integrated into the game and can be accessed through the main menu. It also includes Steam Workshop integration, allowing players to instantly share their levels with the Steam community and to easily find community levels to play.

    For a look at the community levels created so far, check out the Orch Star workshop page: http://steamcommunity.com/app/727100/workshop/
    For an introduction on how to use the editor, check out the official guides:
    http://steamcommunity.com/sharedfiles/filedetails/?id=1281810707 http://steamcommunity.com/sharedfiles/filedetails/?id=1288166180
    We’re very excited to see what you will create!
  • The Multiplayer and Skirmish level selection menus have been improved. The previous simple dropdown has been replaced with a separate menu with a clearer scenario list, the ability to filter scenarios, button to access community levels and useful information about the selected scenario.
  • Objective counters and timers have been added to the campaign to clarify the main objective of some scenarios, and provide better warning of some events.
  • Players can now select between different factions to play as in the Multiplayer and Skirmish lobby. Available factions are scenario-specific.
  • Players can now change alliances between players and AI in the Multiplayer and Skirmish lobby.
  • The game now officially supports Windows Mixed Reality headsets (while using SteamVR)

  • The time between Mevorian patrol warnings and arrival has been doubled to make it easier to finish the scenario before they arrive.
  • The early scenarios of the campaign now require less time to complete.
    We received feedback that the early scenarios felt too slow, so we worked on their pacing by lowering distance and ship production times.
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“The gameplay is absolutely fantastic and I personally enjoy the VR option (I had to stop because one of my controllers ran out of charge).”
8/10 – Zeepond

About This Game

Orch Star is a real time strategy game for Windows desktop, HTC Vive and Oculus Rift. The game is set in an immersive space universe where orchs, elves and humans fight for domination. Conquer planets to get the assets you need to win, learn to read your opponent and use your fleet in the most efficient way to survive when enemy factions are closing in to annihilate you.

Think fast, be smart and choose your allies wisely as you play the 12 increasingly difficult singleplayer missions, or the multiplayer mode included in the Early Access version of the game. Challenge your friends or other online commanders in up to 4-player battles in varying team configurations, regardless of their gaming platform.

System Requirements

    • OS: Windows 7 64bit
    • Processor: Intel Core i5 6600, AMD Ryzen 5 1600X
    • Memory: 4 GB RAM
    • Graphics: Nvidia GeForce GTX 970, AMD Radeon R9 290 equivalent or greater
    • DirectX: Version 11
    • Storage: 2 GB available space
    • Additional Notes: System requirements refer to virtual reality mode. To play in virtual reality mode a HTC Vive or Oculus Rift VR headset and handheld controllers are required
    • OS: Windows 10 64Bit
    • Processor: Intel core i7 6700, AMD Ryzen 7 1700
    • Memory: 8 GB RAM
    • Graphics: Nvidia GeForce GTX 1070, AMD Radeon RX Vega 56 equivalent or greater
    • DirectX: Version 11
    • Storage: 2 GB available space
    • Additional Notes: System requirements refer to virtual reality mode. To play in virtual reality mode a HTC Vive or Oculus Rift VR headset and handheld controllers are required
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