Loki er en fantasireise gjennom de store mytologiene, og her kan spilleren innta rollen som én av de fire heltene i spillet. Hver av heltene er hentet fra en egen mytologi: en fryktløs viking, en fryktinngytende gresk kriger, en mektig egyptisk trollmann eller en Azteker-sjaman som mestrer hemmelighetene i åndeverdenen.
Brukeranmeldelser:
Overall:
Blandet (69 anmeldelser) - 65% av 69 brukeranmeldelser for dette spillet er positive.
Utgivelsesdato: 2. okt, 2007

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Om dette spillet

Loki er en fantasireise gjennom de store mytologiene, og her kan spilleren innta rollen som én av de fire heltene i spillet. Hver av heltene er hentet fra en egen mytologi: en fryktløs viking, en fryktinngytende gresk kriger, en mektig egyptisk trollmann eller en Azteker-sjaman som mestrer hemmelighetene i åndeverdenen.
Uansett hvilken helt spilleren velger å spille som, må han hjelpe gudene han tilber. Spilleren kommer til å finne ut at bak kaoset som truer verden, ligger Seth, som er den egyptiske guden for mørke og ondskap, og Seth har kommet tilbake fra dødsriket.
Helten må derfor begi seg ut på en klassisk reise gjennom flere epoker og myter. Han må kjempe mot en rekke forskjellige monstre i alle former og størrelser, og han må til og med styrte noen av gudene underveis for å hindre at Seth klarer å etablere det onde regimet sitt.
  • Et klassisk eventyr gjennom fire mytologier – aztekisk, egyptisk, gresk og nordisk – legger til rette for at spilleren kan gjenoppleve mange av de viktige hendelsene som kjennetegner disse kulturene (beleiringen av Troja, Ragnarok ...), samtidig som det leder ham på riktig vei til å møte de viktigste personene i hver episode (Achilles, Thor, Akhenaton ...)
  • Velg blant fire forskjellige helter, som hver har unike egenskaper og krefter. Hver helt besitter et stort utvalg av trolldommer og ferdigheter som helten kan benytte seg av underveis.
  • Mer enn 100 monstre i alle former og størrelser.
  • Drist deg til å konfrontere mytologiske skapninger som skremte vannet av forfedrene våre (fenrisulven, minotauren i labyrinten ...)
  • Utallige delhistorier med tilfeldig generering av dekor og gjenstander, slik at ingen spillere får den samme opplevelsen. Dermed kan du spille spillet på nytt mange ganger uten at helten noen gang har de samme våpnene, det samme utstyret eller de samme trolldommene.
  • Våpnene består av to deler (grovt sett "håndtak" + "stikkdel") og forskjellige materialer, og de kan justeres hos smeden for å gi dem spesielle egenskaper. Magisk runeskrift, som blir oppdaget underveis, kan forsterke kraften til enkelte våpen.

    Systemkrav

      Minimum: Windows XP/Vista 32/64-biters, Pentium4 2 GHz/AthlonXP 2000+, 512 MB RAM, DirectX 9-kompatibelt på 64 MB (GeForce4 Ti/Radeon 9000), DirectX 9-kompatibelt, DirectX: 9.0c eller nyere (inkludert), harddiskplass: 7 GB, flerspillermodus: LAN/Internett-tilkobling for spill online og 1 GB RAM
    Hjelpsomme kundeanmeldelser
    5 av 6 personer (83%) syntes denne anmeldelsen var hjelpsom
    6.3 timer registrert
    Publisert: 2. januar
    They took an interesting idea, and while they didn't really succeed completely, they did somewhat well, if you can get past the kind of confusing skill system and the very linear combat system. The storyline eventually smashes all of the myths together, which induces some interesting questions. I haven't played it through too far in, but this is what I've noticed so far. It doesn't seem like this game is ever updated, or if it is, it isn't done very often, either.
     
    Var denne anmeldelsen til hjelp? Ja Nei Morsom
    55 av 64 personer (86%) syntes denne anmeldelsen var hjelpsom
    3 personer syntes at denne anmeldelsen var morsom
    14.6 timer registrert
    Publisert: 31. januar, 2014
    the map is divided in areas separated by load screens, and if you die(and you will), you dont lose anything but a little bit of time, for you'll respawn in the entrance of your current area.

    combat is difficult and it takes quite a while to progress through areas if you plan on killing everything. or you can just rush to the next if you have enough potions, since there is no fog of war and a giant marker on the map pointing to the quest goal.

    since you can choose whether or not monsters will respawn when you enter the game, you can progress as slowly as you can, killing a little bit at a time, which is great if you cant play for 2-3h in a row.

    all and all, if you ever see it on a 75% sale, its worth trying. wont be as good as torchlight, diablo or titanquest, but might give you some hours of fun.



     
    Var denne anmeldelsen til hjelp? Ja Nei Morsom
    34 av 38 personer (89%) syntes denne anmeldelsen var hjelpsom
    3 personer syntes at denne anmeldelsen var morsom
    15.7 timer registrert
    Publisert: 13. mars, 2015
    Loki: Heroes of Mythology is a hack & slash RPG. The Norse God of Mischief is on the loose across the world, so local heroes must each travel across their lands and help their own Gods safeguard the world.

    Pros: This game has plenty of dungeon crawling. With each of the four characters, you have an entire campaign set in a different part of the world, interacting with different Gods and different enemies and creatures. There is a large variety of weapons and armors, and different levels of rarity very similar to the Diablo series. Graphics are ok if you're zoomed out, and you heal quickly enough when idle that you can jump right back into action after a few seconds of rest.

    Cons: The game is basic, story is bland and so is the voice-acting. Crafting is pretty good, or at least it would be if it was of any use: Why would you disassemble your Two-Handed Hammer's magical handle if you'll throw it away as soon as you start getting the Spiked Hammer a few levels later? Why would you recycle for material your old weapons and armor if you can't even sell the material, which will be outdated as soon as better material becomes standard a few levels later? The game lags terribly whenever you're walking along an invisible wall (whether a ledge or an actual wall). Game gets quite repetitive after a while. You'll find equipment for classes other than your own (example: finding an Aztec Shaman armor while playing the Norse Campaign), which doesn't make sense seeing you can't transfer inventory between the different characters, and the characters will never set foot in the other campaign settings. The advertisement in Steam would have you believe this plays in 3rd person mode, but you actually play in isometric view (image #11 is the only accurate representation of the game).

    Verdict: ★★★☆☆ - It's up to you

    It's an ok game. I'd even say Loki: Heroes of Mythology is a great way to just get the hack & slash crave out of the way when you're done with other Diablo clones. Unfortunately, that's as far as I'll recommend it, as the lack of intriguing story or puzzle (of any form) prevents it from being more than that.

    —————————————————————————
    This was just my opinion.

    If you found this review helpful, please consider giving it a thumbs up, and feel free to check out more of my (purely opinionated) reviews.
     
    Var denne anmeldelsen til hjelp? Ja Nei Morsom
    37 av 50 personer (74%) syntes denne anmeldelsen var hjelpsom
    3 personer syntes at denne anmeldelsen var morsom
    13.1 timer registrert
    Publisert: 24. oktober, 2014
    Loki is an isometric perspective action role playing game. There are different classes to play each entrenched in one of four mythologies; Norse, Greek, Egyptian or Aztec.

    Character controls and the interface are functional, but lack polish and feel.

    Individual enemies are extremely well drawn and animated.

    The terrain feels blocky and awkward, almost as if it was an afterthought.

    There is no smooth transition between zones, and the zones are all square tiles with portals linking neighbouring zones. Moving between one square tile zone and the next brings up a loading screen.

    The game balance in early game is among the worst I have ever experienced. Your character will keep dying and respawning at the zone entrance.

    Loki has a nice design concept which has been extremely poorly implemented. This is a lack-lustre attempt to create a "me too" game to cash in on the Diablo / Diablo 2 franchise success. The quests, storyline and mythology are the strong points, but these are let down by poor gameplay mechanics and lack of balance.

    As an alternative consider playing any of the ARPG games in the Blizzard franchise (Diablo, Diablo 2, Diablo 3) or consider Titan Quest and it's add-on Immortal throne. Sacred and Sacred 2 are also alternatives worth consideration. Other alternatives include Spellforce, Spellforce 2, Dungeon Siege, Dungeon Siege 2.

    Loki is not a bad game, but it lacks much of the finesse, polish and playability of the top games in this genre current at the time of its release. In other words Loki is not to be considered a good game, but rather a mediocre attempt to imitate games that are good. That said, Loki is not the worst game in this genre, but certainly could be contrived as making a half-hearted attempt at achieving that accolade.

    Worth picking up when it is on sale at good discount, but Loki is not a game you will be tempted to re-play too often or remember with fond nostalgia.

    4/10
     
    Var denne anmeldelsen til hjelp? Ja Nei Morsom
    36 av 51 personer (71%) syntes denne anmeldelsen var hjelpsom
    4 personer syntes at denne anmeldelsen var morsom
    19.2 timer registrert
    Publisert: 11. august, 2014
    Okay, it's a nice game. I can call Loki "beat'em'up-RPG". It's really atmospheric, there are lots of different enemies, weapons and skills. About minuses... Storyline is crap, non-customizing characters, monotonous gameplay a little bit.
     
    Var denne anmeldelsen til hjelp? Ja Nei Morsom