A fantasy voyage through the great mythologies, Loki allows the player to take on the role of one of the four heroes of the game, each drawn from a different mythology: a mighty Norse fighter, a fierce Greek warrior, a powerful Egyptian magician or an Aztec shaman who masters the secrets of the spirit world.
사용자 평가: 복합적 (평가 46 개)
출시 날짜: 2007년 10월 2일
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Loki 구매

 

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A fantasy voyage through the great mythologies, Loki allows the player to take on the role of one of the four heroes of the game, each drawn from a different mythology: a mighty Norse fighter, a fierce Greek warrior, a powerful Egyptian magician or an Aztec shaman who masters the secrets of the spirit world.
Whatever hero the player adopts, he must come to the aid of the gods he worships. He will come to realize that behind the chaos that is threatening his world lies Seth, the Egyptian god of darkness and evil, who has returned from the kingdom of the dead.
The hero must therefore undertake an epic journey across the various epochs and myths. He will fight a multitude of monsters of all shapes and sizes, and even overthrow a few gods, on his way to preventing Seth establish his wicked reign.
  • An epic adventure across four great mythologies - Aztec, Egyptian, Greek and Norse - allowing the player to live through many of the key episodes that mark these cultures (the siege of Troy, Ragnarok, ......) and setting him in the path of the most prominent figures within each episode (Achilles, Thor, Akhenaton...)
  • Choose from four different heroes with radically different attributes and powers. Each hero has a vast array of spells and skills to help him through his quest.
  • More than 100 monsters of all shapes and sizes.
  • Dare to take on mythological creatures that struck fear into the hearts of our ancestors (Fenrir the giant wolf, the Minotaur in his labyrinth, ...)
  • Innumerable story lines through random generation of decors and items, so that nobody lives the same experience and allowing the game to be played many times without the hero ever having the same set of weapons, armour or spells.
  • Weapons, being made of two parts (loosely «handle» + «cutting edge») and from different materials, can be customised at the village forge to change characteristics. Magic runes, found along the way, can multiply a weapon's power.

시스템 요구 사항

    Minimum: Windows XP/Vista 32/64-bit, Pentium4 2GHz/AthlonXP 2000+, 512 MB RAM, 64 MB DirectX 9 compatible (GeForce4 Ti/Radeon 9000), DirectX 9 compatible, DirectX: 9.0c or higher (included), Hard disk space: 7 GB, Multiplayer: LAN/broadband Internet for online play and 1 GB RAM
유용한 고객 평가
1명 중 1명(100%)이 이 평가가 유용하다고 함
59.7 시간 기록
게시 일시: 2015년 1월 10일
good game to me.
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6명 중 6명(100%)이 이 평가가 유용하다고 함
15.7 시간 기록
게시 일시: 2015년 3월 13일
★★★☆☆

Loki: Heroes of Mythology is a hack & slash RPG. The Norse God of Mischief is on the loose across the world, so local heroes must each travel across their lands and help their own Gods safeguard the world.

Pros: This game has plenty of dungeon crawling. With each of the four characters, you have an entire campaign set in a different part of the world, interacting with different Gods and different enemies and creatures. There is a large variety of weapons and armors, and different levels of rarity very similar to the Diablo series. Graphics are ok if you're zoomed out, and you heal quickly enough when idle that you can jump right back into action after a few seconds of rest.

Cons: The game is basic, story is bland and so is the voice-acting. Crafting is pretty good, or at least it would be if it was of any use: Why would you dissassemble your Two-Handed Hammer's magical handle if you'll throw it away as soon as you start getting the Spiked Hammer a few levels later? Why would you recycle for material your old weapons and armor if you can't even sell the material, which will be outdated as soon as better material becomes standard a few levels later? The game lags terribly whenever you're walking along an invisible wall (whether a ledge or an actual wall). Game gets quite repetitive after a while. You'll find equipment for classes other than your own (exemple: finding an Aztec Shaman armor while playing the Norse Campaign), which doesn't make sense seeing you can't transfer inventory between the different characters, and the characters will never set foot in the other campaign settings. The advertisement in Steam would have you believe this plays in 3rd person mode, but you actually play in isometric view (image #11 is the only accurate representation of the game).

Verdict: It's an ok game. I'd even say Loki: Heroes of Mythology is a great way to just get the hack & slash crave out of the way when you're done with other Diablo clones. Unfortunately, that's as far as I'll recommand it, as the lack of intriguing story or puzzle (of any form) prevents it from being more than that.
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50명 중 44명(88%)이 이 평가가 유용하다고 함
14.6 시간 기록
게시 일시: 2014년 1월 31일
the map is divided in areas separated by load screens, and if you die(and you will), you dont lose anything but a little bit of time, for you'll respawn in the entrance of your current area.

combat is difficult and it takes quite a while to progress through areas if you plan on killing everything. or you can just rush to the next if you have enough potions, since there is no fog of war and a giant marker on the map pointing to the quest goal.

since you can choose whether or not monsters will respawn when you enter the game, you can progress as slowly as you can, killing a little bit at a time, which is great if you cant play for 2-3h in a row.

all and all, if you ever see it on a 75% sale, its worth trying. wont be as good as torchlight, diablo or titanquest, but might give you some hours of fun.



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45명 중 35명(78%)이 이 평가가 유용하다고 함
19.2 시간 기록
게시 일시: 2014년 8월 11일
Okay, it's a nice game. I can call Loki "beat'em'up-RPG". It's really atmospheric, there are lots of different enemies, weapons and skills. About minuses... Storyline is crap, non-customizing characters, monotonous gameplay a little bit.
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60명 중 37명(62%)이 이 평가가 유용하다고 함
3명이 이 평가가 재미있다고 함
3.6 시간 기록
게시 일시: 2014년 3월 24일
After playing this nonsense for a few hours I checked the Steam page and did a doubletake. I swear it looks like a completely different game than the one I'm playing. I guess anything could be made more exciting if you zoom the camera in on action shots. When you actually play Loki you'll notice that you spend almost the entirety of it a mile away from the action, watching your hero slay countless foes in repetitive drab backdrops in the hopes of getting a hold of that phat loot.

If I had a grain of sand for every hour that I've spent with games like Diablo 2, I could create my own Sahara in the backyard. Naturally I'm easy prey for games like Loki. Eventually my better sense prevails and I realize that I'm playing with hot garbage.

The biggest problem with Loki is that you're staring at a giant middle finger while playing. It's in the background and it almost feels like if you alt-tabbed at just the right moment you'd see it. That middle finger doesn't appear until you start leveling up. Getting a level up is usually a good thing in Action RPGs. You become stronger, you gain new abilities, and you can proceed to take on new challenges. In Loki however the monsters level up with you, and they tend to do so at a better rate. The gear you find doesn't in any way compensate for this rapidly growing disparity.

I have no idea what happens 5, 10, or even 20 hours into Loki. Does that middle finger grow in size? Does it disappear for awhile and then come back with a vengeance? Or is it like a heart beat? Pulsating and thumping every second as a reminder that you're spending time with something that hates you almost as much as it hates fun? I don't know and I really don't care to find out.
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