Bound to Light is a dark adventure puzzler set in oblivion where you sneak your way to save souls & bring back the light
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Release Date:
Sep 25, 2018

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Available: September 25, 2018

This game will unlock in approximately 10 months


Recent updates View all (2)

October 24

Some new stuff and patches!


- We did some smaller adjustments to some puzzles

- Made it visually clearer that you make more noise when your running or interacting with stuff

- Fixed some stuff with the shadow beasts (more to come)

- Some small performance optimization.

We're planning and working to do more changes, please give all the feedback you can during this time!


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October 17

Updated Interaction! #1 Steam Announcement!

Hey all!

We're super happy you're trying out our prototype here on Steam!

In this patch (Demo 1.7) we're doing an update to some stuff:

  • Husk interaction
  • Pressure plates
  • Some puzzles updated with new braziers and pressure plates
  • Moveable blocks

It’s supposed to be easier to spot when activating a pressure plate and interacting with husks.

Please try it out and tell us what you think!

We are also really excited to have the prototype on steam, tell your friends to download it if they might fancy this kind of game. And give us feedback based on your experience with the game and we will try to make Bound To Light the absolute best it can be!

Babloon Studios
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About This Game

Bound to Light is a dark adventure puzzler set in oblivion where you sneak your way to save souls & bring back the light

In Bound to Light you play as young Lux, trapped in a dark world without any light left.
It is up to you to bring back the light by completing challenging puzzles and avoiding enemies.

Note: The current demo is a prototype version, so there will be bugs.
This is not a final version of the game.

Bound to Light is still very early in development and we’ve tried to make sure that everything runs as smoothly as possible. In the future we will add more core mechanics to the game and further develop the existing ones, we have a lot of ideas but we are open for the public to have their say.

- Control empty husks to progress through the dark dungeon
- Command them to follow you or stay in place
- Swap places with husks to activate pressure plates
- Sneak your way past the dangerous beasts
- Move blocks to hold down pressure plates
- Save lost souls on your journey

There may be some minor visual bugs and the tutorial elements are sparse so we will provide you with the keybinds so that you can jump right in and enjoy the game.

Input support:
- Keyboard & mouse.
- Controller with xInput (e.g xbox 360).

Movement - wasd / left stick (controller)

Sprint* - shift (hold) / A (controller)

*=makes sound and attracts enemies to your location so be careful

Interact** - spacebar / X (controller)

**=Interact with husk to possess them, interact again to issue them to stay put.

Swap*** - C / Y(controller)

***=You need to posses a Husk to have something to swap positions with

Toggle between Husks - Q and E / RB and LB (controller)

We hope you enjoy the prototype and we would love it if you could give us your honest feedback so that we can make this game even better.

System Requirements

    • OS: Win 7 or later
    • Processor: Dual core
    • Memory: 1 MB RAM
    • Graphics: Intel HD 5500 or later
    • Storage: 300 MB available space
    • Sound Card: N/A
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