Standard Monopoly Game
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Release Date:
Oct 11, 2017

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“At the moment, this game is written only me. Gathering feedback from a larger base of players will help me to understand what players expect from the game.
That will improve the quality of the game at the time of its completion.”

Approximately how long will this game be in Early Access?

“The game will be in early access until about mid-summer 2018.”

How is the full version planned to differ from the Early Access version?

“The main menu of the game will be completely changed, this will allow players to upload their player pictures, there will be a search for servers waiting for the players, there will be achievements, there will be a sound about various game events.

Most importantly - it will be more fun to play!”

What is the current state of the Early Access version?

“Now you can try to play with your friends by connecting to ip, one player creates a server and the rest can connect to it. Maximum can be 10 players.

IMPORTANT: The game does not start if you try to play alone.

However, you can not bargain with enterprises yet. You can not improve them either.
This will be fixed in the nearest updates.
In general, everything regarding the gameplay will be presented in the next updates.
Then the chat will be added and information field informing players which event happened recently.
Next will be inputed sounds

The game will be considered complete when:
- will be added sound (simple sounds of the game "player's move," "trade request," etc.)
- there will be more "Furry" characters (minimum 50)
- New main menu

The biggest update will be the introduction of a new main menu. The new menu assumes integration with Steam, search for open games, achievements, load their players' pic.

Updating the new main menu will be the largest and after it the game will be considered complete.”

Will the game be priced differently during and after Early Access?

“With early access, the price will be lower.
Im plan to gradually raise the price as we ship new features.
Discounts will be one year after completion.”

How are you planning on involving the Community in your development process?

“If the community wants to see their "Furry" in the game, they will be added in the next updates. And after updating where the main menu will be altered you can load them yourself.”
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Recent updates View all (3)

October 26

Trade update - Bug fix

For the week the following was corrected:
  • Fixed a bug of imaginary move when the player visited his company.
  • Added test of enterprises for a monopoly after committing a trade.
  • After the start of a new round, the timer now shows the player who must walk.
  • Fixed bug when the company in trade lined up in a triangle.
  • The player's indicator now shows the total cost of the player's possessions.
  • Fixed bug when it was possible to accidentally press the main buttons during trading.
  • Now the completion of the input of money using the buttons "enter" and "space" in the trade is working properly.
  • Corrected the font. "-" and "6".
  • Improved display of a rectangular frame.

The next update will fix the network work.
At the moment the problem in the logic of information transfer.
All calculations are made on the server and the client only sends commands and waits for an answer. This expectation is a visible delay to the player.
To fix this, I need to change the logic of the game. It is necessary to make all the teams do according to the principle "the customer is always right". This means that when a client commits an action, it is immediately processed by it without waiting for an answer from the server, and the server only checks that the processing of the client corresponds to the rules of the game.

I think that I will rework the network by the end of November.
0 comments Read more

October 21

Trade update

Main changes:
  • Trading menu. allows you to make deals with other players once.

Other changes
  • Changed the image size of the company level. 100x100 => 200x200
  • Updated images of players, clearer boundaries.
  • Increased player's speed in two.
  • Server sends packet to clients more. Now 4 times per second.
  • Fixed bug with main background menu display
  • A new image of a cell that gives money for a circle

In the next week there will be found and corrections of other errors.
0 comments Read more
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About This Game

Standard Monopoly Game.
You need to become a market monopoly and have monetary superiority over other players.
You can choose a "Furry" characters of available and choose color. Сan improve your business to get more profit from them. Trade with other players to get more benefits.
Main goal of the game - to remain the only player able to pay for visits to foreign companies. If you can not pay - you lose and waiting for the next round.

Note: This is a multiplayer game, to start the game, need at least 2 players. The maximum can be 10.
At the moment, you can connect to the server only by ip. Server must take care that port 45666 is opened.
If the client was connected to a server but the client did not receive this notification, client need try to connect again.

System Requirements

    • OS: Windows 7 - 32
    • Memory: 512 MB RAM
    • Graphics: GeForce 9600 GT
    • Storage: 150 MB available space
    • Sound Card: N/A
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