The laser bow wielding security force has been called in. Fulfill your obligation to the Containment Corporation, keep the energy bases operational. Containment Corps mixes first person action with co-operative strategy and tower defense elements.
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Release Date:
Sep 21, 2017

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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Containment Corps is a co-operative multiplayer experience that we want the player community to engage with as the game continues development. User feedback will play a major role in dictating the arc of our production process, as we look to provide a unique quality first-person/tower defense hybrid. We want players to be able to experience Containment Corps at this stage so we can work with them to create the best game possible.”

Approximately how long will this game be in Early Access?

“Development of Containment Corps will take as long as the development team feels it needs to, in order to create the most successful product. With that said, with our current road map and expected rate of feature implementation, we expect the game to release in its full version in under 18 months.”

How is the full version planned to differ from the Early Access version?

“Additional classes, maps, abilities, and visual updates are some of the additional features planned. We are currently developing additional game mode types for both of our release maps as well, which will feature more linear game-play and also delve more into the narrative behind Containment Corps

We want to create more content to explain the backstory of the Containment Corporation, and also deliver a larger world filled with a greater variety of enemy types, energy sources, and unique challenges.

By full release we plan to have made significant balancing changes, along with optimizing game-play elements to represent the needs of the community. We aim to add additional platform support and also make it so that all game modes and maps are equally as enjoyable solo as they are with a group of eight.

We are dedicated to achieving these goals to the best of our team's ability, and will be including the community with frequent updates at every stage along the way.”

What is the current state of the Early Access version?

“Currently Containment Corps features two maps with a fully functional onslaught game mode for each. These round-based survival modes are dynamically scaled to however many players are in a game at one time, and can feature teams of up to 8 players.

Teams can choose from four classes which each have their own unique passive attributes along with three distinct abilities. Players can compare statistics in-game and show their longest survival time high-score on the leader-boards.

Narrative content, and additional game modes are currently in development but are not available to be played at this specific time.”

Will the game be priced differently during and after Early Access?

“We want to keep the cost to buy Containment Corps relatively low to not deter new players from trying it out with their friends, and this will be true throughout the entire development process. We may slightly increase the price of the game in order to recoup development costs as we add significantly more content to the game later down the road.”

How are you planning on involving the Community in your development process?

“We intend to engage with the community on a regular basis, and encourage frequent discussion and feedback. We will value user input quite highly and plan to use the feedback gathered to help inform our development process. We want to know what is and what is not working in the game, and expect that by working with the community we will be able to provide an experience that players feel like they have been a part of influencing.”
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Recent updates View all (1)

September 6

Early Access launch date delay: September 21st

Hey everyone! We've been really encouraged by the community response to Containment Corps thus far. We were set to release on Early Access tomorrow the 7th but unfortunately have decided to push the release date back until September 21st. This will allow us to solidify some of the new content we've been working on, and allow us to deliver a better more polished experience.

We've also been pleasantly surprised with our marketing presence, and this slight delay will hopefully allow us to grow our community presence even further

Stay tuned for more updates in preparation for our release in two weeks!

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About This Game

Containment Corps is an online multiplayer cooperative first person experience. The game combines elements of resource management and traditional FPS themes to create an exhilarating team-based encounter.

You and a team of specialized units have been called upon to quell an uprising of contaminated swamp creatures. Choose your class and coordinate your defense; utilize unique abilities and powerful turrets to repel the onslaught. Keep the operation running. Manage your crystal energy supply to maintain full-base functionality, upgrade defenses, and power up weapons. Collect more by harvesting dead enemies.

Scaled Survival: Assemble a team to execute the longest holdout. Play alone or with up to 8 combatants.

Co-Operative Strategy: Utilize one of four classes to combine talents and complete the difficult task of surviving.

The Ranger: Your bow is your right arm. Pick your fights from a distance, line up your shots and surge to wipe out the enemy

The Blazer: Use unique movement and debilitating traps to get in close, harvest, blast them with your shotgun, and get out.

The Specialist: The crucial support, keep a sharp aim while healing your comrades, manage defenses by repairing and reviving the war effort.

The Gearhead: Man and place turret guns with deadly efficiency, engineer an explosive death to the corrupted reptiles.

System Requirements

    • OS: Win 7 32
    • Processor: 2.0Ghz Intel® Core™2 Duo Processor or AMD equivalent
    • Memory: 6 GB RAM
    • Graphics: NVIDIA GeForce GTX 560 / AMD Radeon HD 6950 or better with 768 MB+ of VRAM
    • DirectX: Version 10
    • Storage: 2 GB available space
    • Sound Card: Direct X Compatible
    • OS: Win 10 64
    • Processor: Intel Core i5-750, 2.67 GHz / AMD Phenom II X4 965, 3.4 GHz
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 780 TI, AMD Radeon R9 290X (DirectX 11 Compatible)
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 3 GB available space
    • Sound Card: Direct X Compatible
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