Dungeons & Treasure is a roguelike multiplayer created with voxel art for virtual reality. The game is an endless fast-paced action adventure. You progress through different environments with unique enemies, bosses and challenges like traps and minor puzzles.
All Reviews:
Positive (13) - 84% of the 13 user reviews for this game are positive.
Release Date:
Nov 30, 2017
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Notice: Requires a virtual reality headset. See the VR Support section for more info.

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Recent updates View all (7)

December 1

Multiplayer Revive Feature

It happens that your team member will die early on in the run and he will become a ghost.

The only options to revive your team member were either finishing the area or finding an ankh (Use Item). Often the dead player had to wait for a long time until he can continue play.

Now it is possible to revive your team member after two minutes!

If a player is dead, he will still become a ghost. He will have a black heart, which slowly becomes red. This takes 2 minutes. A particle will indicate whether the heart is fully charged.

If the heart is fully charged, the living player can activate it by touching it and the dead player will be revived.



Update notes:

- Multiplayer: Possible to revive dead player after 120 seconds by touching his heart

- Improved multiplayer region selection for a better overall ping
4 comments Read more

November 30

Save & Load System and Release

Today is the big day! Dungeons & Treasure VR will be released. Thank you all for the support and the feedback. We hope all of you will have a lot of fun playing the game. Please consider leaving an honest review or feedback on steam. This will help us grow and improve the game.

We have also added one important additional feature to the game:
You can now save your game progress with save & exit. For now saving the game only works in singleplayer.
1 comments Read more

About This Game



Dungeons & Treasure is a roguelike multiplayer created with voxel art for Virtual Reality (VR).

You will be able to play through different environment. The environments are procedural generated and will get harder the longer you play. Each environment contains a boss that, upon defeating, will lead to next area. Areas contain handcrafted rooms that create a beautiful atmosphere. You will be able to unlock new items, weapons and companions. Drop-in Multiplayer allows you to quickly join a random game with up to 4 players. Or create a private lobby and invite as many friends as you want!

Feel free to tweet, stream, upload videos and share the game!

Weapons & Items

Over 140 different items, ranged & melee weapons, buffs, companions and shields to unlock. Active items have different effects which must be activated by the player. Weapons and Shields all have different stats. Buffs are passive upgrades for the player and can be stacked with no limit. Companions will assist the player in battle by passively casting curses and buffs or attacking enemies.

Multiplayer

Drop-in Multiplayer allows you to quickly join a random game with up to 4 players. Or create a private lobby and invite as many friends as you want: The terminal in the lobby can be used to create a private game. All players who type in the same gamename and enter a multiplayer game will be in the same playthrough. The game is also playable in single player.

Boss & Levels

You will be able to play through different environments. The environments are procedural generated and will get harder the longer you play. Areas contain handcrafted rooms that create a beautiful atmosphere. Each environment contains a unique boss that, upon defeating, will lead to next area and give a special currency. The special currency persists after death and can be used to unlock items.

Enemies

In every environment you will encounter environment specific enemies. Every level has 6-8 unique enemies with unique abilities. In addition to enemies you will find hidden rooms, which can either harm you or hold a special reward. You will also find different traps, which can hit you from any angle. With every loop enemies become stronger and more difficult rooms and traps are added. At a certain point enemies will gain more than one ability.

Locomotions

The game offers four different locomotion types. The classical teleport locomotion. Trackpad locomotion, which is either oriented from hand or head. The Walk-to-Point locomotion, which is a combination of teleport and trackpad. Locomotion can be changed either on the lobby or at any time in game.

Save & Exit

You can save your game progress at anytime with save & exit. After you saved your game, you will return to the lobby, where you can choose to continue the game. Everytime you choose continue the save file gets replaced, which means if you die, you cant continue. For now saving the game only works in single player.

Misc

While you are in a playthrough you can find a shopkeeper who will sell a certain amount of items (also locked items). Items can be bought with gold, which is found in a playthrough. Normal gold does not persist through death. Waypoints can be used to teleport to an other discovered waypoint. Waypoints also show a larger portion of the map. If looked to the ground a minimap will appear and show some information, such as droped items and already discovered tiles (marked grey).

System Requirements

    Minimum:
    • OS: Windows 7 SP1, Windows 8.1, or Windows 10
    • Processor: Intel® i5-4590 / AMD FX 8350 equivalent or greater
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce® GTX 970 / AMD Radeon™ R9 290 equivalent or greater
    • Storage: 1 GB available space
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