The Nightmare from Beyond is a cosmic-horror third person platformer inspired by the works of H. P. Lovecraft. You take on the role of Sanja, a young woman from the D'nyg race, as she explores a mysterious land in search for her sister, Dajana.
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Release Date:
Sep 12, 2017

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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We opted for an Early Access release because we think horror and 3d platforming can be a tricky combination, and we would like to get feedback to test the different elements and improve the entire gameplay experience, because we don't want the platforming and horror to feel like two separate sides of the same game, but rather two elements that blend together.

Since the game is inspired by Lovecraft stories, we are going after a specific kind of horror, very different from the usual jump-scare/splatterhouse/shock kind of horror, so the Early Access phase will also help us test our ideas as well, though that doesn't mean we will spoil the story.”

Approximately how long will this game be in Early Access?

“We aim for the full game to release in Q3 2018, and we will guarantee the game is under continuous development by releasing "big" updates every two or three months ("big" updates meaning updates that add new gameplay elements or features), along with frequent bug fixes and patch releases that address bugs and issues you (or ourselves) may find.”

How is the full version planned to differ from the Early Access version?

“The finished game will offer full campaign playable from start to finish, and will include areas never seen during the Early Access phase. It will also will feature these elements:
  • An interconnected world, like a "platformer metroidvania" where you will be able to use items you collect, or open shortcuts, to navigate the world.
  • Recorded voices (in English) and localized subtitles (full list of supported languages not available yet)
  • More and better audio effects, and improved audio leveling.
  • Better textures and animations.
  • Controller support (regular XInput controllers and, ideally, Steam Controllers).
  • Different endings.
  • Trading cards, achievements.

What is the current state of the Early Access version?

“The main character has all her abilities available, and she can perform most of her moves. A part of the game world is already playable, and some of the items already working. We also have two enemies with basic working AI. Audio and animations still need work, but some of them will change or be scrapped as we change gameplay mechanics.”

Will the game be priced differently during and after Early Access?

“The price will not change when the game leaves early access.”

How are you planning on involving the Community in your development process?

“The different updates we release will be aimed at getting feedback from gamers, so we can use their input to refine or re-design gameplay elements.”
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Recent updates View all (27)

April 10

"The Dreamlands: Aisling's Quest" is now available!

Hello all!

I'm very happy to let you all know that "The Dreamlands: Aisling's Quest" is now available on Steam, and a DRM-FREE VERSION will be available
on my website later today. This is a very special event because, while "The Dreamlands: Aisling's Quest" is somewhat different to other games I've made, it retains the same focus on storytelling.

I hope you like the game, and if you do, please leave a review. Also, if you run into troubles, let me know in the forums.

Please buy "The Dreamlands: Aisling's Quest" now!
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March 27

"The Dreamlands: Aisling's Quest" coming soon. Also, updates on "The Nightmare"

Hello all!

I've been working on the latest details, fixes and improvements for "The Dreamlands: Aisling's Quest" and everything should be ready for its release next month!

So, what have I been up to? Well, other than working on fixing issues and improving performance on lower-end systems, I have been looking into translations for the game. Right now, it's already translated into Spanish and German, and I will soon have French and Italian subtitles as well. On top of that, I found a couple of really cool voice actors that are giving life to the characters, so that is going to be a big plus!

I've made sure the game can run on systems with integrated graphics, and I'm constantly making more changes to improve performance even more.

Another thing I am looking into are achievements, so I will add those to the game as soon as I'm done with the other things I need to polish. I also want to add trading cards, but thanks to the "fake games" problem Steam only activates trading cards after the game has reached "a certain threshold" (I think they mean "until it reaches a specific number of players"), so I think we'll have to wait a little longer for that.

So yeah! If you like mystery casual games, or point-and-click adventure games follow and wishlist it! "The Dreamlands: Aisling's Quest" will release on Windows and Mac during the first half of April.

And now, about "The Nightmare from Beyond". As I said on a previous update, I would put that game on hold for a few weeks while I finished working on "Aisling's Quest." Well, now that the game is almost out, I will review my plan for "The Nightmare" and take the next steps. Ideally, I would like to hire people so the game can be finished as soon as possible, with the highest possible quality. Having said that, I think my best option would be to raise money (maybe through a crowdfunding campaign) or maybe through Patreon (a slower but still good option, that I could use to support upcoming projects as well). My other option would be to just finish the game alone meaning that it would be done "when it's done." What I don't like about this second option is that, while I am good at some things, I am not good at everything. For example, the quality of audio work I would do would not be as good as the audio work made by an actual audio pro.

Either way, my first goal after releasing "The Dreamlands: Aisling's Quest" will be to finish that big update I've been talking about for a while, including the temporary price change I announced earlier this year.
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About This Game

The Nightmare from Beyond is a cosmic-horror third person platformer inspired by the works of H. P. Lovecraft. You take on the role of Sanja, a young woman from the D'nyg race, as she explores a mysterious land in search for her sister, Dajana.

There, Sanja will decipher what that place is, what is happening there, and why her sister was taken. She will also be in constant danger, for unspeakable horrors are watching her every move.

  • Face The Nightmare: Uncover an oppressive and gripping tale about corruption and immorality, inspired by different works of the Lovecraft mythos. Make your way through a dangerous land, with unspeakable dreads that are worse than death itself.
  • Explore diverse environments: Immerse yourself in haunting labyrinthine areas, from mysterious temples to quaint alien locations, that blend together to deliver an intriguing story.
  • Experience varied gameplay: At its core, The Nightmare from Beyond is a 3d platformer. However, the game sometimes changes into a sidescroller perspective, a first person perspective, or a CCTV-fixed-camera game.
  • Confront environmental challenges: Traverse the environments as you leap over pits, cling onto ledges, climb structures and solve puzzles to advance in your quest. Find different gadgets and combine them with your skills to reach new areas and learn more about the mysterious location you are in.
  • Capture memories with "Photo Mode": Move the camera anywhere you want and share memorable screenshots with the community. Photo Mode does not pause the game, so you can also use your screen capture app to record video for animated gifs, video montages or animations.

System Requirements

    • OS: Windows 7
    • Processor: Core i3 2.4Ghz or equivalent
    • Memory: 2 GB RAM
    • Graphics: Nvidia Geforce GTX 770 2GB VRAM
    • DirectX: Version 10
    • Storage: 2200 MB available space
    • Sound Card: DirectSound-compatible sound device
    • OS: Windows 7
    • Processor: Core i5 2.4Ghz or equivalent
    • Memory: 4 GB RAM
    • Graphics: Nvidia Geforce GTX 980 4GB VRAM
    • DirectX: Version 11
    • Storage: 2200 MB available space
    • Sound Card: DirectSound-compatible sound device
    • Additional Notes: This title is compatible with 4K.
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