play as you desire b free flight experience
Recent Reviews:
Very Positive - 87% of the 98 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (2,549) - 88% of the 2,549 user reviews for this game are positive.
Release Date:
Jun 26, 2017
Developer:
u&i
Publisher:
u&i

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Recent updates View all (9)

January 14

Info

ceasing development on b

the middleware with which b is build with, s current latest version halves the frame rate.

Frame rate improvement being the only area of interest with regards to further development of b this is the end of considering Updates.

Anything else is as intended, like beings, controls and collidables.



:)
15 comments Read more

About This Game

this is a play as you desire game.

b free

flight experience: a newly created undulating meadow in spring / summer with a central big tree and day-night-cycle on every start is the playground of b -- a bumblebee of subgenus gaudium formosum, recognizable by their cheeky :p.

controls

non-assignable controls
ESCAPE: open menu
left mouse button click (with menu not open): toggle grass density to alternative value
r: toggle let camera rotate around b
p: toggle land on below place and stick to it
s: halt when moving only due to inertia
i: toggle slow down time to a halt

assignable controls and their default value
increase flight speed (accel): w
slow down flight speed (brake): s
turn left: a
turn right: d
fly up: space
fly down: left shift
roll left: q
roll right: e
move wings to forward flight direction: o
move wings to upward flight direction: l

joystick meaning
thrust: speed
rudder: up/down
wings: roll
yaw: left/right
heli +/-: forward/upward

Note: utilizes joystick 1 of Windows. The preferred joystick might have to be set as default within Windows game controller settings.

settings

launcher
  • Graphics Quality: position in list: top: low quality, low hardware demands; bottom: high quality, high hardware demands (mostly GPU);
    most bottom is default

ingame
  • landscape setting: 5 is default size. 6 already is demanding. 1 is minimum. 15 is very demanding. (GPU demands scale by the entire range, CPU demands scale from 6 upwards and have a minimum on average around 3 due to number of trees visible.) After change, clouds take time to fill the sky. While their generation isn't complete slider is disabled and frame rate might be unusually low.
  • disable elastic camera: makes camera statically fixed, improves performance on weak CPUs
  • number of dandelions: a high number of dandelions requires a strong CPU only when all their seeds are in the air (around one location)

known issues

  • some custom mp3 s don't play (due to large values in one of duration / bitrate / filesize),
  • sometimes, after having switched resolution, the game doesn't initialize. Alt+Tab ing to Windows Desktop and back to game initializes it then. The menu might not accept input then. In this case, press ESCAPE to play without configuration. A Windows restart cures this issue.
Note: no collisions is on purpose

changes

  • since media creation: the landscape turning dark for around half a second after sun set and moon rises is fixed, midday peak brightness slightly reduced, morning and evening brightness reduced, night brightness slightly reduced, fog closer in morning and evening, game name logo replaced game name text in menu

made with


Game Engine
Unity

Third-Party assets
Shockwave-Sound: Days In the Sun (Full track), From Night to Dawn (60-secs version) (Invoice Nr.: 212765), LYN074: Nature & Environments Set 3, LYN152: Ambient Environments (Invoice Nr.: 212869)

Third-Party libraries, all from Unity Asset Store
  • DirectX 11 Grass Shader
  • Simple SSAO
  • Azure[Sky] Dynamic Skybox
  • Unity UI: OxOD Open/Save File Dialog System
  • uAudio: Mp3 Player/Streamer
  • NPR Oil Paint Effect


system requirements are a guideline, they are not guaranteed to be the only one or satisfying everyones criteria. The central big tree, when close enough in view, is particularly CPU-intensive and might decrease framerate.

recommending a joystick having thrust and yaw control.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Vista
    • Processor: i5-4430 performance class
    • Memory: 512 MB RAM
    • Graphics: GeForce GTX 1060 performance class
    • DirectX: Version 11
    • Storage: 170 MB available space
    • Additional Notes: Memory requirement is as needed by the game itself at default settings, estimated maximum frame rate @ 1920x1080 and default settings: 37 (limited by CPU, different settings relieve or tax mostly the GPU). Estimation is based on flying above landscape facing it and sky each around 50% and facing away from the central big tree, using timings at disposal during development-time. Given either required systems class hardware and not running additional software competing for the same resources at the same time for any non-nothing-like duration the experience has been smooth (as in no noticed frame rate fluctuation).
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: 10
    • Processor: i7-7700K performance class
    • Memory: 512 MB RAM
    • Graphics: GeForce GTX 1070 performance class
    • DirectX: Version 11
    • Storage: 170 MB available space
    • Additional Notes: Memory requirement is as needed by the game itself at default settings, estimated maximum frame rate @ 1920x1080 and default settings: 65 (limited by CPU, different settings relieve or tax mostly the GPU). Estimation is based on flying above landscape facing it and sky each around 50% and facing away from the central big tree, using timings at disposal during development-time. Given either required systems class hardware and not running additional software competing for the same resources at the same time for any non-nothing-like duration the experience has been smooth (as in no noticed frame rate fluctuation).
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